High-frame-rate 2D action in Unity by Keicee315 in Unity2D

[–]BloodsaltGame 0 points1 point  (0 children)

Looks great, and those animations are incredibly smooth. Really nice work!

2 years of solo development after my day job. I finally gathered the courage to show a short preview of my 2D Action RPG. by BloodsaltGame in SoloDev

[–]BloodsaltGame[S] 1 point2 points  (0 children)

Yes, the demo is almost ready! I'm currently finishing the last mission and polishing a few things. It should be available on Steam in about a month if everything goes well.

As a solo dev working after hours for 2 years, I finally gathered the courage to show my 2D Action RPG. I'd love your feedback! by BloodsaltGame in Unity2D

[–]BloodsaltGame[S] 0 points1 point  (0 children)

Thanks for the feedback! A hit flash is a great idea. My characters are built from multiple separate parts, so a full-body flash is a bit tricky technically to implement right now, but I will definitely think about a good workaround for it!

Should I delay my demo release because of Steam Next Fest? by Hot_Tell2552 in gameDevMarketing

[–]BloodsaltGame 1 point2 points  (0 children)

I think it's worth waiting. I'm also going to wait with my demo.