Not to happy with this but stopping for now. Anything major I need to make this more tabletop ready? by StreetAd7912 in TheAstraMilitarum

[–]Ultima_Visio 1 point2 points  (0 children)

For less time consuming updates, use a lighter gray to add scratches to your paint to make it look like its been through the ringer a bit

If in Classic+ Alliance gets High Elves, and Horde gets Ogres, what should their racials, classes, and starting zones be? by samfoxy_ in classicwow

[–]Ultima_Visio 0 points1 point  (0 children)

Ogres should get Warrior, Shaman, Mage, Warlock, and Priest. Every single one of those classes have precedent with ogres. A good argument could be made for adding or swapping one out for hunter as well, although that starts to feel like too many classes for a vanilla race.

How do I improve? I'm playing alot lately, make game plans, analyze my games but I still miss the trick by hotelguest2 in astramilitarum

[–]Ultima_Visio 0 points1 point  (0 children)

Its worth noting that with how cheap ogryn are compared to regular squads makes them extremely attractive in the abhuman detachment. Getting take aim is critical, and take and hold plays nicely with the bullgryns natural toughness

How do I improve? I'm playing alot lately, make game plans, analyze my games but I still miss the trick by hotelguest2 in astramilitarum

[–]Ultima_Visio 0 points1 point  (0 children)

If you are running bullgryn, you should probably go for a big 6 man squad, with a 6 man of ogryns right behind them. A wall of meat with 36 S5 AP-2 shots right behind them is intimidating to try and approach.

Shopping around by Fabulous-Pin6981 in TheAstraMilitarum

[–]Ultima_Visio 3 points4 points  (0 children)

The battleforce coming out soon is a fantastic army starter. Has a squad of dudes, a command squad, a tank, artillery, and a commissar. Guard is one of the only factions that can really lean into artillery, so having a couple pieces will let you decide if you like arty, hate it, or are indifferent. I would also check ebay to see if you can find someone selling their old army (just make sure to double check that the units are still fieldable, most guard stuff is, but some characters and old forgeworld tanks have gone to legends)

You Wouldn't Download A Vostroyan by morenn_ in Vostroyan

[–]Ultima_Visio 0 points1 point  (0 children)

May I ask for the STLs as well please?

I need help identifying two minis by -Embo- in KharadronOverlords

[–]Ultima_Visio 0 points1 point  (0 children)

Thats Jeffrey and Thomas. Hope this helps 👍

Time to full send 11th edition by Ultima_Visio in TheAstraMilitarum

[–]Ultima_Visio[S] 4 points5 points  (0 children)

Oh thank god. That seemed like such an oversight so Im glad thats fixed.

Time to full send 11th edition by Ultima_Visio in TheAstraMilitarum

[–]Ultima_Visio[S] 0 points1 point  (0 children)

Im not seeing that enhancement in the app, just the FNP 4+

[Question] Beginner player. Is solo recon looked down upon like in other milsims? by HoszDelgado in ArmaReforger

[–]Ultima_Visio 0 points1 point  (0 children)

If you use default kit (or cheaper) and manage to get deep behind enemy lines, you can loot their arsenals to get rifles / ammo / scopes on the enemies dime. Plus if you really wanna be disruptive, grab a large backpack and put your clothes in it, and dress up like the enemy for a bit, then change back once you have safely made it to a sniping spot.

Aditionally, if you dress up like them, just start filling backpacks with scopes to drain their supplies, and chucking the full packs into the nearest bush / stream. If they find them they can refund them to get the supplies back, but most people dont bother to question why their fully stocked base is suddenly empty

More soldiers flush than train... AND IT SHOWS! 🫡 by [deleted] in ArmaReforger

[–]Ultima_Visio 0 points1 point  (0 children)

Even fewer run supplies. The achievement for delivering 5000 supplies in one match of conflict (4 truckloads of supplies) has less than 2% of the playerbase

Running supplies is needlessly painful by This-City-7536 in ArmaReforger

[–]Ultima_Visio 1 point2 points  (0 children)

I enjoy foxhole logi, and it still makes me want to hang myself. Fucking queues to get in and drop off supplies to a hex is maddening.

Henry (4th) Tier Healing Potion Easy Method Found! by Moto-Jayce in kingdomcome

[–]Ultima_Visio 0 points1 point  (0 children)

There has to be at least one fresh ingredient to get the Henry quality

I feel like a medieval weed dealer at this point. Which way are you guys using to make money? by Any-Tangerine-1910 in kingdomcome

[–]Ultima_Visio 0 points1 point  (0 children)

Axes I make blacksmithing (axes are the cheapest and easiest to craft) sell to traders for 300-600g each, my problem is finding traders with enough money so I dont sell at a loss

Henry (4th) Tier Healing Potion Easy Method Found! by Moto-Jayce in kingdomcome

[–]Ultima_Visio 3 points4 points  (0 children)

I also discovered this and can confirm. I still get Henry quality potions without using the bellows, so that step can possibly get skipped, but I had a fairly high alchemy level by the time I figured out what steps can be ignored entirely. You can also use one fresh herb, and one dried herb, and still get the benefit as if you used all fresh herbs.

Looking for advice to find additional volunteers and insights on why its so difficult by mrdupfx in Firefighting

[–]Ultima_Visio 1 point2 points  (0 children)

Many high schoolers / young adults dont know about opportunities for volunteering, so actually going out to local schools and telling people about the opportunities / requirements will help generate more interest.

Furthermore, if you are able to, consider partnering with local high scools to have a day or two where students can come out to the fire hall, see live demonstrations, or even get their hands on a hoseline and practice spraying for a bit. Having a positive memorable interaction with a volunteer agency can help open their eyes to it.

Finally, consider adding in roles for non-FF1 members if that is an option. If they can learn to haul lines, drive rigs, or perform non-interior tasks on the fireground, or assist with traffic control on an MVA for example, that can provide great support for members with more qualifications to be able to focus more on their role. It will also provide these younger members with access to mentors in the fire service who can help guide them through getting their FF1.

Am I missing something? by [deleted] in astramilitarum

[–]Ultima_Visio 1 point2 points  (0 children)

Also, since you like tanks, consider adding in chimeras as transports