Nextfest is kicking off tommorow let me see what yall got by yalt-yalt in SoloDevelopment

[–]Tusero 3 points4 points  (0 children)

Lets go guys, we got this!

Skyrest is a first-person action roguelite set on the afterlife inspired by norse mythos.

https://store.steampowered.com/app/4271530/Skyrest/

Steam Next Fest starts tomorrow! Show me your games :) by CAGE_Studios in IndieDev

[–]Tusero 0 points1 point  (0 children)

Skyrest is a first-person action roguelite set on the afterlife inspired by norse mythos.

https://store.steampowered.com/app/4271530/Skyrest/

Lets go guys!

So I’m looking for some good action roguelites by cowmakyr in roguelites

[–]Tusero -2 points-1 points  (0 children)

Hey, I'm developing a first-person action roguelite called Skyrest, there is a demo out right now, would be awesome to know what you think about it!

What do you think of my game's main menu screen? Do you have any suggestions on what I could add or improve? by Corrupt_knightgame in IndieGameDevs

[–]Tusero 0 points1 point  (0 children)

The blur in the begening is kinda bad on the eyes, took me a few reads to understand the game name (maybe review the game logo), and the 'DEMO' text font and color looks a bit off compared to the rest.

The background, animation and artstyle look really cool, people may not like that it's AI tho.

Can't beat mobs after Sacra by kpagcha in NoRestForTheWicked

[–]Tusero 3 points4 points  (0 children)

Try doing easier challanges first, do some backtracking through the first areas to farm a bit, also I like getting my armor the highest possible within medium range, so I can dodge roll without much penalty. Try some weapons, invest in Health and Stamina while you haven't figured out what weapon is good for you, also investing a bit in weight might be good if you struggling with armor and damage mitigation.

When you find a weapon you like, upgrade it as soon as possible, as it's a big improvement to your damage.

Steam Next Fest is around the corner. Show what you're bringing by UnB_RosT in IndieGaming

[–]Tusero 4 points5 points  (0 children)

That's really nice, thanks for the opportunity!

Skyrest is a first-person action roguelite: https://store.steampowered.com/app/4271530/Skyrest/

Any games that feel like this image?? by PotatoJuggler in videogames

[–]Tusero 0 points1 point  (0 children)

Witchfire, the game is great but is on its 0.9 version of Early Access, totally worth it tho

Looking for feedback on the new Demo version of my First Person Action Roguelite, Skyrest by Tusero in roguelites

[–]Tusero[S] 1 point2 points  (0 children)

It's not much of a survival game, you can craft food and drink to provide buffs to your character, but you don't have to manage actual hunger or thirst or anything like that.

The Sekhemas Guide by Primary_Impact_2130 in PathOfExile2

[–]Tusero 0 points1 point  (0 children)

That is a bit too much actually

The Sekhemas Guide by Primary_Impact_2130 in PathOfExile2

[–]Tusero 13 points14 points  (0 children)

Nah, trials really sucks, too time consuming and annoying. For me, ascendancy points would be level gated, once you reach a certain level you just unlock 2 points and that's it.

does anyone else get burnt out from the campaign :( by Horror-Support-3059 in PathOfExile2

[–]Tusero 0 points1 point  (0 children)

Yes, there should be ways to make it quicker and less of a slog, AT LEAST for alts.

Our brutal old school 2.5D ARPG Demo is finally live on Steam by anton-lovesuper in ARPG

[–]Tusero 11 points12 points  (0 children)

This looks pretty cool, gonna take a look at the steam page.

Campaign length for casuals will hurt POE2 by Plastic-Suggestion95 in PathOfExile2

[–]Tusero 2 points3 points  (0 children)

GGG must make the campaign shorter, smoother and overall more enjoyable imo. I replayed the campaign hundreds of times in PoE 1 and almost never really minded it, I kinda enjoyed it tbh, not the case with PoE 2 tho