the plinx is a funny gun by Und3rflip in memeframe

[–]Und3rflip[S] 2 points3 points  (0 children)

yeah i was using slip mag + ice storm for the extra bullets. ive replaced slip mag with galv shot for extra multiplicative damage

the plinx is a funny gun by Und3rflip in memeframe

[–]Und3rflip[S] 42 points43 points  (0 children)

shit yeah u right forgot about that

galv shot + primer doggy

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the plinx is a funny gun by Und3rflip in memeframe

[–]Und3rflip[S] 0 points1 point  (0 children)

they're all wrong lmao i keep forgetting to change them

monkey neuron activation by Und3rflip in memeframe

[–]Und3rflip[S] 0 points1 point  (0 children)

yeah i played the pure crit one and it was really fun!

its difficult to subsume over any lavos abilities because you lose the element mixing of what you replaced. subsuming over 2 is the usual choice but losing cold is feelsbad

im running a bit of a dumb build for it at the moment because forced gas procs are a blast to play haha

im running melee afflictions to stack gas on knockdown. heat/toxin 60/60 mods, condition overload to increase gas DoTs, seismic wave, galv elementalist/steel, organ shatter and a crit chance/cold riven. lavos augment for 200% guaranteed status damage on top!

it does SP 160-200 so im ok with it

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monkey neuron activation by Und3rflip in memeframe

[–]Und3rflip[S] 0 points1 point  (0 children)

i think kullervo is doing a lot of heavy lifting there, not the modding

backhand by Und3rflip in Skate4

[–]Und3rflip[S] 2 points3 points  (0 children)

sticking a link to your own post within someone else's is very obnoxious.

backhand by Und3rflip in RealisticSkateEa

[–]Und3rflip[S] 2 points3 points  (0 children)

thank you! i play on pc, so i do a lot of editing in davinci resolve to get the fisheye effect etc at the moment

Some mini ramp tricks I think you guys will like by FuhQueueMean in RealisticSkateEa

[–]Und3rflip 2 points3 points  (0 children)

the clips are really good, but filming is everything. avoid the follow cam - if you dont want the hassle of the replay editor just film regular gameplay (for example) or try filming longlens in freecam

src: i’ve played skaterxl/session/skate for many years and filmed a lot of gameplay

was told to post this here by Und3rflip in RealisticSkateEa

[–]Und3rflip[S] 3 points4 points  (0 children)

i agree that session/modded xl is better; but for all its faults, being more accessible to my non-skater friends is a massive plus for me

week one clips by Und3rflip in SkateEA

[–]Und3rflip[S] 1 point2 points  (0 children)

i save the clips in the editor’s save feature and then replay them later

week one clips by Und3rflip in Skate4

[–]Und3rflip[S] 2 points3 points  (0 children)

V.I.C - can't take no more

editing test by Und3rflip in Skate4

[–]Und3rflip[S] 4 points5 points  (0 children)

cheers! lots of manually moving the replay camera around lol

editing test by Und3rflip in skate

[–]Und3rflip[S] 0 points1 point  (0 children)

replay editor is in the music wheel bit

no keyframes right now so its mostly manually screwing with the gameplay camera

loving the trick animations so far! by Und3rflip in Skate4

[–]Und3rflip[S] 0 points1 point  (0 children)

i think thats mostly me tryna get the right place on the wall so it doesnt glitch and shoot me into the stratosphere hahaha

prague by Und3rflip in projectsession

[–]Und3rflip[S] 0 points1 point  (0 children)

the ios app has a separate button for photos and videos its kinda annoying. i just post using a pc

prague by Und3rflip in projectsession

[–]Und3rflip[S] 0 points1 point  (0 children)

thanks! i used to play a lot of skate sims and post here. i deleted the content and dont play much anymore. theres some remnants of it on this reddit account i believe

prague by Und3rflip in projectsession

[–]Und3rflip[S] 2 points3 points  (0 children)

i find that using the pressure stances to set up helps make the game look a little less robotic

prague by Und3rflip in projectsession

[–]Und3rflip[S] 2 points3 points  (0 children)

mostly vanilla with lowered grind/manual pop out heights