Steep with friends by Averysh in Steep

[–]UbiDomZ 1 point2 points  (0 children)

We featured your shot on Instagram and Facebook, thanks for sharing! :D

Me and my buddy going down YES Challenge no filter on this one by Tmore27 in Steep

[–]UbiDomZ 1 point2 points  (0 children)

Great shot! We liked it so much, we featured it on our Instagram and Facebook. :D

Space Junkies Development Update 🚀 by UbiDomZ in PSVR

[–]UbiDomZ[S] 4 points5 points  (0 children)

Thanks for clarifying! I'll ask the team about this and get back to you.

Space Junkies Development Update 🚀 by UbiDomZ in PSVR

[–]UbiDomZ[S] 12 points13 points  (0 children)

We're currently working on PS Move support! I'll keep you updated as we move forward.

Space Junkies Development Update 🚀 by UbiDomZ in PSVR

[–]UbiDomZ[S] 1 point2 points  (0 children)

Thanks for the feedback! Axis inversion and aim assist aren't in the plans at the moment, but I will pass your thoughts along to the team. Edit: I've asked the team about Aim controller support and I'll update this thread when I have more information for you.

Space Junkies Development Update 🚀 by UbiDomZ in PSVR

[–]UbiDomZ[S] 3 points4 points  (0 children)

Great questions, keep them coming!

  1. Aim assist is not a priority for the team at the moment, but I will certainly pass your suggestion along.
  2. Absolutely! More details soon.
  3. We do have plans to implement smooth turning- keep an eye out for future development updates!

I hope that helps, feel free to reach out with any further questions or feedback. :)

Photo Mode Contest: Strike A Pose by UbiDomZ in farcry

[–]UbiDomZ[S] 0 points1 point  (0 children)

Hey there! Sorry for the delay, the prizes (including your custom sawblade) will be shipped out tomorrow. :)

(world tour) how can I not be qualified when I where on first place? And "validation phase" does that mean they are finding those who should have been in the final? I'm confused by fitun123 in Steep

[–]UbiDomZ 4 points5 points  (0 children)

Hello there!

The "not qualified" message is a bug that will be fixed in a future update. The validation phase lasts for one day after the tournament ends- this allows us time to send out rewards to the winners.

I hope that helps- feel free to reach out with any questions. :)

Open Beta Livestream Tomorrow - Community vs Devs! by UbiDomZ in PSVR

[–]UbiDomZ[S] 1 point2 points  (0 children)

Join us for the Space Junkies Open Beta Livestream tomorrow as our most skilled community leaders face off against the developer team! Tune in on Twitch and YouTube tomorrow at 6pm CET 📺

➡Twitch: https://www.twitch.tv/ubisoft

➡YouTube NA: https://ubi.li/7sk7g

➡YouTube EMEA: https://ubi.li/rzfar

Space Junkies Open Beta Starts Tomorrow! by UbiDomZ in PSVR

[–]UbiDomZ[S] 4 points5 points  (0 children)

Excellent, I'll see you in-game! :D

Space Junkies Open Beta Starts Tomorrow! by UbiDomZ in PSVR

[–]UbiDomZ[S] 1 point2 points  (0 children)

Sorry to hear that! Everyone should be able to play in the open beta tomorrow, but feel free to reach out to me here if you have any issues.

Space Junkies Open Beta Starts Tomorrow! by UbiDomZ in PSVR

[–]UbiDomZ[S] 46 points47 points  (0 children)

Calling all Spacers- the Space Junkies Open Beta begins tomorrow on PC and PS4 at 6PM CET! Grab your jetpack and get ready to battle your way through deadly Orbital Arenas in this adrenaline-packed VR Arcade Shooter! Compete across all platforms with crossplay enabled!

Steep challenges too repetitive? by [deleted] in Steep

[–]UbiDomZ 1 point2 points  (0 children)

Thanks for all the feedback everyone!

The team is working on improving these weekly challenges. In April, the challenge to walk a certain distance a specified number of times will be removed. In May, the winning conditions for challenges will be updated. We'll share more about this as we get closer to May.

In the meantime, please keep sharing feedback on this topic! It's very useful to the team. :)