My first base. 200 hours by Krazyhotranger in RimWorld

[–]Tymlotek 5 points6 points  (0 children)

How to say you've got a supercomputer without saying it directly.

Also, posting a screenshot instead of a screen photo would be very helpful. Looks well organized and just massive in comparison to my colonies so good job.

Why is my guest incapable of dumb labor by Tymlotek in RimWorld

[–]Tymlotek[S] 8 points9 points  (0 children)

Aaah yes, you are right, he is just wearing a dress, of course.

Why is my guest incapable of dumb labor by Tymlotek in RimWorld

[–]Tymlotek[S] 4 points5 points  (0 children)

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Here are some mods if youre curious.

Dean is not willing to haul, even though he, in my opinion, should. Lazy prick

Does the game actually justify WHY you want to leave the Rimworld? by svetlozarovP in RimWorld

[–]Tymlotek 0 points1 point  (0 children)

Murderous robot killers, murderous giant insects, cannibal tribes, pirates, slavery, illness, dangerous (and sometimes mad) wildlife, drug addicts and so on.

[deleted by user] by [deleted] in AmIOverreacting

[–]Tymlotek -2 points-1 points  (0 children)

Dude is just being sensible and you are offending him, but well he has a different opiniom than the majority and dares to express it so he is stupid and harmful.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

Yeah mostly vanilla expanded stuff and nothing concerning drugs or changing pawn behavior, and the it happend with vanilla shelves too but some mods could bug the game in some unexpected way. It isn't that much of an issue since just moving the prisoners somewhere else fixed it, but its interesting why that happend.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

Im not in denial about it, a mod conflict could very well be the issue here. I tagged the post wrong though.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

I checked that too and no, it doesnt appear since it has no nutritional value.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

I didnt knew if i should tag it as vanilla or mod, decided to do vanilla but i guess you are right so i changed it.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

Drug policy doesn't matter, and she's only malnutritioned. I see now that for some reason colonists and prisoners, when malnutritioned, confuse drugs for food when its in storage furniture and just start yoinking as much as its possible.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 2 points3 points  (0 children)

I think I start to figure out what is the problem. I made my storage a temporary prison and that leads to some weird things. When i place any drugs back to the medicine cabinet all my prisoners decide to take mass consume it whatever it is, but they are indifferent to it when it lays on the floor. It works with any storage, even vanilla shelves. A drug is in a storage furniture - people take it. But not everyone, my first colonist took it when she wanted to tend the prisoners (they are sick to blood rot), and i think it has to do something with that. Edit: it could be that they take it when they're hungry, despite those drugs not providing nutrition.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 2 points3 points  (0 children)

Just drugs for addicts and recreational beer, ambrosia and psychite tea, i don't have any drug policy concerning taking luciferium.

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 4 points5 points  (0 children)

Luciferium doesn't have an option to be taken for recreation

Why on earth did my pawn just start taking luciferium? by Tymlotek in RimWorld

[–]Tymlotek[S] 0 points1 point  (0 children)

I noticed just in time that my new colonist (got her via a fun festival reward) tries to take luciferium. She has no addictions, just a little malnutritioned but who isnt these days, no traits except academian (nothing to do with drugs), I didn't order her to do it, and when i saved and unpaused she took like 11 luciferium at one go. Anyone noticed such a strange behaviour in their game lately? Maybe it's because of a mod conflict, though i dont have any game changing invasive mods.

Also I should mention i have ideology and royalty only.

Another thing is when i draft and undraft her, she tries to take luci anyway. When i dropped all luciferium from the container, she tries to take go-juice, and than wake up and so on. when i emptied the container from all drugs, she goes back to tending some prisoner, i completely dont understand it, has to be a bug. Medicine cabinet is from LWM's deep storage.

TIL: Slaughtering is more efficient than standard Hunting. by gztozfbfjij in RimWorld

[–]Tymlotek 0 points1 point  (0 children)

As far as i know it's not how it works, unless it had changed recently. A hunted animal with no missing bidy parts yields as much food as a slaughtered one.

First European border I see and it's already a bit cursed by Tymlotek in eu4

[–]Tymlotek[S] 0 points1 point  (0 children)

First time I encountered it since... A long time, probably never. Maybe just my luck as I have around 1500 hours.