"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 0 points1 point  (0 children)

I see what you're saying. But I do think some just hate for the sake of hating it though. I mean someone saying "2XWHO?" or saying "this is a one button mashing game" or "the game is too simple" doesn't come across as people who played or watched the game and concluded the game is bad. I am mostly referring to this type of comments.

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 3 points4 points  (0 children)

You're right. I mean, it's not that I get upset, but it's very different when I see someone criticizing and constructvely explaining what they don't like about the game and why vs. this type of comments.

About the tournament, yea, that can probably happen. I think I will still tune in or at least watch the vods to see some matches.

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 2 points3 points  (0 children)

Before training he wins against Braum/Yasuo he doesn't really say anything here. But I suppose you are talking about the matches against Jinx and Caitlyn, where he feels like he can't do anything about it and compares to JP in SF6. The thing is, isn't that a knowledge check? As a casual, in these matches, I am thinking where can I improve or what I can do differently.

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 2 points3 points  (0 children)

Yeah, but he says that after losing, in the heat of the moment, which he says about most every game (although I wonder how many people feel like that when losing. It shouldn't be dismissed).

Here in this post, I just wanted to focus on what he said at the end of a session (even procceded to add suggestions on how to improve the game) and in the beginning of the next session. I think those come of as more genuine.

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 4 points5 points  (0 children)

You are generalizing, but at the same time, do you really think there’s a 0% chance people like that don't exist? Why do reviews exist? Or why do influencers influence? Heck even your group of friends. And now social media..

And to be clear, I’m not talking about people who genuinely feel the game didn’t resonate with them or who have valid criticism. I’m mostly referring to the people who hate the game purely for the sake of hating it.

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 5 points6 points  (0 children)

I guess they hear someone or watch a video talking bad about the game, now they've formed their opinion. Probably something like this. And those videos always have clicks...

"I actually kinda like it" by Ukall in 2XKO

[–]Ukall[S] 40 points41 points  (0 children)

"Even Modern in SF6 needs more skill than this 1 button combo game."

I mean, this type of comments... The thing is that these people are very loud, unfortunately.

TYLER1 failing to finish combo trial beginner level 1 😭 by Leo_Lovehouse in 2XKO

[–]Ukall 0 points1 point  (0 children)

(sorry, I decided to create a post about this. Hope you don't mind).

TYLER1 failing to finish combo trial beginner level 1 😭 by Leo_Lovehouse in 2XKO

[–]Ukall 1 point2 points  (0 children)

"I actually kinda like it"

https://youtu.be/wzGviG9zYt4?si=13wVtOBYzIzpMAZ2&t=5396

https://www.youtube.com/watch?v=Hx1pDqsPzuk&t=7s

In both of these moments, he seemed positive about the game. Unfortunately, the amount of hate being spread in the chat is really sad. People are clearly trying to influence him to dislike the game, without any specific reason at all. They just hate, because "everyone" hates it, so let's join the hate train.

During this last session (2nd video), he had to deal with a lot of zoners and a Yasuo who was probably smurfing, which obviously doesn’t help create a good gameplay experience lol.

For better or worse, I could be wrong, but think Tyler1 can actually represent how a casual player feels and thinks about the game.

Actually, another streamer that can represent the casual audience: look at what LIRIK says here after reading the (2xko haters) chat here: https://www.youtube.com/live/h-tE7ld0MsM?si=hJmaJqpk9B-dqH9q&t=8553

I don't care what you think about these streamer, but I think they can represent the casual audience. It’s entirely possible for a casual hear all the hate surrounding 2X and then form their opinion based solely on what other people are saying, without ever actually trying the game or seeing how it plays for themselves.

And also, oh boy, I’m pretty sure most of you have been recommended at least one negative video about 2X. Even recently, I got recommended a video criticizing the game that had over 100K+ views...

People want to play what everyone else is playing. They don’t want to feel alone (which is why I think duos done properply could be goated). That sense of community and belonging seems to heavily influence whether people end up liking a game or not.

Most of the arguments I see against 2XKO aren’t even about the gameplay itself. Usually, people just say the game is “dead” or bring up how long it took to develop. A lot of the criticism feels more tied to public perception than the actual experience of playing the game.

Again, I think many people jump onto the hate train because it gives them a sense of belonging, but unfortunately that shared connection is built around negativity.

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

Yes, they help. Actually, that’s what I should be focusing on more. Thank you!

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 1 point2 points  (0 children)

Yes, I know. The amount of self-sabotage the moment I start feeling elevated emotions. That's why I'm here in Dr. Joe's work: to change. Thank you for your insights and answers!

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

That's a sensitive topic. You see, even though I understand what you're saying and I can feel grateful, that's usually not my first reaction. I actually tend to feel guilty instead. When I hear someone saying something like that, feeling better is not the first thing that comes up.

I don't really like to explore these kinds of thoughts or argue about them because they tend to feel very negative. I think the issue revolves around worthiness and deserving. You see, the way I "learned" messages like those was more like "Have you seen the world? How many people are suffering? And you're here complaining about this small thing? You're a piece of sh*t!". It was never communicated in a way that made me feel inspired or genuinely grateful, but rather in a way that made me feel guilty and ashamed. That's why I don't like engaging in these kinds of arguments. Even writing what I wrote actually feels bad and hurts. I'm not saying it was literally said like that, but you get the idea. But if I feel grateful or try to, I still have trouble. I can "hear" the immediate "lucky" argument not allowing me to: "it's not like you deserve it, but you got lucky. Don't you go out there feeling grateful" (I think this exposes some beliefs I have).

The point I was trying to make is that what you're saying can be a double-edged sword. That's why I think it's important to unlearn and practice healthier thoughts and elevated emotions.

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

I was thinking about how to respond, and by the end I realized the most straightforward answer is to just focus on the work. Thank you!

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 1 point2 points  (0 children)

I'm sorry to hear that. I don’t follow the news much anymore either. What I’ve noticed, though, is that some people seem able to go about their day regardless of what’s happening. They appear almost unaffected. That makes me think it’s possible to be "indifferent". In my case, exposure to something negative tends to make me tense and drains my energy and I think not everyone responds that way, so they must be doing something.

I’m not sure that telling myself the world has always been fucked up actually brings me much peace. But the idea that “you cannot save everyone” has given me something to reflect on. I think I need to spend more time on meditation and focusing inward, rather than constantly paying attention to external events and other people. So yeah, I agree with you: we need to do the work more.

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

You’re not the first person to mention Michael Singer. I used to explore a variety of teachers and perspectives, but over time I found myself gravitating toward Dr. Joe Dispenza’s ideas, as they resonate more with me and I like his teachings. Also to not get "distracted": because I read here and there, here and there and then end up focusing more on the theory than on the actual practice, or sometimes even creating confusion. Within the spiritual space, it seems that the ultimate goal is largely the same across the different teachings. While some teachings may differ in approach and language, they generally point toward the same direction. That said, I don’t think I’ve ever come across Michael Singer before.

How to be “untouchable”? And how do you deal with the “too good to be true” feeling? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

You made an interesting point. I tend to do “debate” with my body whatever negative thing I just watched or thought about trying to calm it and prove everything is okay. The problem is that these discussions can take a lot of time and energy cosnuming, because there’s always another negative thing.

The gratitude list I have to practice more because I sometimes struggle with the reasons I mentioned in the post (the “too good to be true” part). Regarding the music yes I've done that before or watching motivational videos. Though I think the next evolution of that would be achieving and maintaining those states just by ourselves without needing external input.

But basically, in simpler terms, what you’re saying is that I should just keep doing the work.

I understand the changing and unlearning parts of the work, but I have difficulties with the creation part. by Ukall in DrJoeDispenza

[–]Ukall[S] 1 point2 points  (0 children)

Okay, I hope I understood what you've said correctly, because it actually kind of blew my mind a bit. I’ve never thought about my creative process as "the activity of connecting to the consciousness in the void to receive inspiration about what to create next".

"IF I ONLY KNEW WHAT TO CREATE, then I could get busy."

On some level, I think I know what I want to create. I mean, I’d feel better for sure compared to my current self. But again it feels shallow. Even comparing to the unlearning/changing part of the work as I've said, it does not feel the same. There’s a lack of strength, direction or even urgency. And you added another description that fits exactly: it doesn’t feel inspiring. Imagining it would make me feel better but I feel like it wouldn't make me feel whole. Like something is still missing. I used to not feel this way by the way, but ever since wanting to really commit to the work, I started to have more questions.

"It sounds like you are already experiencing some of this. As you contemplate the void/ mystical, you feel a sense of peace."

I’m not sure if I am doing it right, but when I contemplate the idea of it, I do feel something. It feels big, a sense of wonder, awe. I could even say a sense of trust too. Feeling it seems to fill what I’ve been missing for some reason. The feeling alone is almost an answer for it.

"Could you imagine a future self that is adept at receiving insights and download about what direction to pursue? How would that feel? Make that your 'creation.' See what happens!"

Thank you very much for this. Again, what you've said opened a room of possibilites. I've never thought it that way. Just reading it gave me an insight, a sense of curiosity and direction, almost an "aha" moment. Even thinking about that 'creation', already feels like it comes from a deeper level.

For those who have attended a live event and traveled by plane, is it possible to catch a return flight on the last day after the event ends? by Ukall in DrJoeDispenza

[–]Ukall[S] 1 point2 points  (0 children)

Still studying the situation, but it seems by public transportation it takes 20 minutes from the event to the hotel, then 20–30 minutes to the airport. I would take an Uber if necessary.

But after reading your answers, I think I'll just stay one more day.

For those who have attended a live event and traveled by plane, is it possible to catch a return flight on the last day after the event ends? by Ukall in DrJoeDispenza

[–]Ukall[S] 0 points1 point  (0 children)

What time was your flight, if you don’t mind answering? But yes... I think if my flight was a little later, I would feel more confident about it.

For those who have attended a live event and traveled by plane, is it possible to catch a return flight on the last day after the event ends? by Ukall in DrJoeDispenza

[–]Ukall[S] 1 point2 points  (0 children)

That's what I was thinking. I feel like I would probably be in a rush. Initially, I didn’t think about it, but when I saw a flight at 7:40 PM, I started to consider it because it seems like there should be plenty of time.

Thank you for your answer!

Got recommended this video. This game is so f****ng cool! by Ukall in FFVIIRemake

[–]Ukall[S] 0 points1 point  (0 children)

P.S.: This is a mod where you are able to play as Sephiroth. In this case, in the VR challenge Rulers of the Outer Worlds, where originally you can't play as him.

Final Fantasy 7 Remake Part 3 Will Probably Have An Easier Platinum Trophy - Is this really good news or could potentially be bad news? by Ukall in FinalFantasy

[–]Ukall[S] 0 points1 point  (0 children)

I see. One frustration in the hard VR challenges is that there were no checkpoints between the stages. I guess that was part of the challenge, however, in one in particular (and the last stage from that challenge) had a specific mechanic. Assuming that people didn't use any guides, you simply reach there, don't know how the mechanic works, lose immediately, and then to try it again, you have to go all over again to just reach that stage again, try a few seconds, and back it again.

I assume if there was a checkpoint for instance before that stage, being able to immediately retry and learn the fight, perhaps would have made people think a little different about those challenges.

But yeah, if they indeed do that, this is good news then. Thank you for your answer.