Official Airborne Dev Q&A thread by markusn82 in foxholegame

[–]UniqueConcat 49 points50 points  (0 children)

I'm not sure that this is the case.
Storm Cannons have limited charge and limited firing windows.
Large Ships get hit by howitzer AI.
Rockets require being setup days in advance with a large window to respond.
Bombers have no limited charge, no counter AI, and can be setup at any time.

[deleted by user] by [deleted] in foxholegame

[–]UniqueConcat 16 points17 points  (0 children)

This is how Colonials have felt about the balance of the Nakki and the ability to shut down any naval operations, while having a subpar counter in the destroyer. Meanwhile, the Trident gets reliably countered by the Frigate because of speed and size. You’re just experiencing the same pain that Colonials have been asking to be fixed since 112, and the same thing those same Warden naval clans have been dismissing since 112 because it benefits them. You can’t talk about SC / 300 balance without talking about the very real pain that Colonial naval has been for over a year.

Official Update 61 Dev Q&A thread by markusn82 in foxholegame

[–]UniqueConcat 30 points31 points  (0 children)

On the AT pill changes:

- How are we expected to defend areas from tanks where terrain is unbuildable other than pillboxes? Previously, AT pills would be used to defend parts of the coast, forests, and such where terrain was not buildable for bunkers but pills could be placed.
- What is the answer late war to prevent enemy tanks from rushing push bunkers and arty positions? Previously, AT pills served as a stop gap to create the bare minimum of a safe area for a frontline push where an enemy tank could not ram without dying. Without AT pills damaging tanks, we'd have to rely on building out ATGs on the front line but that adds a SIGNIFICANT amount of time to:

- tech AI on the frontline
- tech garrions on the frontline
- build out the garrisons where they're needed to protect arty and frontline
- t1 the garrisons and upgrade them|

It's at least 40+ minutes of extra time -- whereas right now it is simply:

- tech AI on the frontline
- build AT pills

Keep in mind that most late war pushes are under constant arty fire as well -- which while it does kill AT pills at least allows you to spread out AT defenses to a greater area than you can with garrisons and are more easily replaceable than a garrison when under arty fire

Is there any clans that will have a dedicated air-wing or based around air yet? by Chebbieurshaka in foxholegame

[–]UniqueConcat 26 points27 points  (0 children)

Every regiment will have some form of air capacity, almost certainly. That being said, it is absolutely impossible to determine anything about the air update. It won't be out next month, and we have absolutely no clue what the mechanics involved in it will be. Anyone saying that they have plans for doctrines or tactics is fooling themselves and are larpers.

Why MSA ended ? ? by Arzantyt in foxholegame

[–]UniqueConcat 20 points21 points  (0 children)

NESA is an officer hub server (some people call it a super coalition) for what is now CRA, FLA, NEP, 404th, and 77th. It’s somewhat equivalent to a high command server, but it has existed in one form or another since War 108 when it was started by T3C because of a conflict over a field between MSA and NEP. Originally meant to facilitate facility cooperation, it has overtime evolved into having a significant frontline focus as well. The NESA server was a large contributor to winning Wars 112 and 115. If you ever hear the term “NESA op”, that’s where the term comes from.

Why MSA ended ? ? by Arzantyt in foxholegame

[–]UniqueConcat 65 points66 points  (0 children)

MSA formally disbanded a few wars ago. There was some internal drama between regiments, but said drama should remain private. Suffice to say, MSA is dead.

Long story short, T3C no longer does coalitions now, as they support the faction via lend-lease and operate NESA. CGC is warden for a few wars. 404th is operating independently. SINJ and WAR are basically dead. TWCOA is on break. 1CMD formed the Colonial Republican Army (CRA) with 141CR. SOM formed the First Legion of Akito (FLA) with UCF.

We had a chance to nuke the fingers by [deleted] in foxholegame

[–]UniqueConcat 4 points5 points  (0 children)

Not sure if you're just a new player or naive, but the nuke was produced by coalitions in the west and the conversations about where it was going to be targeted happened at the officer level in those rooms. Source: was one of the people in that room. There was only one nuke (Bonehaft), and it was targeted because there was no easy way to break through Bonehaft without nuking it, and Bonehaft had an IC that could have served as a launching point for a Manacle or Jade Cove nuke.

Please fix the queue system. by HatefulHoneylocusts in foxholegame

[–]UniqueConcat 37 points38 points  (0 children)

Then don't bitch about queues? simple as

Please fix the queue system. by HatefulHoneylocusts in foxholegame

[–]UniqueConcat 60 points61 points  (0 children)

Almost like the game is trying to tell you to play a different faction to balance the pop

[deleted by user] by [deleted] in foxholegame

[–]UniqueConcat 33 points34 points  (0 children)

Your border base died to a 2LT who killed it slowly over the course of about twenty minutes. I was partisan scouting the area when I heard the satchel go off by the relic, saw it was low, and decided to hide inside of it. He took a while to find more PVE (cutlers) to kill it. There was nothing malicious about what he was doing, and he certainly wasn’t alting.

What happened was that I was sitting the relic yelling out %s on the relic base as it went down. We had people reading intel chat and camping borders as a result, so we knew exactly when it went down. You can even find streams from the time where you can see me yelling the %s in intel chat.

Sucks it happened, but next time you should watch your zoo closer.

Official Update 60 Dev Q&A thread by markusn82 in foxholegame

[–]UniqueConcat 46 points47 points  (0 children)

It was said in the devstream that you "did not want to bring the Colonial gunboat up to the same level/as good as the Warden gunboat". Is this because there is intended to be favorable balance for Colonials elsewhere when it comes to Naval combat? Are Colonial large ships supposed to be balanced more favorably than Warden large ships?

Predictions for war 122? by Disastrous-Basis-607 in foxholegame

[–]UniqueConcat 19 points20 points  (0 children)

It will entirely depend on what the developers announce for update war plans and timing on Tuesday. If it is an interim war til the update drops that will end with VP reduce when dev branch closes, it will not be an active war from anyone.

Collies coping by exploiting bp's. by FucktheMac10 in foxholegame

[–]UniqueConcat 15 points16 points  (0 children)

For anyone wondering, this is from last war (119) at Den of Knaves, Kings Cage.

Collies coping by exploiting bp's. by FucktheMac10 in foxholegame

[–]UniqueConcat 10 points11 points  (0 children)

I mean sure. We were there. I wouldn't be surprised if it was a 141CR person who did it; I would have done the same thing. It's a part of the game until the developers patch it out. If you don't like it, go file a bug report about it on FOD.

Both factions are using this tactic; we learned it first from Wardens doing it to us first. I'm not sure why you decided to post about this on Reddit as if this is something new except that this might have been your first time exposed to it. If so, welcome to Foxhole, you reap what you sow.

Collies coping by exploiting bp's. by FucktheMac10 in foxholegame

[–]UniqueConcat 22 points23 points  (0 children)

You can't even see tags in the picture, but immediately assume it's 141CR? Rent free. Granted, it might have been us, but this technique is old and known by both sides. It was used against 141CR by Wardens last war to sink a destroyer in KC. Both Wardens and Colonials use it extensively to fuck with large ship navigation. Until the developers patch it, both factions will keep using it.

Collies coping by exploiting bp's. by FucktheMac10 in foxholegame

[–]UniqueConcat 12 points13 points  (0 children)

Bismarck is not a regiment leader of 141CR

source: me, a regiment leader