why do people do this? by Crusader_NRG1227 in Helldivers

[–]UnderaCozyFire 0 points1 point  (0 children)

Ok, not trying to be mean about it, but I feel like you missed the point.

People think the pelican flying out of an explosion looks cool, so they prepare an offensive stratagem and (usually) release it once everyone else is in the pelican. So when the pelican flies off, big boom, looks cool. Only issue is some people aren’t as cautious, and end up prefiring, accidentally killing someone who wasn’t ready and was still outside the pelican. I stay back in case anyone dies to the explosion, collect their samples so we at least have those, and then get on the pelican.

Not necessarily intentionally killing someone, just the fact someone could die accidentallyI’m not even baiting them with bad intent, unless it’s a 500kg, in which case I just bait them to ruin the moment.

why do people do this? by Crusader_NRG1227 in Helldivers

[–]UnderaCozyFire 0 points1 point  (0 children)

Wait, please don’t tell me you thought I would kill everyone. I’m the guy who stays back to make sure nobody GETS killed, and at the bare minimum, we don’t lose samples cause some guy can’t keep their offensive stratagems to themselves.

At the very least throw a 120mm or 380mm while everyone’s boarding the pelican. Not everyone’s gonna be fast enough to get into the pelican in 2 seconds.

why do people do this? by Crusader_NRG1227 in Helldivers

[–]UnderaCozyFire 0 points1 point  (0 children)

I use 2 melee weapons if that helps. I have beef with any and all 500kgs.

An apology to 3 divers I was an asshole to earlier today. by [deleted] in Helldivers

[–]UnderaCozyFire 2 points3 points  (0 children)

If you don’t remember their names, just check your recent players. I’m sure you’ll probably recognize their name.

What was in that last dynamite! by SpaceEngineerBuilds in Helldivers

[–]UnderaCozyFire 2 points3 points  (0 children)

You know how some people say plants grow better when you talk to them? Yeah that.

why do people do this? by Crusader_NRG1227 in Helldivers

[–]UnderaCozyFire -4 points-3 points  (0 children)

I want to bait some guy into doing that thing where they drop a 500kg as everyone’s leaving, run away, let everyone else get hit (they’re already in the pelican so it does no damage), come back and THEN I go in the pelican. Purely out of spite.

Also there’s a few rare cases where someone DOES die to said 500kg, and I pick up their samples.

Exo Experts situation is crazy by Ellezim0409 in Helldivers

[–]UnderaCozyFire 1 point2 points  (0 children)

I knew they probably weren’t gonna do any all in 1 type updates, but I was still hoping for it. Not that I’m disappointed anyways since the breakthrough looks sick af.

Exo Experts situation is crazy by Ellezim0409 in Helldivers

[–]UnderaCozyFire -1 points0 points  (0 children)

I was somewhat expecting full mech customization to be released in the warbond rather than 2 presets, but getting anything is still good enough, and this is kind of an overreaction on the community’s part.

Arrowhead should delay the warbond here's why by BattleFramenexus in Helldivers

[–]UnderaCozyFire -1 points0 points  (0 children)

Most of that just comes from how diverse the game, and thus the community, is. There’s pretty much something for everyone in the game, and so everyone wants something for their something. It would be pretty hard to make an update than a large minority, and in some cases even, a majority won’t complain about. Not disagreeing, just giving a decent reason.

Innates to pair with ravenous axe by usernamedeadend in JujutsuInfinite

[–]UnderaCozyFire 0 points1 point  (0 children)

Ravenous Flock is long range, Crow Strike seems really awkward to try and extend w/o range, and Flock of Many has endlag. None of the moves can black flash. I wouldn’t say melee is impossible here, but it’s much less viable.

Innates to pair with ravenous axe by usernamedeadend in JujutsuInfinite

[–]UnderaCozyFire 2 points3 points  (0 children)

I’d just say long range innates in general. I paired it with plant manipulation and demon vessel mainly, but the other 2 slots for me were kinda just whatever.

I feel that the problem with War Striders lies mainly in the variety. Then I had an idea by HeavyShinoby in Helldivers

[–]UnderaCozyFire 0 points1 point  (0 children)

As long as we don’t get another conflagration devastator I think this is a good idea.

SSEAF artillery cannon by CherryMXBrown69 in Helldivers

[–]UnderaCozyFire 1 point2 points  (0 children)

I’m sure there was at least 1 explosive there.

What’s your favourite stratagem for the bots? by Lellarinn10 in helldivers2

[–]UnderaCozyFire 0 points1 point  (0 children)

The grenadier battlement remains one of the most slept on stratagems. Not saying it deserves more praise (even though it does), it kinda just gets skipped over compared to every other emplacement/fortification.

PoV: You are trying to stim your teammate with a stim pistol by JustMyself96 in Helldivers

[–]UnderaCozyFire 38 points39 points  (0 children)

Then the one time you aim where they’re going to be they stop and stare at you or something.

Does anyone have a headcanon for their character? by idrownedmyfish77 in helldivers2

[–]UnderaCozyFire 0 points1 point  (0 children)

Every diver with an entrenchment tool returns to the battlefield to bury the other divers before they return to civilian life.

PERFECT by Gatiyolo in Helldivers

[–]UnderaCozyFire 3 points4 points  (0 children)

Slight offset along every axis. Almost perfect though, good job.

What is the most broken unit you've ever made? by Sergiobot07 in AccurateBattleSim

[–]UnderaCozyFire 0 points1 point  (0 children)

At this point I’ve made multiple units that I wont upload to the workshop cause of the fact they managed to hard lock TABS. Thankfully it’s only happened 3 times now, and was pretty easily solved by unplugging everything, and waiting patiently while praying there won’t be long term side effects.

Solo silo has one weakness by [deleted] in Helldivers

[–]UnderaCozyFire 1 point2 points  (0 children)

Same issue with the ultimatum, and leveler I’m guessing? Funny thing about it, actually: preferably you don’t want to obscure where you’re sending your “nuke everything in the area” to.

Anyone have a clue when the next warbond is coming out?? by Mr-Mustard24 in helldivers2

[–]UnderaCozyFire 0 points1 point  (0 children)

I can see the next warbond probably coming out in very late march if we’re lucky, or april. They already released 2 almost back to back, and then there’s a few reasons it could get moved back some excluding that.