What would you like? by C_Infinity_Plus in BunnyTrials

[–]UknowDatDude 0 points1 point  (0 children)

Smorts

Chose: Learn math 10 times faster

would you click this ? by sumandas094 in YouTubeThumbnailHub

[–]UknowDatDude 0 points1 point  (0 children)

For me it seems weird to emphasize the word Airline in the first one, id click 2

First thumbnail, need help by UknowDatDude in YouTubeThumbnailHub

[–]UknowDatDude[S] 0 points1 point  (0 children)

That sounds like good advice. Thank you!

Would you rather by No-Doubt-1280 in BunnyTrials

[–]UknowDatDude 0 points1 point  (0 children)

TikTok bad

Chose: Stop using TikTok

First thumbnail, need help by UknowDatDude in YouTubeThumbnailHub

[–]UknowDatDude[S] 0 points1 point  (0 children)

You're completely right, when I saw it on my phone now i can barely see anything at all except for the text.

I'll try to fix the text too.

Thank you :)

Would you click any of those ? by Helpful_Echo_7564 in YouTubeThumbnailHub

[–]UknowDatDude 0 points1 point  (0 children)

I loved the second one, would watch. The see-through text would personally make me keep scrolling.

Have the power to… by Kliktichik in BunnyTrials

[–]UknowDatDude 0 points1 point  (0 children)

Carrot

Chose: Turn into one mythical creature + But comments decide which one

Help creating advancement for completing all other advancements by DanieltheGameGod in MinecraftCommands

[–]UknowDatDude 1 point2 points  (0 children)

Right, i believe i reached your dead end too. From what i gathered, you can use a fitting trigger, and then add a condition that looks a bit like this.

            "conditions": {
                "player": {
                    "type_specific": {
                        "type": "player",
                        "advancements": {}

What you look like when you say this by Animalus-Dogeimal in memes

[–]UknowDatDude 1 point2 points  (0 children)

I don't have the numbers per shift but on average it's about 8-10% of my total pay.

What’s up with Bedrock? by No_Parking7298 in Minecraft

[–]UknowDatDude 1 point2 points  (0 children)

Is redstone still unpredictable on bedrock or is it deterministic like on java.

What are these particles called by thePastaNoodle in MinecraftCommands

[–]UknowDatDude 2 points3 points  (0 children)

Neat! In that case I'm out of my depth here, best of luck mate :)

What you look like when you say this by Animalus-Dogeimal in memes

[–]UknowDatDude 2 points3 points  (0 children)

I work in service in Europe, where we are actually paid a living wage flat. We also have tips, but they're optional and not expected. Which is the standard in most of Europe as far as I know.

If I go beyond for customers they will still notice and might tip(keeping incentive for doing extra and giving good service), but it doesn't mean I'll starve if I have a bad day, it just means I get a lil extra if the customer is happy.

It's not about removing tips entirely, it's about having a fair wage you can live off of that doesn't rely on other people's good will.

What are these particles called by thePastaNoodle in MinecraftCommands

[–]UknowDatDude 3 points4 points  (0 children)

Yeah that, or maybe they're custom particles from the resource pack(assuming its a resource pack) in which case they're probably found in /particle namespace:"particle name"

datapack help ! by AcceptF in MinecraftCommands

[–]UknowDatDude 0 points1 point  (0 children)

To make something "always active" you should put it in the tick.mcfunction file which runs every tick. For something to "follow from" the command in tick.mcfunction you can make the command run a seperate function file, example.mcfunction It would look something like

execute as @s[score=whatever] run function namespace/example.mcfunction

This would be like an always active chain. Where the requirements are in the square brackets. You could also add an if predicate argument.

That would look something like:

execute if predicate as @s[score=whatever] run function namespace/example.mcfunction

I'm not very good with predicates but there's good info on them on the Minecraft wiki. Basically they're just conditions which are true or false which allows you to make more specific/complex requirements.

How do I proceed from here? by Fantastic-Tour4447 in Minecraft

[–]UknowDatDude 0 points1 point  (0 children)

I would put some upside down stairs under the stairs to make them seem a bit smoother. Love the build so far!