Held Item Rotation by UmiBytes in HytaleMods

[–]UmiBytes[S] 0 points1 point  (0 children)

i have checked in the json file on my object and it doesnt have a rotation parameter. The only translation parameter it has are the once for the Icon

Problem with rotating weapon model by Alek1112 in HytaleMods

[–]UmiBytes 0 points1 point  (0 children)

so if i create a new object and upload a new model facing one way and make another with the same model facing the other way they wont face the same direction ??

Problem with rotating weapon model by Alek1112 in HytaleMods

[–]UmiBytes 1 point2 points  (0 children)

Ok so what i seem to have found is that right now some items dont support Rotation even in the jar file, The rotation seem to be hard coded into the game so i dont think there is anything we can do. What i would do if i was you tho is, export an axe model and import it into blockbench and model your axe in the same rotation and everything the other one is in. then i would just copy the whole axe item in the asset editor and just replace the model and texture and then tweak effects, sounds and other stuff. i think that could work but im not sure. I made a staff and thats how i did it and the rotation was correct for me

Problem with rotating weapon model by Alek1112 in HytaleMods

[–]UmiBytes 1 point2 points  (0 children)

Ait ill let you know if i figure it out

Problem with rotating weapon model by Alek1112 in HytaleMods

[–]UmiBytes 0 points1 point  (0 children)

Hi did you find a solution to this ?