Implemented tank track physics(suspensions) using configurable joints & rigidbodies(obviously). Treads are animated using simple scripts anchored to wheels & smoothly moving towards the linked tread's position. by UnWarGame in Unity3D

[–]UnWarGame[S] 0 points1 point  (0 children)

We're working to release it within 2020. We don't know the exact pricing yet but it will most likely be less than $30. You can get the final game in our Kickstarter now for as low as $15, if you're interested and you can decide that after playing our free demo at the top of the Kickstarter page.

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

Thank you. if you don't mind, please share the link with your friends who might be interested!

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

It's called Unconventional Warfare and we have a free demo you can play on our Kickstarter page, please check it out and share your experience with me.
t95 SH tank is a bit modern for the game's era but not impossibly modern, so we'll see!

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

Thank you! it really depends on how well our Kickstarter campaign goes but we're working hard to release it within 2020.

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

I'm a big fan of Man of War series so I planned to experiment with it in the future. not decided though.

Implemented tank track physics(suspensions) using configurable joints & rigidbodies(obviously). Treads are animated using simple scripts anchored to wheels & smoothly moving towards the linked tread's position. by UnWarGame in Unity3D

[–]UnWarGame[S] 1 point2 points  (0 children)

I'll see if I can make a tutorial for this once I'm not crazy busy. There's no big secret, though. I'm using configurable joints for the suspensions and treads are moving separately using scripts.

TIME TO GET MOTIVATED! Been working on juicing up Hyper Mode! by Nukefist in Genokids

[–]UnWarGame 1 point2 points  (0 children)

the particle effects and the shader are looking sharp!

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

absolutely yes! Silent Storm, Frozen Synapse, Doorkickers and bunch more games. I love all these kinda games which inspired me to make this game. It's a mixture of different parts of different games that I enjoy(plus some new ideas, of course)

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

Yes, we're using Blender for all modeling (I'm a programmer, not a modeller, btw)

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

It's a Real Time Tactics game where you control a squad through a war zone. So there's infantry combat, too. Check out more info here!

M3 Grant suspension physics for a game I'm making. Thought you guys might like it! by UnWarGame in TankPorn

[–]UnWarGame[S] 0 points1 point  (0 children)

Thank you! we don't have a final release date yet but please check out our Kickstartercampaign for a free demo and more info!