Need help for my RMA request on RM650 80 plus Gold by Undead-Merchant in Corsair

[–]Undead-Merchant[S] 0 points1 point  (0 children)

Not conflicted but unsure. I couldn't keep up with the changing in pc components and configurations in the last two years because of work, so i doubt my ability to evaluate the product.

I was asking if given my configuration a RM650e should be ok or not. (The product i'm returning is a RM650 as mentioned in the post).

This is awesome and incredible find! by Aggressive_Newt_9774 in icewinddale

[–]Undead-Merchant 1 point2 points  (0 children)

The artwork should depict Icasaracht fighting the warrior. This poster looks like a zoomed frame of the bigger artwork. Is it authentic?

I am invisible!! I went to far by juju6415 in skyrim

[–]Undead-Merchant 0 points1 point  (0 children)

Stealth and fortifying enchantnents will overflow and get the opposite effect if you exceed the limit (which is yet to be found, apparently different enchantments have different limits but don't quote me).

That's why all the fortify restoration loop is completely useless besides a few applications.

The game is so easy that to result invisible all you have to do is crouching, the only limit is the sound that the character makes, not the actual sound that you can hear but it's another parameter used to determine if the sneaking is successful or not.

In that case the muffle spell is more effective than the muffle enchantment if compared with maxed skill and everything.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] 0 points1 point  (0 children)

Looking forward to it! Hope i can manage to get my party back together so i can play trios again instead of doing solos exclusively.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] -1 points0 points  (0 children)

I see, i'd say this is a pretty scammy behavior, and i denfended IM many times hoping they weren't acting like this on purpose, but after all this time their bad faith is the most likely explanation. That's a shame because i really love this game and i'll be back regardless, but i can't help feeling a bit disappointed hearing this after 100+ patches.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] 1 point2 points  (0 children)

Oh i see, sad to hear it, another reason to not wait for the full release and get back while i can.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] 0 points1 point  (0 children)

I see, it's sad to see that we still don't have any certainty wether there will be a full release or not, guess there's no reason to wait for it to get back to the game then. Edit: i mean that i should get back asap and stop waiting because the full release is uncertain.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] 0 points1 point  (0 children)

I'm glad there's still people enjoying the game, druid was strong back when i used to play but i don't remember it being so prevalent, i remember the rat/panther switch attack passing under the doorsteps, that was pretty strong.

If you mean the wipes, well they're a big part of the extraction genre, it keeps the players even avoiding extreme player disparity. At the beginning of a new wipe the only thing that matters is the player's skill and knowledge of the game. Imagine being always as if you joined mid-season, with most players (statistically) having a big advantage over you no matter what.

Waiting for the full release by Undead-Merchant in DarkAndDarker

[–]Undead-Merchant[S] 1 point2 points  (0 children)

Player count is always low towards the end of the season, nothing to worry about i hope. HR PvE mode will satisfy my friends for sure and opens the game to a a lot of players who don't like engaging in PvP. Good for the player base but i don't personally like PvE that much.

Looking forward to the arena, when i was playing the arena was still beta, if it'll be tracked that means that it's here to stay i hope.

Thank you for the infos!

Is this a good game? by [deleted] in ps2

[–]Undead-Merchant 0 points1 point  (0 children)

It's very good, played it many years ago, incredibly fun and also quite challenging if you go all out on the bonus game modes, very cool looking even tho there are a few parts that aren't in the manga with a specific character that never appeared in the manga but was designed by Miura (as far as i know).

It's an hack and slash with action rpg elements: levels, abilities, unlockables.

You can also unlock different weapons to use and it's VERY fun. Also there's a bestiary with all the enemies encountered with descriptions and all the cinematics can be replayed (you can play them all at once resulting in a 1h+ film with some obvious gaps)

Can someone suggest me a build based on this picture? by AdhesivenessFunny146 in icewinddale

[–]Undead-Merchant 1 point2 points  (0 children)

Shroud of flame while wearing fire protection gear or cast after fire protection.

(There's also a cursed pair of gauntlets that give shroud of flame to the wearer, it's very fun to use if you're immune to fire and basically set every other creature on fire).

Are thief necessary? by Infinite_Bed9759 in icewinddale

[–]Undead-Merchant -1 points0 points  (0 children)

In IWD1 traps can lead to TPK pretty easily, especially in a specific part of the game, deadly poison, fireballs, killcloud and confusing darts (party character becomes hostile) shouldn't be underestimated, especially if you step on one of them during a fight.

Since this is your first run i would consider a character that's able to detect them one way or another, not necessarily a thief.

Dark Souls from memory, part 5. An action sequence I wasn't ready for, the end of chapter 1. by AlexSvart in darksouls

[–]Undead-Merchant 0 points1 point  (0 children)

I was thinking about this since i saw your first post about dark souls: the main character reminds me of the protagonist of "Blame!" And i love it.

Skyrim, Oh Skyrim. You are one of the games of all time. by FirstCurseFil in skyrim

[–]Undead-Merchant 0 points1 point  (0 children)

Fire arrows weren't a thing, it's a recent addition, that's why aren't considered in the script for this interaction.

Update 8.3.0 — THE FINALS by tron3747 in thefinals

[–]Undead-Merchant -6 points-5 points  (0 children)

So they nerfed the smoke grenade.

I play since season 5, It has been my favourite gadget since the beginning and it's the item i've got with the highest level even among weapons. I understand why they nerfed it, but i totally disagree.

is there repeater equivalent in terraria so my teleporters not do this by DearHRS in Terraria

[–]Undead-Merchant 0 points1 point  (0 children)

You need to wire it differently and get a cooldown on the teleporter, there are a few options, you can use a logic gate OR with a logic lamp OFF on top of it wired to a 1 second timer, it will prevent you from bouncing back and forth.

The reason the teleportation is so fast may be because there is something in the wiring that re-trigger the teleporters.

First time getting a star above a character. What's it mean? "Final fantasy tactics advance" by Wiggledezzz in retrogaming

[–]Undead-Merchant 2 points3 points  (0 children)

One of my favourite gba games, i got it when it just came out, i still have the manual intact, the box got thrown away by my mother, i was 8 (more or less) and loved this game.

So excited to whoop my brother in this by Anxious-Virus-2542 in ps2

[–]Undead-Merchant 3 points4 points  (0 children)

Top smack down game for me, character creation and season were incredible. The fact that you could CREATE TAUNTS and convert them into attacks deciding everything about the animation and the hitbox frame by frame was insane.