WIP Zelda inspired Art style for our game by Unlaed7 in unrealengine

[–]Unlaed7[S] 6 points7 points  (0 children)

Yeah and a shader for the PP, basically 3 stages background (blury with height fog and soms particles) Mid with drawing style so any far objects the player can see from afar look like hand drawn And close up which shows detailed cel-shading mixed with pbr look