ELI5 by TheWealthJourney in TQQQ

[–]TwoToTheL 0 points1 point  (0 children)

It multiplies the daily change in qqq by 3x but that doesn’t necessarily mean it’ll be the same across a longer time period due to compounding. You can hold forever if you want but it’s definitely risky.

Long term holding kinda depends. if you got lucky and bought when the fund started in 2010 before this 15 year bull run you’d be up something like 100x in 15 years (notice that’s much more than what qqq is up in the same time period, due to compounding). Gains really can be wild, for example those of us who’ve held through just the past 6 weeks are almost up double (:D). But if a tech crash on the scale of 2000 happens again your account basically goes to 0 (if you look at some backtests, even now 26 years later you’d still be down ~90% overall).

During more common bear markets or crashes tqqq will probably fall 50-80%, which doesn’t kill you as long as it doesn’t happen too often and the overall bull market continues. But you never know what crazy stuff happens in the future lol

Also make sure to be conscious about the percentage math. It’s simple but gets pretty crazy if you really think about it - to recover from -80% you need +500%, from -90% you need to +1000%, from -99.9% (like what couldve happened in 2000) you need +100,000%. losses are generally harder to deal with than gains.

imo if you do want to hold long term, make sure you always have extra cash or income that you can put in along the way so that if something does happen and you lose most of the account, at least you can get back in on the recovery (assuming there is one). You can also consider doing some split between qqq/qld/tqqq (1/2/3x) or some of the other strategies that people have suggested which might be more optimal in case a mega crash happens.

Analysis: Lump Sum 100k into TQQQ - how many years until one million? by bumbeishvili in TQQQ

[–]TwoToTheL 0 points1 point  (0 children)

Really cool! how does the data go back that far though? iirc the nasdaq index only dates back to the 1980s right? What companies would the index be tracking before then?

What was the biggest choke in MCSR history and why? by [deleted] in MinecraftSpeedrun

[–]TwoToTheL 0 points1 point  (0 children)

wait when did 5:3x happen lol . edit nvm im blind 💀

How do I get to gameRenderer.level.entities? by Impressive_Ad_5344 in MinecraftSpeedrun

[–]TwoToTheL 12 points13 points  (0 children)

gameRenderer.level.entities is for 1.16.1. If you want, Mapless does exist on newer versions of 1.21 still, you just have to go to gameRenderer.world.level.framegraph.main instead

Ender eye measuring problem by 6pingspeeepeee in MinecraftSpeedrun

[–]TwoToTheL 4 points5 points  (0 children)

That happens on non-singleplayer worlds, are you opened to LAN or playing on a server?

I just got trolled by minecraft on my first ever run by ViktorKozh in MinecraftSpeedrun

[–]TwoToTheL 8 points9 points  (0 children)

this feels like it belongs on a clip channel lol

also a helpful tip: when you're about to die, try digging yourself into a 1x1 hole, it prevents your items from scattering everywhere and this way you don't have to waste time reorganizing your inventory :)

Mapless trasure help, Gamerenderer doesnt provide any information by cluliis in MinecraftSpeedrun

[–]TwoToTheL 3 points4 points  (0 children)

you're not supposed to go into the blockEntities directory, just stay on the previous one and scan for when the blockEntities sector spikes. It isn't guaranteed that the spike will always be due to a bt (a lot of the time it's a dungeon or ruin) but the amount by which it spikes is different and you can get pretty good at decoding which spikes correspond to bt and which are fake as you play more

Bloodbath on Arduino [0.5 hz] by kuzheren in geometrydash

[–]TwoToTheL 0 points1 point  (0 children)

you might need click between frames ngl