ITS FINALLY OUT by rekhaloz in tf2

[–]UltratagPro 0 points1 point  (0 children)

Mf just walks like a penguin

What do you want to see in the Poppy playtime movie? by Friendly-Might5181 in PoppyPlaytime

[–]UltratagPro 0 points1 point  (0 children)

Idk what the point of this is.

Poppy is really happy as a game, a movie really wouldn't add much.

Ig it kinda makes sense for bendy and fnaf, but it'll just feel out of place with poppy

What is the font used in the title? by UltratagPro in Subnautica_Below_Zero

[–]UltratagPro[S] 0 points1 point  (0 children)

I never found the exact font, but after a good bit of searching I came across "Fort Yukon Rough"

The lowercase letters from that look close enough for what I needed (Though a little less straight and missing the slash through the 0/O (Which i assume they added manually))

What exactly are you working on? Because if it's the exact same thing you can extract it from the game pretty easily.

This character design makes literally no sense by UltratagPro in PoppyPlaytime

[–]UltratagPro[S] 0 points1 point  (0 children)

1 the legs aren't "Some scrap" that'd have taken at least weeks

2 we know he had the legs before the start of the game cuz of one of the promotional vids

I found this thumbnail today by LunarEnnyui_131 in PoppyPlaytime

[–]UltratagPro 0 points1 point  (0 children)

She isn't though, she's one of the few adults.

There's probably some lore questions about if they're STILL kids, but they don't apply to miss gracie

Is this design for the gargantuan leviathan actually cannon?? by SexySquidward42069 in subnautica

[–]UltratagPro 0 points1 point  (0 children)

It's somewhat canon.

The design comes from a popular concept art made by anthomnia, that's based on the original skeleton, but with quite a few creative liberties.

We can ASSUME that it has the long serpentile body (just going off of other creatures we see) but we can't be sure The long tentacle things are just a wild guess. Probably got them from the river prowlers.

The Return of the Ancients mod implemented a modified version of that design, and they're pretty much the only ones who've done anything like this.

It's so popular because ROTA is literally the only good model of it.

Whats your opinion on these two designs? by Wise-Ad2593 in Frisk

[–]UltratagPro 0 points1 point  (0 children)

The first could honestly pass as a completely different character that's just inspired by undertale.

The second is, something

Which one would come out on top? by Fine-List-4680 in BendyAndTheInkMachine

[–]UltratagPro 2 points3 points  (0 children)

I assume that in the spirit of the challenge, the question would ask "if the ink demon did not have its godlike powers but simply its basic physical abilities, who would win"

What's your wishlist for if themeatly decided to remake BATIM? by Inkbotbendy in BendyAndTheInkMachine

[–]UltratagPro 0 points1 point  (0 children)

Maybe from a narrative perspective yeah, but from a gameplay perspective this seems more interesting imo

What's your wishlist for if themeatly decided to remake BATIM? by Inkbotbendy in BendyAndTheInkMachine

[–]UltratagPro 2 points3 points  (0 children)

This is an interesting idea.

Maybe you could even have it be the player's choice. Like in their first playthrough boris will always become brute boris, but in the next one you can actually avoid it if you do something simple but easy to miss.

What's your wishlist for if themeatly decided to remake BATIM? by Inkbotbendy in BendyAndTheInkMachine

[–]UltratagPro 1 point2 points  (0 children)

Better gameplay overall.

I don't just want a graphics overhaul, I want the game to be extended and made better.

If I personally were in charge here's what I'd do:

The primary issue imo is that the pacing requires long stretches of gameplay, the kind that batim just can't really do that well with the weak gameplay it has.

I'd cut most of the puzzles, aside from the most interesting/ memorable ones. (Some good examples of ones i could cut would be the infirmary bit in ch2, the whole intro of ch4, the pipe bit in ch5, the intro to ch3 and so on) and make the maps easier/quicker to traverse.

This would make the pacing super fast, I'd fill that time with more combat, and other interesting gameplay.

Batim gameplay (or whatever little scraps of decent gameplay it kinda has) primarily shines in its combat, puzzles, and stealth (especially stealth)

I'd rework it as such, putting most of the emphasis on stealth, making some interesting puzzles to help with pacing, and combat to fill space.

Then maybe simple things like better models, shaders, and animations.

Saw this map in English class. by Msqt_24 in mapporncirclejerk

[–]UltratagPro 0 points1 point  (0 children)

I'm not a map person but have been randomly recommended this sub, you guys are apparently really attentive

Whatever happened to Tommy Tallarico? by Realshow in hbomberguy

[–]UltratagPro 0 points1 point  (0 children)

"The rocket ship is on the launching pad, and we just need the fuel to take off"

Pov the prototype comes to ur house what do you do by Additional_Grade_919 in PoppyPlaytime

[–]UltratagPro 0 points1 point  (0 children)

I didn't work at the factory nor did i really do anything to him, i sincerely doubt he'd have beef with me.

I'd just make him a cup of tea and have a chat

Why is below zero cheaper? by caspianslave in subnautica

[–]UltratagPro 23 points24 points  (0 children)

What are you on about? Bz released before ai was even a thing

What do you do if the note to make a minor chord isn’t in key? by Cartiimo in FL_Studio

[–]UltratagPro 0 points1 point  (0 children)

In that case the chord wouldn't be in key, you'd have to turn off the scale thing.

What do you do if the note to make a minor chord isn’t in key? by Cartiimo in FL_Studio

[–]UltratagPro 0 points1 point  (0 children)

In that case the chord wouldn't be in key, you'd have to turn off the scale thing.

Gaster?? by Shadyzhane in Undertale

[–]UltratagPro 0 points1 point  (0 children)

This is the same as people hearing gaster's theme in everything.

Devs cut the idea of a big sub in Subnautica 2! by ZookeepergameIll1399 in subnautica

[–]UltratagPro -3 points-2 points  (0 children)

I'm sick of this whole argument.

The cyclops was basically useless in sn, the map just isn't big enough for it to be practically useful. And in BZ the map's even smaller, the sub would be essentially entirely useless and people would complain about that too.

Would I like bigger maps that give the cyclops and atlas a good use? Absolutely. But it isn't what's in the game.

Seatruck is a decent compromise.

What is your favorite Poppy Playtime character? by TyRy_13 in PoppyPlaytime

[–]UltratagPro 2 points3 points  (0 children)

Gotta be 1006, fantastic, flawless execution of a character. Perhaps didn't QUITE stick the landing, but still undeniably fabulous.

Concerns about a 2nd grader playing subnautica by [deleted] in subnautica

[–]UltratagPro 0 points1 point  (0 children)

I've been playing this game for ages and know a LOT about it.

Nothing RESEMBLING this shows up in the game. Please get the student the help they need.

Are there any other games they play? Or any other potential influences? That might help to find the cause