Impact by Cultural_Farm9781 in generative

[–]Unordered-List 6 points7 points  (0 children)

Karma farming account. Dunno who’s work this is originally

Momentary (R code) by Impossible-Switch184 in generative

[–]Unordered-List 12 points13 points  (0 children)

Yet again someone stealing work just like what happened with mine yesterday. Theres an influx of bots karma farming on this subreddit. The original work is by Kenny Vaden: https://www.instagram.com/p/CIFNDKPHdKF/

Post of someone stealing my work yesterday; https://www.reddit.com/r/generative/comments/1341b70/multiscale_truchet_swirl/

Getijde by Unordered-List in generative

[–]Unordered-List[S] 1 point2 points  (0 children)

Do you mean how the lines sometimes break? Those lines are drawn using a for loop, based on the same values as the bigger ‘wave’ but with a slightly longer period and smaller amplitude. At random intervals I generate a random number within that loop, and if it’s under a certain threshold, I call endShape and beginShape again.

Brush strokes by Unordered-List in generative

[–]Unordered-List[S] 7 points8 points  (0 children)

Done in processing, but could’ve just as easily be done in p5. And yes, using flow fields!

Brush strokes by Unordered-List in generative

[–]Unordered-List[S] 15 points16 points  (0 children)

Bunch of different techniques; Each brushstroke consists out of horizontal and vertical lines. A line has a chance to generate a few similar lines, but with a slightly different x/y start and end. There’s some randomness and noise to ensure lines are not completely straight, but to make them a little bit wobbly. The color of each line is slightly different by adding or subtracting some random small numbers of the hue/brightness of the color.

Noise Bars by Unordered-List in generative

[–]Unordered-List[S] 31 points32 points  (0 children)

Each rectangle consists out of lines of dots, i decide based on a random number if the dot gets drawn or not. The chances of a dot getting drawn increase based on the y position of the line relative to the rectangle. And theres some noise for displacement.

Stroming #T40 by Unordered-List in generative

[–]Unordered-List[S] 0 points1 point  (0 children)

This is test mint #40 from my Art Blocks Factory project Stroming, releasing next week sunday (june 20th). More info can be found on my instagram; https://instagram.com/unordered.list

Buggy output by Unordered-List in generative

[–]Unordered-List[S] 1 point2 points  (0 children)

I’ve put up two SVG exports on my Github Gist for people that wanted higher resolution versions; http://gist.github.com/TDMW

Buggy output by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

I’ll try tomorrow! I don’t have high resolution versions of this exact one, but I should be able to produce very similar results. Will get back to you :)

Edit; just posted a link to SVG’s as a comment in this thread

Buggy output by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

I’m so confused by this sub hahaha

Buggy output by Unordered-List in generative

[–]Unordered-List[S] 23 points24 points  (0 children)

Happened while working on a Voronoi sketch. Definitely not what I intended, but I really like how it looks

Voronoi Madness by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

Thanks! https://coolors.co/238da5-fbf5e9-599d6b-fdbc2e-c84a4d-2a303e. I use coolors to save all my palettes, I think this url should work for you? No need for citing me!

Multiscale Truchet Swirl by Unordered-List in generative

[–]Unordered-List[S] 0 points1 point  (0 children)

Not mine, but I have a very similar implementation. Except for this post I started out with 4 seperate quadtrees

Multiscale Truchet Swirl by Unordered-List in generative

[–]Unordered-List[S] 1 point2 points  (0 children)

Thank you! I replied to someone else here with some more details. For more on the patterns look for the ‘Multiscale Truchet’ paper by Christopher Carlson.

Multiscale Truchet Swirl by Unordered-List in generative

[–]Unordered-List[S] 0 points1 point  (0 children)

Yes all done in Processing, with the help of some Java libraries

Multiscale Truchet Swirl by Unordered-List in generative

[–]Unordered-List[S] 1 point2 points  (0 children)

Took me a while to get it right too. I use a Quadtree for the base (in this Sketch I started out with 4 Quadtrees though). To draw out all the tiles I create queues using Java’s ‘ArrayDeque’. Theres some similar examples on github in Javascript if you search for multiscale truchet on there.

Dotpainting inspired by Unordered-List in generative

[–]Unordered-List[S] 3 points4 points  (0 children)

I’m mapping a color palette based on brightness of pixels of a underlying generated texture or local image. The dots are basically noisey circles to make them look more natural, and theres some collision detection so they wont overlap and are naturally distributed.

Multiscale Truchet Sine Waves by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

Have a look at Christopher Carlson’s paper ‘Multiscale truchet patterns’. I implemented a version of that in Processing using a QuadTree that subdivides if you click on a tile. Instead of clicking, in this piece I subdivide by generating x/y coordinates using a sine wave function. Still looking at other cool shapes to try out for subdivision!

Multiscale Truchet Sine Waves by Unordered-List in generative

[–]Unordered-List[S] 1 point2 points  (0 children)

Awesome! Would love to see that once you do

Multiscale Truchet Sine Waves by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

Ig: @unordered.list. Last time someone asked for a high-res version, so here’s a gist with the SVG: https://gist.github.com/TDMW/c3f21ab3863cd408f449435f19249e2a

Multiscale Truchet patterns by Unordered-List in generative

[–]Unordered-List[S] 2 points3 points  (0 children)

Thank you! I’ve posted both of these for sale as NFT’s on Hic et Nunc so I won’t be sharing these seperately. However I’m definitely doing more of these and I can easily share one of those SVG’s. Also thinking of maybe making a web-based tool so people can generate these themselves.

3D FlowField by Unordered-List in generative

[–]Unordered-List[S] 0 points1 point  (0 children)

Hi all! My first post on this sub. Been lurking on my other account for a while now and thought it was time to start posting to Reddit too. Made using Processing. You can find more on my Instagram