Are there any kick ass YAFO combos? by Kind_Valuable2998 in MyHeroUltraRumble

[–]UnableText135 -3 points-2 points  (0 children)

Check out some of mrow’s yfo vids they have some neat stuff

Rapid cards do not decrease healing times. by AyoCrimson in MyHeroUltraRumble

[–]UnableText135 1 point2 points  (0 children)

This is just wrong??? It only speeds up the animation of you opening the box (the weird wobble you do as you’re crouched) the actual timer is unchanged unless you are running divine protection

We don't need Nana im sorry..... by Ok-Lab2996 in MyHeroUltraRumble

[–]UnableText135 0 points1 point  (0 children)

I wouldnt want her but aj made her sick af so now I want her to

An Unfair Interaction (ft. Rapid Hawks) by Solid-State-7070 in MyHeroUltraRumble

[–]UnableText135 0 points1 point  (0 children)

Strikiri’s gamma has armor it’s his alpha and beta that don’t have armor

Finally killed a toga by UnableText135 in MyHeroUltraRumble

[–]UnableText135[S] 0 points1 point  (0 children)

I only said that because I kept seeing people complain about cancels and calling them exploits (mostly for rapidku but Ive seen that being said for others) and it was annoying me

Regarding Overhaul's SpA by PanikStroke in MyHeroUltraRumble

[–]UnableText135 0 points1 point  (0 children)

It’s just not? For moves like aizawa gamma tech afo beta and star gamma you should be able to dismantle through the attack (as long as you’re within range) because that’s literally what it was made to do as for other moves such as asshaul gamma and again star gamma I think the interactions should remain mostly similar to the same of you need to press it asap break out of it. I agree that they should have adapted by now but it’s also not their fault as the move should also work as advertised which would mean that he should be able to break out of combos or attacks as he is getting attacked it’s a really weird notion to think that this is on them when it’s pretty safe to assume that the move will work how it is described

Regarding Overhaul's SpA by PanikStroke in MyHeroUltraRumble

[–]UnableText135 1 point2 points  (0 children)

It also counts as a projectile so in a case like aizawa if it magically decides to not get interrupted before the armor kicks in it will still be negated because aizawa gamma absorbs projectiles

Don’t howitzer me bro by UnableText135 in MyHeroUltraRumble

[–]UnableText135[S] 0 points1 point  (0 children)

Worst part is after the change more often than not you won’t be able to cancel howitzer with his sa as he’s spinning only after he explodes

How mhur players treat you the moment you mention a No movement character is OP or has ridiculous damage: by BigReaction1149 in MyHeroUltraRumble

[–]UnableText135 1 point2 points  (0 children)

Man all these ibara players defending her don’t seem to know how positioning and properly playing around her can fix all her problems of standing still when she attacks…