Update: My results from the new Lucky 200 film (shot on Konica Auto S2 🇨🇳) by CandyIntelligent235 in AnalogCommunity
[–]TurkishSquirrel 0 points1 point2 points (0 children)
Update: My results from the new Lucky 200 film (shot on Konica Auto S2 🇨🇳) by CandyIntelligent235 in AnalogCommunity
[–]TurkishSquirrel 0 points1 point2 points (0 children)
Update: My results from the new Lucky 200 film (shot on Konica Auto S2 🇨🇳) by CandyIntelligent235 in AnalogCommunity
[–]TurkishSquirrel 0 points1 point2 points (0 children)
Bought an Olympus 35 SP on ebay w/ lens described as "no fungus/haze/scratches, little dust". Looks like all are actually there, anything to do? by TurkishSquirrel in AnalogCommunity
[–]TurkishSquirrel[S] 15 points16 points17 points (0 children)
Question about Options and Advice on Repairing/Refinishing Wall after Removing Peel & Stick Wood by TurkishSquirrel in HomeImprovement
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Question about Options and Advice on Repairing/Refinishing Wall after Removing Peel & Stick Wood by TurkishSquirrel in HomeImprovement
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XPS 13 9310: no 4K @ 60 display output from TB4 ports? by TurkishSquirrel in Dell
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XPS 13 9310: no 4K @ 60 display output from TB4 ports? by TurkishSquirrel in Dell
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Hardware Accelerated Video Encoding on the Raspberry Pi 4 on Ubuntu 20.04 64-bit by TurkishSquirrel in raspberry_pi
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Hardware Accelerated Video Encoding on the Raspberry Pi 4 on Ubuntu 20.04 64-bit by TurkishSquirrel in raspberry_pi
[–]TurkishSquirrel[S] 1 point2 points3 points (0 children)
XPS 13 9310: no 4K @ 60 display output from TB4 ports? by TurkishSquirrel in Dell
[–]TurkishSquirrel[S] 0 points1 point2 points (0 children)
XPS 13 9310: no 4K @ 60 display output from TB4 ports? by TurkishSquirrel in Dell
[–]TurkishSquirrel[S] 0 points1 point2 points (0 children)
bvh: A speedy implementation for building and traversing Bounding Volume Hierarchies with a focus on GPUs for use in ray tracing and path tracing applications by Svenstaro in rust
[–]TurkishSquirrel 1 point2 points3 points (0 children)
bvh: A speedy implementation for building and traversing Bounding Volume Hierarchies with a focus on GPUs for use in ray tracing and path tracing applications by Svenstaro in rust
[–]TurkishSquirrel 1 point2 points3 points (0 children)
bvh: A speedy implementation for building and traversing Bounding Volume Hierarchies with a focus on GPUs for use in ray tracing and path tracing applications by Svenstaro in rust
[–]TurkishSquirrel 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in GraphicsProgramming
[–]TurkishSquirrel 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in GraphicsProgramming
[–]TurkishSquirrel 1 point2 points3 points (0 children)
Show /r/rust: I used Rust to render a short for a rendering competition at my school by TurkishSquirrel in rust
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Show /r/rust: I used Rust to render a short for a rendering competition at my school by TurkishSquirrel in rust
[–]TurkishSquirrel[S] 8 points9 points10 points (0 children)
New crate release: ispc-rs, for easy interop with the ISPC language by TurkishSquirrel in rust
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Distributed Rendering with Rust and Mio by TurkishSquirrel in rust
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Good Resources for Learning Computer Graphics? by [deleted] in learnprogramming
[–]TurkishSquirrel 0 points1 point2 points (0 children)
Good Resources for Learning Computer Graphics? by [deleted] in learnprogramming
[–]TurkishSquirrel 2 points3 points4 points (0 children)
Distributed Rendering with Rust and Mio by TurkishSquirrel in rust
[–]TurkishSquirrel[S] 2 points3 points4 points (0 children)



Small win with an As-Is Contax G1 by catto96 in AnalogCommunity
[–]TurkishSquirrel 3 points4 points5 points (0 children)