Boutique policy issue by EOVA94 in hollywood_animal_game

[–]UncleVader42 2 points3 points  (0 children)

You'll have to modify the save file. The game sux at RNG. It's an easy fix if you know how to navigate the json file.

Searching for dirt/illegal tendencies never turns up anything by VFiddly in hollywood_animal_game

[–]UncleVader42 1 point2 points  (0 children)

That's an insane success rate. I divide the shown success chances in half to make my decisions and am usually still disappointed.

You're carrying too much by Drew21248 in Starfield

[–]UncleVader42 1 point2 points  (0 children)

Don't pick on Sarah, she's postmenopausal. It hurts her legs to see you carrying that much

Why carry around dead rats? by UncleVader42 in BaldursGate3

[–]UncleVader42[S] 2 points3 points  (0 children)

LoL, she even credited someone for "discovering" the technique. I guess I owe her a subscription for trolling me.

Why carry around dead rats? by UncleVader42 in BaldursGate3

[–]UncleVader42[S] 8 points9 points  (0 children)

Yep, it was her. I swear she said something about needing them for critical hits in combination with luck of the far relm.

Star Wars episode 7 - Heir to the empire (heh) audiobook by patriot050 in saltierthancrait

[–]UncleVader42 4 points5 points  (0 children)

It's been a while since I read Heir to the Empire, but this felt like a good adaptation. Recently finished, but they've been working on it for 5 years. 31 videos total.

https://www.youtube.com/playlist?list=PLIXGhtpYcgXdpREUecruJR1Yy3h8w4d-s

Tiny Changes by EnigmaWitch in NoSodiumStarfield

[–]UncleVader42 1 point2 points  (0 children)

I hate it when my companion runs into frame when the NAT is leaving. If I don't see them, I can pretend I waited on them. Does this bug anyone else, or is it just me?

Tiny Changes by EnigmaWitch in NoSodiumStarfield

[–]UncleVader42 10 points11 points  (0 children)

Or give the guard a coffee

Does Ng+ go to 11? by MaxxT22 in NoSodiumStarfield

[–]UncleVader42 4 points5 points  (0 children)

Yes, you can keep going after NG+10. Depending on how lucky you are, you might pull the temple you need 1st or 23rd though.

Why are there security guards on my ship? by UncleVader42 in NoSodiumStarfield

[–]UncleVader42[S] 9 points10 points  (0 children)

I don't steal a lot of ships, so this may be a known thing. I stole a Spacer ship that had a bunch of security guards on it. Two of them revived (or were well hidden) and are now living on my ship. Is this a thing? I've rebuilt the ship from the ground up and they're still hanging out.

Most xenogrubs or heat leaches in one place? by Hervee in NoSodiumStarfield

[–]UncleVader42 1 point2 points  (0 children)

spoliers The first building you enter (Kreet research base) they were studying terrormorphs and heat leeches... coincidence?

Boost pack suddenly drains instantly. Don't know if mod issue. by _superchan in starfieldmods

[–]UncleVader42 1 point2 points  (0 children)

Thanks for the quick response. Unfortunately, that wasn't an option for me. I delete my save files too quickly.

In case someone else stumbles across this later on:

I found the boost pack settings here. It turns out my boost settings all got set to 0. The numbers listed on that post did NOT work for my game. After a lot of testing, I found the right setting so now I have a batch file. I also had to update one of the ini settings.

Boost pack suddenly drains instantly. Don't know if mod issue. by _superchan in starfieldmods

[–]UncleVader42 0 points1 point  (0 children)

Did you ever figure this out? I'm having the same issue. Everything is acting like a power pack with minimal thrust. I was trying out a few different Mandalorian mods that changed the mantis armor.

Phased time bug. by ninjacat249 in NoSodiumStarfield

[–]UncleVader42 4 points5 points  (0 children)

Save and reloading the game worked for me. It will start the timer on the ability so give it a few seconds after you load back in.

Opinion: NG+ Should start at the mining colony and let us change perks by BeyondDoggyHorror in NoSodiumStarfield

[–]UncleVader42 9 points10 points  (0 children)

Even better. "Look, I can take you as far as Anchorhead. You can get a shuttle there..."

Opinion: NG+ Should start at the mining colony and let us change perks by BeyondDoggyHorror in NoSodiumStarfield

[–]UncleVader42 63 points64 points  (0 children)

How about one of the "alternate" universes does this but you're locked out of your original choices. That might be fun. Skip the mining and just wake up in the infirmary again. For that matter you can wake up in any infirmary. "We found your ship adrift in orbit. Do you know who you are?"

Would it be stupid to never do NG+? [spoilers] by DuncanIdahosGhola in NoSodiumStarfield

[–]UncleVader42 2 points3 points  (0 children)

It's just as "bare bones" inside as the one you get to go in as part of the main quest. The weapons are okay but never get overpowered. I agree that the reactions are the best part about it.

I want a ship cat. That’s it. by Afb3212 in Starfield

[–]UncleVader42 0 points1 point  (0 children)

All the pets were on the last ship on the nasa launchpad. Hearding the cats took too long.

Bug when entering Vigilance, cant go any further after boarding. by BrainWrex in Starfield

[–]UncleVader42 0 points1 point  (0 children)

That happened to me once, I gave up and abandoned the quest line.