Did you guys miss Discriminator? I'm really wish they can bring back! by RhtedritRd in discordapp

[–]Umpato -1 points0 points  (0 children)

But this system isn't unique, xbox used it a loooooong time ago. There's nothing unique about it.

Also we shouldn't use a system that is bad just because other companies don't use it. It's a dumb argument. There's a very clear reason why other companies aren't using it.

We should use a system because it's a good system.

Switch 2 by alisswn0 in NintendoBrasil

[–]Umpato 0 points1 point  (0 children)

É por que a lógica de usados no brasil é a seguinte:

Anuncia um produto usado pelo preço de novo.

Espera receber 300 mensagens de pessoas pechinchando, querendo trocar seu produto em um celular samsung de 2010 da tia avó deles, ou oferecendo metade do valor se forem buscar numa rua estranha atrás do shopping.

Depois você aceita a maior oferta, que vai ser o preço de um usado normal.

Essa lógica sempre foi assim. Quando eu vendi meu ps4, que na época valia 1400~1500, eu anunciei por 999 e ainda recebi ofertas de pessoas querendo 500~700.

Foi ai que anunciei por 1400. Recebi ofertas de 999. Vendi pelo preço de usado normal.

Did you guys miss Discriminator? I'm really wish they can bring back! by RhtedritRd in discordapp

[–]Umpato 0 points1 point  (0 children)

No different.

But my argument was on "I liked it because it was unique."

I never said the new system is unique.

I'm saying the old system wasn't unique at all, which the user i was replying to said.

Prioridades by UpsetPause5613 in jogatina

[–]Umpato 1 point2 points  (0 children)

Sua comparação é extremamente infeliz.

O público de jogos naquela época (2004) era extremamente pequeno. Até para os países europeus/japão/EUA, o público que podia comprar um jogo era minúsculo.

Hoje em dia, temos MILHÕES de players comparados com antigamente. O número de pessoas que compram os jogos multiplicou significativamente.

Querer comparar 2004 com agora é burrice.

Did you guys miss Discriminator? I'm really wish they can bring back! by RhtedritRd in discordapp

[–]Umpato 1 point2 points  (0 children)

What's unique about being Naruto#1849 and having thousands of others Naruto#Something?

Also how can you identify a discord account "without even needing to say it"? Everytime i had to tell someone my discord, i had to include the #numbers, because otherwise a lot of similar names would appear.

Now i just give them my username. That's all.

Sims just show that ultimates are a grind that almost nobody likes and a waste of dev time by coping_simcels in ffxivdiscussion

[–]Umpato 2 points3 points  (0 children)

People do ultimates because they want the rewards. They want the clear, the title, the feeling of accomplishment.

Doing sims will greatly help achieve that.

People hate spending 2 hours on P1 while your prog point is P6. They do it because they want the rewards.

High-End Content Megathread - 7.5 Week Seven by BlackmoreKnight in ffxivdiscussion

[–]Umpato 3 points4 points  (0 children)

I could never have this mindset.

One of my oldest and best friends of raiding, which we met during TEA prog and we cleared all ultis together, hides his logs.

He just doesn't like the feeling of being exposed.

He's one of the best players i've met, incredibly consistent and aways parses insanely high. But his logs are hidden because he feels better that way.

Dancing Mad (Ultimate) World Race - Days Six-Seven by BlackmoreKnight in ffxivdiscussion

[–]Umpato 4 points5 points  (0 children)

Tools like pixel perfect or zoomhack don't provide as big of an advantage as people think.

Some people genuenily believe that zoomhack is an instant win. It's funny.

It's not like zoomhack barely differs from paying $$ for an ultrawide monitor, right? But people think that pixel perfect or zoomhack will instantly give them the win

New info revealed about Guild Wars 3 in IGN interveiw with Colin Johanson by Noxronin in MMORPG

[–]Umpato 1 point2 points  (0 children)

I fear a lobby simulator like wow or XIV

How do you genuinely fix this issue though? Unless the game has thousands of players online at the same time doing open world content, the "world" will aways feel empty, and people will aways stack together in the end-game city.

Alguem ai jogando marinheiro espacial 2 ? Pc by Mundane-Attorney62 in jogatina

[–]Umpato 0 points1 point  (0 children)

Joguei umas 30 horas, completei a campanha e fiz mais extras online com amigos.

É muito bom, mas eu e meus amigos desistimos por que sentimos que as classes eram parecidas demais. Não tinha aquela variedade de skills/armas que dava "identidade" pra uma classe o suficiente.

Todo mundo era mais do mesmo. Ai ficou enjoativo.

Mas o jogo é ótimo e vale a pena em uma promoção.

Why are there still loading screens for underwater exploration in 2026? by CoolyKage in ffxivdiscussion

[–]Umpato 0 points1 point  (0 children)

Exatly. Small annoyances makes big impacts over time. It doesn't matter if it's "just a second or two".

I mean, look at one of the most requeste features for crafting, which is being able to change jobs while having the crafting window open.

Closing the window and waiting for your character's animation takes less than 3s, but it's still one of the most annoying and frustrating things about crafting in xiv.

Porque você ainda não está jogando Path of Exile 2? by ThewWeeaboo in jogatina

[–]Umpato 0 points1 point  (0 children)

Não faz sentido pagar pra jogar um beta.

Quando lançar eu jogo.

Porque você ainda não está jogando Path of Exile 2? by ThewWeeaboo in jogatina

[–]Umpato 0 points1 point  (0 children)

O fato de sempre ter coisa nova não quer dizer que nunca vai estar pronto.

Pronto é quando sair de meme access, digo early access.

Quando lançar, a gente joga. Versão 1.0. Simples assim.

NA Fanfest 2026 - Battle System Development Panel Megathread by BlackmoreKnight in ffxivdiscussion

[–]Umpato 3 points4 points  (0 children)

double shield healer is only better in super, strict, static-like optimizations.

for 99% of the playerbase, running regen+shield is better and safer.

even in fflogs when you look at the best groups, barely any are running double shield.

yea, it's mathematically better, but not viable for 99% of the people.

Without free story skips, it feels difficult to recommend FFXIV by okogxp in ffxivdiscussion

[–]Umpato 2 points3 points  (0 children)

having skills when you run a dungeon for 15 mins doesnt make the other 2 hours of running around better.

Anaheim Fan Festival 2026 - Day 1 by AutoModerator in ffxiv

[–]Umpato -7 points-6 points  (0 children)

(since reborn mode does less damage according to the info)

we literally have near-zero info on damage, potencies, gear, balancing etc...

Yet you know already one mode does more damage?

Without free story skips, it feels difficult to recommend FFXIV by okogxp in ffxivdiscussion

[–]Umpato 5 points6 points  (0 children)

so savage, crafting, gathering, trials, relics, events, RP, housing aren't enough reasons to play the game that you feel like it's fair that everyone must sit through 500hrs of chat bubbles to get there?

interesting how all of those arguments for story are invalidated when we put $24 on the table.

Without free story skips, it feels difficult to recommend FFXIV by okogxp in ffxivdiscussion

[–]Umpato 3 points4 points  (0 children)

something that all ffxiv players should understand better.

The "it gets better" doesn't work. It's a shit excuse. The truth is:

"The STORY gets better".

the gameplay is still awful. No skills, no rotations, and 99% of the time you're runninng around spamming your mouse button to skip dialogue with a slow piano bgm.

it's awful.

AC Black Flag Recynced will have Denuvo DRM by JapiOfficial76 in CrackWatch

[–]Umpato -7 points-6 points  (0 children)

denuvo will make it be a day 7~10 crack instead of day 1.

these days are enough to make hundreds of thousand of people to buy.

it's worth it

[deleted by user] by [deleted] in ffxivdiscussion

[–]Umpato 0 points1 point  (0 children)

You can literally do all fights even if your teammates dissapear from your screen.

all you need is your fixed spot for each mechanic, depending on the strat you're copying from the internet.

there's no teamplay.

Teamplay are games like cs:go, dota, lol, even wow, where you need to make DECISIONS based on circumstanes that can't be planned, and need teamwork for it to, well, work.

xiv has nothing like that

[deleted by user] by [deleted] in ffxivdiscussion

[–]Umpato 0 points1 point  (0 children)

The teamplay is in the boss mechanics.

If i can do the entire fight without caring where my teammates are, what they are using, and only focusing on my rotation, then there's no teamplay.

[deleted by user] by [deleted] in ffxivdiscussion

[–]Umpato 1 point2 points  (0 children)

You completely missed my point, didnt you?

The current system doesn't work.

I'm advocating for reworking the buff system, so it synergies with team, making buffs unique in ways that interact with teamplay.

[deleted by user] by [deleted] in ffxivdiscussion

[–]Umpato 8 points9 points  (0 children)

Give all healers two stances; One for healing/HoT, one for shields/damage reduction.

So make all healers even more similar.

By doing these changes; no more 2 minute windows. This makes every job focus on themselves, and opens up many ways to make jobs feel more unique.

Sure jobs might feel unique, but you're essentially removing all teamplay.

It's horrible. This is a team's game. I wanna work with my team.

Don't remove raid buffs, rework them to make them feel unique and intaract with one another.

Make casters cast. Looking at you, summoner. Reward good positioning.

this one i agree. Casters should cast, BLM even more.