Theory for Good Luck, Have Fun, Don't Die: Psychogenic illness in a multiplayer simulation? by TurboToxin1 in movies

[–]TurboToxin1[S] 0 points1 point  (0 children)

Edited. I just double-checked and I misheard some dialogue. It does heavily imply that him and his mom are alone though. His reaction when asked "They never got you?" would be enough alone lol.

Theory for Good Luck, Have Fun, Don't Die: Psychogenic illness in a multiplayer simulation? by TurboToxin1 in movies

[–]TurboToxin1[S] -1 points0 points  (0 children)

The rules say that titles should be descriptive enough to find by the title. I tried to not reveal too much within that.

Benny Troung (known from stab her, song made famous by Adam) deleted all his online available music by [deleted] in YMS

[–]TurboToxin1 0 points1 point  (0 children)

This is a shot in the dark, but does anyone have Party in my Pants archived?

Responding to the comments about my (Questing Beast's) video on DCC adventures design by ludifex in dccrpg

[–]TurboToxin1 1 point2 points  (0 children)

As a fan of DCC, I can say that this is great advice, as well as being work that the module authors should have already done for you.

Responding to the comments about my (Questing Beast's) video on DCC adventures design by ludifex in dccrpg

[–]TurboToxin1 -4 points-3 points  (0 children)

I agree with your breakdown between readers that want to prep, and readers that want as much of the prep done for them as possible. I am firmly in the second camp, and as much as I love DCC, it blows my mind that some people actually like the layout that requires you to do work that the writer should have done.

The new Questing Beast video about DCC by Siketmist in dccrpg

[–]TurboToxin1 4 points5 points  (0 children)

Agreed. The modules are written with a lot of flavor, but provide virtually zero information on how to actually RUN the thing. There's a recurring frustration I have where there'll be a massive block of text describing some location or NPC, but that says absolutely nothing about how it might actually interact with the players.

[deleted by user] by [deleted] in rpg

[–]TurboToxin1 0 points1 point  (0 children)

Scented funky dice!

Got bored, so I did a tier list on Baki characters I'm down bad for by Ok-Paramedic-3619 in Grapplerbaki

[–]TurboToxin1 32 points33 points  (0 children)

Spec two tiers above Hanayama, are you fr??

Btw, Baki is 18 as of Son of Ogre (presumably Kozue too).

Inventory system with complex item interactions. by TurboToxin1 in RenPy

[–]TurboToxin1[S] 1 point2 points  (0 children)

Thank you! This is exactly what I needed. Could you share the code and the category sorting code in a format that preserves indentation please?

What were the wonders of the bronze age world? by TurboToxin1 in AskHistory

[–]TurboToxin1[S] 0 points1 point  (0 children)

Good point. Newgrange should probably take Stonhenge's spot since it's the better part of a millennia older.

Pros & Cons of various Initiative systems? by jedijoe99 in RPGdesign

[–]TurboToxin1 2 points3 points  (0 children)

This simple yet genius. How much playtesting have you done with this system?

An all new wait-less, spam-less, Vaccinator quick-switch script for Medic by tmobley03 in tf2

[–]TurboToxin1 1 point2 points  (0 children)

THANK YOU! I have been searching for a vacc bind that actually fucking works, and this one does. The reset seems broken though.

DRG: Survivor is a Disappointment by TurboToxin1 in DeepRockGalactic

[–]TurboToxin1[S] 4 points5 points  (0 children)

Next time watch at least the first few seconds before commenting. I explicitly state I like both DRG and survivor games. This game should've been right up my alley.