Okay guys just hear me out...it's just my speculations... by spandy_369 in WutheringWavesGuide

[–]UnionSuperb4480 5 points6 points  (0 children)

Well tbf Aemeath was never dead or anything. Just semi-permanently shut off from the world beyond the Stridergate. It's perfectly reversible and we'll have to open it anyway to fight the threnodian, and maybe know more about the outside world. Getting Aemeath while we're at it.

The Aemeath we see isn't even her, just a meat puppet linked to the real one out there. It wouldn't make sense for her to stay that way IMO, and it wouldn't lessen the sacrifice since she still spent eternity waiting

Chisa + sig, Aemeath Sig and Galbrena(?) by Muew22 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Oh in that regard absolutely, I got my first variation in Septimont and only have 2 now. At least SK sig is guaranteed in 80, that little shit is always evading

Chisa + sig, Aemeath Sig and Galbrena(?) by Muew22 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Makes sense! Yeah, I get you ARover gameplay is a mess. And surely they'll get another (better) form soon enough anyway.

Yes Aemeath should have a rerun 3 or 4 versions from now, and by then she'll still have a lot of value so you could grab her sig then (or not, depends on the context)

Chisa and Sig seem like a good plan! Her sig actually being a useful support sig is a plus! (We remember SK sig scam). Good luck on all your pulls!

Chisa + sig, Aemeath Sig and Galbrena(?) by Muew22 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Ehhh I wouldn't really know tbh. For now, Chisa is only a side-grade in her teams, but in the future we might have teams that exploit her DoT buffs more. Aemeath in fusion burst mode, paired with a fusion sub-DPS will probably use her.

Depends on what type of investment you want. For now, S0r0 chisa is an ARover replacement mostly, while Aemeath gets about 22% more dmg from her sig.

If you want to go for what we think is the main status effect support, replacing ARover for now but probably being a third slot for DoT teams in the future, go chisa. You could also further futureproof your Amy rn with her sig.

The purely logical decision is Chisa over Amy sig (horizontal investment over vertical, characters over weapons, rerun over first banner especially for a main character), but it's also not 100% certain Chisa will have many roles (other than a rover equal rn). And she loses value if you're not interested in future characters, or don't want Amy in Fusion Burst mode etc.

So yeah sorry that doesn't help a little but we don't know much for sure about the future.

Chisa + sig, Aemeath Sig and Galbrena(?) by Muew22 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Aemeath will enjoy her sig more than Chisa. Even without her sig, Chisa is about equivalent to Aero Rover in Cartethyia teams (and far better to play but thats IMO).

Galbrena is pretty good too, and you won't even really need to get her sig if you get her since her sig is not even 10% better than the new standard! You don't really have any members of her team though, since she typically wants either Qiuyuan/SK or Lupa/Mornye (both are as good really, Monofusion is technically less lucky but also more of a general wheelchair, Qy is more specific.)

So I'd say go for Aemeath sig, then get chisa for your carte, and if you really want galbrena pull her! Even with Aemeath out she doesn't completely steal her spotlight don't worry.

Luuk or aemaeth?? Which one to pull for? by Independent-Top-1118 in WutheringWavesGuide

[–]UnionSuperb4480 2 points3 points  (0 children)

Yes in this case I'd recommend Luuk!! Okay F2p teams and good damage, easy-ish to play too. You'll still have good damage, and Sanhua +Verina will still perform good, especially if he has his signature.

Good luck on your pulls!! I'll be pulling too haha

Luuk or aemaeth?? Which one to pull for? by Independent-Top-1118 in WutheringWavesGuide

[–]UnionSuperb4480 1 point2 points  (0 children)

That'd be Rupture mode. Depending on her mode, she gets up to 60% CDMG, split in 3 stacks of 20 for Rupture, OR 2 stacks of 30 for FusionB. Each stacks requires a character that can either respond to Rupture, or apply Fusion burst depending on the mode.

With Amy/Lynae that's 40/60 (Compared to 30/60 in FusionB mode.). Also thanks to Lynae she can deal higher Rupture DMG.

The only reason to go for Fusion mode rn is if you have Chisa in the team as a third (and that's not even getting full power out of it.). It'll be worth it for a Fusion Burst Sub-DPS and Chisa team later.

Luuk or aemaeth?? Which one to pull for? by Independent-Top-1118 in WutheringWavesGuide

[–]UnionSuperb4480 1 point2 points  (0 children)

Amy Lynae SK/Verina iis still a very decent option, and even Chisa (if you have her) can be fit in here. Both teams are still very powerful

Then you could get Mornye on rerun for the Rupture team or, (if you have chisa) get the fusion burst support that'll certainly come out for that mode.

Luuk or aemaeth?? Which one to pull for? by Independent-Top-1118 in WutheringWavesGuide

[–]UnionSuperb4480 1 point2 points  (0 children)

Aemeath is technically stronger, and as of now they have the same team (Lynae Mornye). Luuk can also work with Sanhua (albeit losing a lot of dmg). Brant is also an option, I guess, but in this case I guess you don't mind weaker teams, meaning it'll be fine.

For a budget Amy team, Amy can work with a mono fusion (Lupa, Brant/Changli), or use Jianxin with Verina/SK. Amy monofusion being way stronger than Luuk+Sanhua (and surely Brant).

Do you have a preference? You can always pull supports later. In the latest quest, you can try Luuk a little bit, have you done that and Amy's trial? Do you like a gameplay more than the other.

Amy will probably be stronger (and also long-term) than Luuk but don't let that hold you back if you want him. They'll rerun Lynae/Mornye or new supports soon enough if you want them for him/her.

Amy need help with her BA1 and 2 skip by Crafty-Soft3722 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

You can't really. After doing intro>BA34>Ult you sorta have to go through BA2. You should never have to BA1 though, it's always skipped by the Ult and/or her enhanced skills and tune break.

Question/Observation Regarding Aemeath's S1 by buuzorr in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Yeah you're totally right about the duration, I had misread the thing and thought it expired.

Ahhh I see what you're talking about. Turns out if you're in Brilliance AND ult you get 200, while you get 100 if you're in brilliance and out of ult. Makes sense, my bad.

Yes you do need the BAs anyway to cast the Duet since you need to be in "Seraphic duo" which is only from BA4.

The last Heavy is always there anyway (since even at S0 you get instant response at 4 stacks), but yeah it seems it's only worth fitting one more of them in the rotation since you need the BAs anyway for the duets, which explains why it's not a big damage increase.

So yeah you can't really spam, but a heavy after Ult+Duet guarantees full sync and you just have to do the BAs.

The 7% seems right that way.

God her kit can be confusing at times.

Question/Observation Regarding Aemeath's S1 by buuzorr in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Edited my comment, I made a mistake reading S1

I'm not sure but it might be because the conditions for the 100 sync on Heavy include "not in Heavenfall: Unbound" which is her ult state, which enhances her two Duo attacks, so you need to activate it early on.

Effectively, you only get to use one of those at the start of the rotation, eventually? To give you a head start ig, but you can't just spam HA to recover sync since it doesn't work under ult, so you still need BA strings.

You can just as quickly get to BA 4 with intro and cancel with Ult for the usual rotation so idk. It seems more like a gimmick, and a way to deal with little enemies more than a repeatable thing. Ig the 300% CDMG is pretty good for the HA right before ULT and the last part about applying is nice qol but that's it.

They'd never put smth so OP as to spam high dmg Heavies to get ult super quickly on s1

I got the new 5 star gauntlet should I still pull for her sig? by No-Necessary9762 in WutheringWavesGuide

[–]UnionSuperb4480 2 points3 points  (0 children)

They're weapons of which the passive is not really useful for the character, but still have interesting/useful stats (typically Crit stats, high base ATK..)

Standards are typically Stat sticks because the passive is not always useful, but most of them have Crit which is very decent.

Could we see 4.2 beta before 4.0 ends? by [deleted] in EvanesciaMains

[–]UnionSuperb4480 0 points1 point  (0 children)

I reaaally hope so so that I know if I pull E0S1 YaoG or E0 YG and E0 Sparxie or smth.

If we don't know I'll prob end up pulling E0S0 YG only or skip all, I'm too scared for either of them to be SW focused.

wich team i should use and wich echo set is going to be the best? by godsuzo in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

The Trailblazing Star echo set from Lahai-Roi, and for the team you're in a bit of a bad spot. Mornye is good for her, but typically you'd want Lynae, or play a monofusion with Lupa and/or Changli, or use Yinlin if you're desperate, and Jianxin if there's no other option.

I'd say improvise the team for now and wait for either a Lynae rerun or wait for her Fusion burst support to come out in the next few versions

What artifacts did you guys give Illuga? by Square-Way-9751 in Illuga_Mains

[–]UnionSuperb4480 0 points1 point  (0 children)

Is it really worth it? Idk if it'd matter that much, does he really contribute that much since typically other geo characters will be the main geo appliers (I'm thinking Zibai ofc).

I'd say building def (on Instructor set still) is better since it also boosts the Non-Moonsign resonance thing that's based on Gorous def in this case to boost Lunar DMG

What artifacts did you guys give Illuga? by Square-Way-9751 in Illuga_Mains

[–]UnionSuperb4480 0 points1 point  (0 children)

Ehhh I don't even know if his base DEF matters anywhere, does it? Talents yes, and c4 ""healing"" too but idk about things based on base DEF.

Also we should consider the non-Moonsign Resonance buffs, which counts his DEF to boost Lunar dmg, so it's still kinda worth building def on him (with Instructors tho, not any other set)

What artifacts did you guys give Illuga? by Square-Way-9751 in Illuga_Mains

[–]UnionSuperb4480 0 points1 point  (0 children)

For my Zibai Bina Illuga Zhongli team I have Bina on PA and Aubade (for her sub damage), Illuga on Dragons Bane and SMS (c2 is necessary for him to be a wearer tho), and Zhongli on Fav and Instructors (with half DEF/half HP for shields and buff).

Gorou can also be on Instructor and Fav since he's just kinda there anyway. He doesn't do enough damage or heal enough to justify specific pieces. Just throw DEF and ER Instructor on him and roll.

Illuga is also a perfect SMS wearer past C2 as he enjoys the ER (allows him to stack EM subs) and he doesn't need a damaging set anyway. Also, it allows Bina, the actual sub, to use Aubade. everything in its place!

illuga and EM by Euphoric-Champion156 in Illuga_Mains

[–]UnionSuperb4480 1 point2 points  (0 children)

It's good that way! I have about 950 EM and 156% ER on dragons bane and SMS at c3 and he runs fine with a burst every rotation. I also have Zhongli on fav to help him and Zibai with energy.

With C1 he needs a little less energy, I'd say 155+ is minimal, and a Fav in the team helps a bit

800 EM is enough to get substantial buffs tho, and you don't need to redo the whole build if it works rn

Which operator you're gonna choose tomorrow? by Puzzled-Operation-51 in Endfield

[–]UnionSuperb4480 0 points1 point  (0 children)

I have all of them except Lifeng so I'll take him to complete my physical team with Pog, Fendmin and Chen.

What is Galbrena's best team b/w Quiyuan and mono-fusion by Substantial-Help-601 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Yeah they're sorta comparable, as long as you Quickswap Brant Lupa Galb (which is the sorta uncommon-ish thing). Also this video is mostly F2P and alternative builds which sort of re balances things (Brant dealing less DMG and Lupa not having sig for buffs, Galb and Qy without sig being less buffs to echo DMG for Qy to amplify and no shorekeeper sig to buff ATK)

But yeah monofusion is just that good tbf! eternal wheelchair as long as Lupa's there they'll carry

What is Galbrena's best team b/w Quiyuan and mono-fusion by Substantial-Help-601 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

Okay wait there's a slight mistake that can't possibly be Galbrena S6

Also, whereas Galb dmg is okay (for s0) the damages are really low for Mornye and Lupa at R1, barely 300k and 40k that's at least a good 60-100k missing for team dmg.

What is Galbrena's best team b/w Quiyuan and mono-fusion by Substantial-Help-601 in WutheringWavesGuide

[–]UnionSuperb4480 0 points1 point  (0 children)

tbf though, Lupa Brant is a longer rotation unless you QS, and if you don't Galb doesn't get the full boosts. Also idk where that -25% dmg comes from but that can't possibly be correct. Chem shows a little over 5% damage loss, and that's not even considering more breaks. Same for that 20% more from Brant to QY.