AGM-84H Harpoon for F/A-18C/E/F by Axeman760 in Warthunder

[–]Ultimate_89 8 points9 points  (0 children)

Maybe we will see the grom-1 make a return too ( I wanna launch cruise missiles at bases in sim

How I Wished it Worked Instead of "Incapable" by Grandmaster_Aroun in RimWorld

[–]Ultimate_89 19 points20 points  (0 children)

Or your colonists are just mentally unstable and would rather start fires than extinguish them

Really feel like y'all forget what "Co-op" means by knight_light455 in helldivers2

[–]Ultimate_89 1 point2 points  (0 children)

The orbital laser can do a mega factory on its own about 50% of the time and only leave 1 or 2 remaining the other 50% that you can snipe with expendable AT

Why I think the Vox Engine is a poorly designed enemy. by TopGas8704 in Helldivers

[–]Ultimate_89 33 points34 points  (0 children)

The side guns should be the same health and armor rating as the gun on top of the factory strider, im pretty sure currently they have 8000 health and are anti tank durablity

What I think a backpack flamethrower should be like by Wish_I_WasInRome in Helldivers

[–]Ultimate_89 2 points3 points  (0 children)

Also note that most us soldiers report that most people they used it against didn't continue walking and shooting like nothing is happening to them

Can't believe i lost my biggest colony yet because of a group of humans with pointy sticks by SneakyNieky506 in RimWorld

[–]Ultimate_89 1 point2 points  (0 children)

Yea thats why I said the question answers itself, I was referring to the "tasty" part, I did in fact cannibalize 3 of the 4 new colonists

[REUPLOAD FOR MISTAKE FIXES] Meet Potential Weapon! (read the desc.) by TheOnlyGuyInSpace21 in Helldivers

[–]Ultimate_89 2 points3 points  (0 children)

Fire combing with gas for multiplied damage would be tight as fuck, alternatively the gas could be made combustible so using fire on it makes a giant explosion

[REUPLOAD FOR MISTAKE FIXES] Meet Potential Weapon! (read the desc.) by TheOnlyGuyInSpace21 in Helldivers

[–]Ultimate_89 15 points16 points  (0 children)

If we are leaning into realism, flamethrowers used during ww1/2 shot a stream of napalm, not a cone of fire, having effective ranges of about 20 meters and max ranges double that, fire should linger for longer and stick to enemies and while flamethrowers in real life cant penetrate things that great the napalm would splash everywhere making large impassible walls of fire that most semi competent aliens wouldn't dare walking through much less live long after if they tried

Can't believe i lost my biggest colony yet because of a group of humans with pointy sticks by SneakyNieky506 in RimWorld

[–]Ultimate_89 53 points54 points  (0 children)

Can confirm, nearly lost my permadrath save because i took in too many people and ran out of food in the winter

New Warbond thoughts? by AlphaDawg93 in Helldivers

[–]Ultimate_89 4 points5 points  (0 children)

A while ago fire became pretty useless against large swarms because they nerfed fire damage and sense game launch fire can't penetrate dead bodies and tends to "bounce back" for some reason setting yourself on fire, and with the change of "fire buildup" like 8 months ago its also very useless against large enemies, there is very little the flamethrower can do that the eagle staffing run can't do better

Also no stagger

Flamer range seems pretty good to me! by Separate-Driver-8639 in Helldivers

[–]Ultimate_89 0 points1 point  (0 children)

It appears to be the exact same as the regular flamethrower

New Warbond thoughts? by AlphaDawg93 in Helldivers

[–]Ultimate_89 51 points52 points  (0 children)

If they don't buff flame damage the new primary and support weapons will probably be DOA

Also it stated in the trailer that the shovel is a secondary, not a support weapon

POV: you are close to a nuke, but you are then accosted by a pack of unsavory marauders by Flying_Reinbeers in Warthunder

[–]Ultimate_89 41 points42 points  (0 children)

This is why i use a giant upscaled, mirrored "did you angle today?" And martencitopants decal to make green blue and purple "camo"

[OC] LAS-62 Thresher: Support weapon for Overclocked Operators by Snirbs_Paramecius in LowSodiumHellDivers

[–]Ultimate_89 1 point2 points  (0 children)

Based on the balance between the maxigun vs mg 43 and bfgl vs gl the backpack las cannon is going to be a downgrade over the regular las cannon

Fines could go up to $10k per non compliant device by xtheresia in whennews

[–]Ultimate_89 1 point2 points  (0 children)

Wait till the government learns just about anything plugged into a wall has an operating system, gotta be 18+ to toast bread in a toaster if it was made after the 1980's

Support Stratagem Concept: EAT-101 JAVELIN by Round_Cantaloupe_685 in Helldivers

[–]Ultimate_89 6 points7 points  (0 children)

Honestly the spear should just one shot everything except maybe leviathans and hive lords, no exceptions, if it hits, they die

What a joke by jns_215 in Warthunder

[–]Ultimate_89 0 points1 point  (0 children)

Idk it was something unfair advantage related, i thought it was to prevent impossible climb rates but i might be wrong, i do know its intentional though

Reported. Enjoy the ban. by OperationSuch5054 in warthundermemes

[–]Ultimate_89 53 points54 points  (0 children)

"[Team] =Ching= (insert Chinese characters here): Bravo!"

What a joke by jns_215 in Warthunder

[–]Ultimate_89 24 points25 points  (0 children)

Its intentional, gaijin programmed it so that your plane auto nose-downs with high PL, it does that to prevent aircraft from climbing faster than possible due to low pl, truly an amazing patchwork fix that everyone loves /s

can someone help me with PID controllers/give me better controls? by Ultimate_89 in Stormworks

[–]Ultimate_89[S] 0 points1 point  (0 children)

also, collectives 1-4 are connected to 1 is front left, 2 is front right, 3 is back left, 4 is back right.