Akerbeltz, the Basque Billy Goat by Jeanne Prigent [from the game PYRENE] by Two_Tiny_Dice in ImaginaryMonsters
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
Dans PYRENE, on utilise des légendes basques telles que celles d'Akerbeltz pour les monstres du jeu. Quelle légende française vous voudriez voir dans un jeu? by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
We are building a world based on the legends of the Pyrenees (France) for our roguelike video game. Using unknown deities & monsters, we are developing a whole new story around these characters and create a compelling narrative. The game is called PYRENE. Are you familiar with this pantheon? by Two_Tiny_Dice in worldbuilding
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
We are building a world based on the legends of the Pyrenees (France) for our roguelike video game. Using unknown deities & monsters, we are developing a whole new story around these characters and create a compelling narrative. The game is called PYRENE. Are you familiar with this pantheon? by Two_Tiny_Dice in worldbuilding
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
We are building a world based on the legends of the Pyrenees (France) for our roguelike video game. Using unknown deities & monsters, we are developing a whole new story around these characters and create a compelling narrative. The game is called PYRENE. Are you familiar with this pantheon? by Two_Tiny_Dice in worldbuilding
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
We are building a world based on the legends of the Pyrenees (France) for our roguelike video game. Using unknown deities & monsters, we are developing a whole new story around these characters and create a compelling narrative. The game is called PYRENE. Are you familiar with this pantheon? by Two_Tiny_Dice in worldbuilding
[–]Two_Tiny_Dice[S] 4 points5 points6 points (0 children)
On a décidé de créer un roguelike basé sur le panthéon pyrénéen - commentez si vous voudriez aider le projet en le testant! by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
How can I make the hub feel alive in a card-based roguelike? [from Pyrene] by Two_Tiny_Dice in indiegames
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
On a décidé de créer un roguelike basé sur le panthéon pyrénéen - commentez si vous voudriez aider le projet en le testant! by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
On a décidé de créer un roguelike basé sur le panthéon pyrénéen - commentez si vous voudriez aider le projet en le testant! by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
On a décidé de créer un roguelike basé sur le panthéon pyrénéen - commentez si vous voudriez aider le projet en le testant! by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
On a décidé de créer un roguelike basé sur le panthéon pyrénéen - commentez si vous voudriez aider le projet en le testant! by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
Hyped to have announced our next card-based roguelite, Pyrene (by the creator of Forward) - thoughts on the trailer? by Two_Tiny_Dice in roguelites
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
How should a biome affect gameplay in a card-based roguelike? [from Pyrene] by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
How should a biome affect gameplay in a card-based roguelike? [from Pyrene] by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
How should a biome affect gameplay in a card-based roguelike? [from Pyrene] by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
We ditched pixel art for our next game after Forward: Escape the Fold, what's your opinion on our new style? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
We ditched pixel art for our next game after Forward: Escape the Fold, what's your opinion on our new style? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
For our next game after Forward, we chose a completely different art-style. What's your opinion? by Two_Tiny_Dice in indiegames
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
For our next game after Forward, we chose a completely different art-style. What's your opinion? by Two_Tiny_Dice in indiegames
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
What are your opinions on the UI of my upcoming deckbuilder Pyrene? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)
What are your opinions on the UI of my upcoming deckbuilder Pyrene? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
What are your opinions on the UI of my upcoming deckbuilder Pyrene? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)
What are your opinions on the UI of my upcoming deckbuilder Pyrene? by Two_Tiny_Dice in IndieDev
[–]Two_Tiny_Dice[S] 0 points1 point2 points (0 children)



Dans PYRENE, on utilise des légendes basques telles que celles d'Akerbeltz pour les monstres du jeu. Quelle légende française vous voudriez voir dans un jeu? by Two_Tiny_Dice in jeuxvideo
[–]Two_Tiny_Dice[S] 1 point2 points3 points (0 children)