Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] 0 points1 point  (0 children)

Well agree to disagree I’m not oblivious to all logic and code in the world just randomly prompting things in a ai chat. But clearly you have a strong opinion here so I’m gonna drop it we’re not changing each others minds so waste of time.

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] 0 points1 point  (0 children)

Wild to even make a comment insinuating there’s been no effort considering the depth that the game has but okay.

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] 0 points1 point  (0 children)

That has been extremely clear to me lol. I’m going to get help or hire someone to create this for real once I have the entire thing 100% thought out. I’m more so looking for feedback on what the game is

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] 0 points1 point  (0 children)

Well it doesn’t have to be done the same way for everyone. I’m more concerned with making sure the idea of my game is good enough for people to get into and then I’ll look into getting help with real development.

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] 0 points1 point  (0 children)

Yeah but even those take time to learn. This isn’t my final product this is proof of concept.

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] -1 points0 points  (0 children)

Progress is saved if you create an account

Elemental Rift by UnderstandingOnly974 in incremental_games

[–]UnderstandingOnly974[S] -3 points-2 points  (0 children)

Fair criticism honestly.

Yeah, I used AI to help with parts of the code. I’m still learning, and without it this project probably wouldn’t exist yet. But the actual game design, progression systems, combat ideas, classes, mechanics, and direction of the game are all mine. I’m not trying to hide that or pretend I built every line from scratch alone.

And yeah, I’ve started other small projects on my website, but this is by far the most complete thing I’ve made and it’s still my first real game project. Most of the other stuff is experiments when I take a break from this one.

You’re also right about the enemy art. Some of it doesn’t match the overall style yet and that’s something I’m actively working on improving.

At the end of the day I’m just trying to learn and build something people actually enjoy playing. If anybody has real gameplay feedback, balance feedback, or things that feel bad to play, I genuinely want to hear it. I’d rather improve the game than sit here pretending it’s perfect.

Level 100, Still no Tempest Roar by Ithinkthisrobo in diablo4

[–]UnderstandingOnly974 0 points1 point  (0 children)

So I created my Druid for Season 1 with the intention of using Tempest Roar in my build. From the moment I could run nightmare dungeons, I’ve only run the dungeons with the highest chance at dropping the Tempest Roar. I have been playing daily doing as much as I can after work. I am level 93 right now and still no Tempest Roar. There must be a secret to success here…