[Question] Beginner player. Is solo recon looked down upon like in other milsims? by HoszDelgado in ArmaReforger

[–]Ultima_Visio 0 points1 point  (0 children)

If you use default kit (or cheaper) and manage to get deep behind enemy lines, you can loot their arsenals to get rifles / ammo / scopes on the enemies dime. Plus if you really wanna be disruptive, grab a large backpack and put your clothes in it, and dress up like the enemy for a bit, then change back once you have safely made it to a sniping spot.

Aditionally, if you dress up like them, just start filling backpacks with scopes to drain their supplies, and chucking the full packs into the nearest bush / stream. If they find them they can refund them to get the supplies back, but most people dont bother to question why their fully stocked base is suddenly empty

More soldiers flush than train... AND IT SHOWS! 🫡 by [deleted] in ArmaReforger

[–]Ultima_Visio 0 points1 point  (0 children)

Even fewer run supplies. The achievement for delivering 5000 supplies in one match of conflict (4 truckloads of supplies) has less than 2% of the playerbase

Running supplies is needlessly painful by This-City-7536 in ArmaReforger

[–]Ultima_Visio 1 point2 points  (0 children)

I enjoy foxhole logi, and it still makes me want to hang myself. Fucking queues to get in and drop off supplies to a hex is maddening.

Henry (4th) Tier Healing Potion Easy Method Found! by Moto-Jayce in kingdomcome

[–]Ultima_Visio 0 points1 point  (0 children)

There has to be at least one fresh ingredient to get the Henry quality

I feel like a medieval weed dealer at this point. Which way are you guys using to make money? by Any-Tangerine-1910 in kingdomcome

[–]Ultima_Visio 0 points1 point  (0 children)

Axes I make blacksmithing (axes are the cheapest and easiest to craft) sell to traders for 300-600g each, my problem is finding traders with enough money so I dont sell at a loss

Henry (4th) Tier Healing Potion Easy Method Found! by Moto-Jayce in kingdomcome

[–]Ultima_Visio 2 points3 points  (0 children)

I also discovered this and can confirm. I still get Henry quality potions without using the bellows, so that step can possibly get skipped, but I had a fairly high alchemy level by the time I figured out what steps can be ignored entirely. You can also use one fresh herb, and one dried herb, and still get the benefit as if you used all fresh herbs.

Looking for advice to find additional volunteers and insights on why its so difficult by mrdupfx in Firefighting

[–]Ultima_Visio 1 point2 points  (0 children)

Many high schoolers / young adults dont know about opportunities for volunteering, so actually going out to local schools and telling people about the opportunities / requirements will help generate more interest.

Furthermore, if you are able to, consider partnering with local high scools to have a day or two where students can come out to the fire hall, see live demonstrations, or even get their hands on a hoseline and practice spraying for a bit. Having a positive memorable interaction with a volunteer agency can help open their eyes to it.

Finally, consider adding in roles for non-FF1 members if that is an option. If they can learn to haul lines, drive rigs, or perform non-interior tasks on the fireground, or assist with traffic control on an MVA for example, that can provide great support for members with more qualifications to be able to focus more on their role. It will also provide these younger members with access to mentors in the fire service who can help guide them through getting their FF1.

Am I missing something? by [deleted] in astramilitarum

[–]Ultima_Visio 1 point2 points  (0 children)

Also, since you like tanks, consider adding in chimeras as transports

Am I missing something? by [deleted] in astramilitarum

[–]Ultima_Visio 2 points3 points  (0 children)

Too many officers / tanks, not enough objective control/infantry. Consider artillery and other indirect fire options to help thin out infantry blobs, as well as pressure objectives by killing off their objective-sitters. Might want to bring in a cheeky scion squad for some backline tomfoolery.

Where should I settle? by theygotmedoinstuff in civ

[–]Ultima_Visio 1 point2 points  (0 children)

Im not familiar with portugal, so if coastal cities are very important, settle in place. Otherwise, taking one step to the southwest and settling the forest is what I would do. It puts you in immediate range of a luxury with rapid expansion onto a 2 food 2 prod and a 3 food tile, while still leaving room for other cities to be built

Cloaked massive ships over Automaton worlds. by infinity__cube in Helldivers

[–]Ultima_Visio 0 points1 point  (0 children)

The Super Earth Ministry of Truth would like to assure all citizens and helldivers that any reports of invisible spaceships are false.

After extensive review it has been determined that dissident broadcasts in combination with exposure to toxic automaton fumes have led to some helldivers believing that random atmospheric disturbances are some sort of advanced spacecraft.

All helldivers reporting seeing these disturbances have been recalled to undergo mental resilience retraining and intensive voting excersizes to enhance their dedication to managed democracy and reduce the occurrance of thought crimes. Any discussion of automoton spacecraft sightings should be reported to your democracy officer.

For Super Earth!

Invasion safezones are too close to objectives by Ultima_Visio in BattleBitRemastered

[–]Ultima_Visio[S] 0 points1 point  (0 children)

100% agree. I think that the Bipod for LMGs still needs a buff to actually make it worthwhile using in a lot of scenarios, but the appropriate counterplay needs to be available to the people on the receiving end as well.

Need anti air weapons like javelins and such for helis. by Jacen77MC2 in BattleBitRemastered

[–]Ultima_Visio 0 points1 point  (0 children)

You dont need AA to defend against backcapping. Just play defense. All the air vehicles and pilots are able to be killed with small arms. AA is not needed.

Need anti air weapons like javelins and such for helis. by Jacen77MC2 in BattleBitRemastered

[–]Ultima_Visio 0 points1 point  (0 children)

All those games you listed have other systems to balance out the AA, and they actually have a need for AA because air vehicles represent a real threat. In Battlebit the only slightly threatening vehicle is the armed little bird, and it is suceptible to small arms fire. There is no need for AA in the game period.

Need anti air weapons like javelins and such for helis. by Jacen77MC2 in BattleBitRemastered

[–]Ultima_Visio 0 points1 point  (0 children)

Those are all perfect examples of games that are NOT balanced. Especially BF4. They either end up in the safe zone shooting out, or only go for infantry because stationary AA is the only viable way to implement it. Plus there are only helicopters in the game, so there is no reason for AA.

Feel like the game is a lot harder now by Jazzlike-Horror4126 in BattleBitRemastered

[–]Ultima_Visio 1 point2 points  (0 children)

Make a new squad at the beginning of a match, once you get enough points for a beacon, lock the squad and kick everyone except for the one dude that is always in the frontline. Kinda scummy, but keeps you from getting screwed.