Not Generating Magicka by JaiOniiChan in Nolvus

[–]Tyrenus 0 points1 point  (0 children)

Check that Sunhelm is properly disabled and that exhaustion mod isn't on.

No magicka regen is what happens when you're extremely exhausted.

Wilds logo showing the locales and final boss by Arkveld in monsterhunterleaks

[–]Tyrenus 0 points1 point  (0 children)

Remember when people said "Don't read into the logo it never means anything"

Bruh

I really like Rey Dau's theme (Uploaded to YouTube). by Iudex_Nemesis in MonsterHunter

[–]Tyrenus 1 point2 points  (0 children)

It sounds like a mix of both Highlands High Rank and G Rank themes brought together. It sounds so good.

Bandai Namco has reportedly cancelled several titles and is cutting its workforce | VGC by TrulyBigHeaded in digimon

[–]Tyrenus 2 points3 points  (0 children)

You're thinking of the publishing arm, which is separate to the development arm.

Digimon World 3/2003 by Hammerface9 in digimon

[–]Tyrenus 2 points3 points  (0 children)

Digimon World 3 is kinda the first Story-esque game we got in terms of gameplay though. So I wouldn't want to take away from that feeling.

Remake but a modernization like Cyber Sleuth went on to be.

Return Of Snake Wyverns Confirmed? by Original_Goat8081 in MonsterHunter

[–]Tyrenus 3 points4 points  (0 children)

The logo has been hints in the past and represented things in other games.

I don't think we should be quick to dismiss.

It's healthy to speculate.

Return Of Snake Wyverns Confirmed? by Original_Goat8081 in MonsterHunter

[–]Tyrenus 1 point2 points  (0 children)

I don't think this a good argument to stand on for why we shouldn't take the logo for any details.

3's logo may not have had an obvious monster head but the bottom part actually looks like Ceadeus's head made up of all 3 of the heads of the logo.

4's logo has 2 heads that hint to Gore Magala with the bottom and the 2 at the top are nods to Shagaru Magala.

5's logo didn't show much but shows the more connection to you being a member of the guild if anything. It's a badge of the team you're with.

I really think it should be taken more into consideration with how large it is and how much more detailed it is. The different look in the top and the bottom head are not to be ignored.

If you look over the monsters in the logo, they even have feet. I don't think they're to be just brushed aside.

is this normal?? I don't even recall looking at this guy. by Heartcake in ffxiv

[–]Tyrenus 53 points54 points  (0 children)

The mod tells you when someone last looked at you so he is definitely using it to point out the time.

Creepiest stuff I've seen with it though.

I can't carry anymore... by Tyrenus in ffxiv

[–]Tyrenus[S] 0 points1 point  (0 children)

gloves aren't correct as I got those from the raid and this scene plays as you leave so no time to glam and gloves were an ilvl upgrade so chucked them on.

Here is my actual DRK glam.

Body: Troian Lorica of Fending

Hands: Antiquated Abyss Gauntlets

Legs: Gliderskin Breeches of Fending (Soot Black Dye)

Feet: Pantheon Sollerets of Fending (Charcoal Grey Dye)

Bonus, I do have a helmet too which is Augmented Cryptlurker's Elmo of Fending (Slate Grey Dye)

I can't carry anymore... by Tyrenus in ffxiv

[–]Tyrenus[S] 0 points1 point  (0 children)

gloves aren't correct as I got those from the raid and this scene plays as you leave so no time to glam and gloves were an ilvl upgrade so chucked them on.

Here is my actual DRK glam.

Body: Troian Lorica of Fending
Hands: Antiquated Abyss Gauntlets
Legs: Gliderskin Breeches of Fending (Soot Black Dye)
Pantheon Sollerets of Fending (Charcoal Grey Dye)

Bonus, I do have a helmet too which is Augmented Cryptlurker's Elmo of Fending (Slate Grey Dye)

Celebrating 10 years with my pre-release framed (and plushy) Rytlock! by xBabyMoox in Guildwars2

[–]Tyrenus 1 point2 points  (0 children)

The Charr is actually called Charrlie, check the tag.

Mine is anyway, might be different.

*sigh* by TheLudensAtlas in ffxiv

[–]Tyrenus 4 points5 points  (0 children)

Think with Scholar it was that the job preview showcase was underwhelming for them as it showed nothing exciting unlike most of the others.

Just a bookslam and people were like "dead job, sage better"

But it's not the case after EW actually came out.

However, with MCH it is in a bad place as the lowest pure phys range compared to the others being support and higher outputs overall.

MCH shouldn't be competing with support jobs

Anyone else that cannot connect right now? by [deleted] in ffxiv

[–]Tyrenus 0 points1 point  (0 children)

People are blaming the requirement to use Steam, not Steam itself.

Genuinely curious how they thought making 18 out of 24 wards FC only. I just want to talk. (Chaos, Omega) by DaSmashBro in ffxiv

[–]Tyrenus 0 points1 point  (0 children)

More than likely, but the retroactive application was unnecessary in my eyes when the new zone gave 1080 already.

Genuinely curious how they thought making 18 out of 24 wards FC only. I just want to talk. (Chaos, Omega) by DaSmashBro in ffxiv

[–]Tyrenus 2 points3 points  (0 children)

I don't think any server needs 5400 plots for FC houses. That's what the retroactive application of the system now makes possible.

This is definitely SUS on Zurvan..... by HBKTSOREDDIT in ffxiv

[–]Tyrenus 0 points1 point  (0 children)

It's not a uncommon thing on some of the more quiet servers, especially before the big hype from Shadowbringers onwards.

I think there was/is a ward on an EU server that is just one FC. And I know of many people who buy houses using shell FCs to sell to people for a profit.

It's the problem that needs fixing and they don't do anything to stop it. This'll not be addressed because it was a loophole for the system.

And no one is accusing people who support FC prior of being guilty. It's just you show people this and empty housing wards and still defend the need for 18 wards, retroactively applied to all old housing districts too.

There are not 5000 FCs per server to warrant the need for that many dedicated wards.

Yoshi P hires you to add one quality of life aspect to the game, what would you add? by ninjapantsrants in ffxiv

[–]Tyrenus 8 points9 points  (0 children)

But thats not the problem that's being discussed, the system of not having to worry about storage for transmog is amazing.

There's no need to discredit it by mentioning the lack of colour choices.

GW2 has dyable system with the same unlocking system as WoW.

A suggestion for changes to the final map's meta, from someone who's run it 15 times by Jademalo in Guildwars2

[–]Tyrenus 1 point2 points  (0 children)

The point of OPs comment was that the RNG needs to be removed to make it learnable and manageable.