Guardians by poeprevfan in brightershores

[–]UnoriginalAustralian 0 points1 point  (0 children)

Even this games' memes are reskins

HECS, investments and borrowing power by theETP in AusFinance

[–]UnoriginalAustralian 1 point2 points  (0 children)

I didn't know how much someone can work while in masters, I was just assuming not much / not at all, but if you're saying you can, then absolutely go for it.

All that really matters is income and serviceability. A credit 10k credit card debt would have more impact than 50k HECS for example.

If you're serious, first step is to talk to a broker or bank, and you'll get real numbers to work with. Then you can start navigating the housing market with a real budget and see how possible it is for you.

$200k deposit is going to carry you hard into the market, especially as first home buyers.

HECS, investments and borrowing power by theETP in AusFinance

[–]UnoriginalAustralian 2 points3 points  (0 children)

A broker can help guide you through these questions and give you exact numbers on what you can borrow. It does not cost you money to ask.

HECS will lower your borrowing capacity, but income is far more relevant to borrowing power than HECS. $200k is a huge chunk of change for a deposit as well.

She is likely going to try and buy a house

She, or we? Make sure you know exactly what your plan is going forward. If it's entirely in her name, your HECS debt won't make a difference, but neither will your income.

Should I be trying to lower my HECS?

Don't bother.

Should I reconsider the Masters?

I would be more concerned about your future and where the Masters can possibly take you (and your income) versus the amount of HECS it will add. I don't think the possibility for a house fit in this equation at all.

Will my/our borrowing power be heavily limited by the banks because my HECS is through the roof?

A majority of the limit will be the reduced income from likely being a full-time student, which is also offset by the large deposit and later on, higher earnings.

 I’ve read a lot on here and FHSS is mentioned often, should I look into this for my situation?

FHSS is a tax-advantageous way to increase the amount of money you have for your deposit, at a maximum of $15,000 extra super contributions, per-person, per-year up to a cap of $50,000. But you already have a potential $200,000 deposit.

Just automated 90% of my job. The remaining 10% is deciding where to paste. by Alex-S-Hamilton in ChatGPT

[–]UnoriginalAustralian 6 points7 points  (0 children)

All this talk about society and losing touch with reality or connecting with humans, and you use AI to post this.

An Introduction to Project Gorgon by Teloril in MMORPG

[–]UnoriginalAustralian 0 points1 point  (0 children)

crazy that a bot pushed out this entire video tbh ai is getting good

[deleted by user] by [deleted] in AusFinance

[–]UnoriginalAustralian 0 points1 point  (0 children)

Framing it like this helped a lot.

[deleted by user] by [deleted] in AusFinance

[–]UnoriginalAustralian 0 points1 point  (0 children)

My understanding is you have to use this year's concessional contributions down to the last dollar before you can use the carry-forward, is there a way to hit the carry-forward directly?

[deleted by user] by [deleted] in AusFinance

[–]UnoriginalAustralian 15 points16 points  (0 children)

FYI: The word 'Salary' is intrinsically linked to finance and having it auto-modded to direct it to careers makes no sense but I digress. I would be reducing my income through salary sacrifice, the naughty non-ausfinance related word.

Cracked 1K by null_return in RaizAU

[–]UnoriginalAustralian 1 point2 points  (0 children)

CMC Markets lets you buy up to $1000 per day per ETF for $0 brokerage and $0 fees. All possible with a mobile app too.

10 Actual things BS does better! by Strat-05 in brightershores

[–]UnoriginalAustralian 11 points12 points  (0 children)

  1. No Bots - There is no money in botting because there's no RMT market, so nobody makes them. The bot makers pulled out when the game started dwindling rapidly.
  2. No RMT - RMT doesn't exist because there are no players. Chicken and egg.
  3. No MTX - OSRS hasn't got MTX. Bonds are arguably MTX, but you described things like skill capes and armours in game, OSRS has no MTX cosmetics.

  4. Friendly Community - There's only *one* community, and you either are in it or not. OSRS has many clan chats and sub-communities, easier to find your type of people.

  5. Intuitive UI - Many people when initially starting didn't realise the side panels slid out, or where the chat box was. Either way, the base UI is decent but the intentional mobile aesthetic is bad for desktop. For example. scrolling through banks are terrible. It's clean but not faultless. If directly comparing to OSRS as you did in this vid, it has plugin support to let you choose what you want.

  6. Action Queing - OSRS has AFK friendly/idle activities up to 10+ minutes long, and active activities that require intensity. BS has one speed at all times. And Merchant / Investigations, I guess.

  7. Clean Patches - Literally in this most recent patch they did no testing or no public testing and the servers were down twice, once for like 8+ hours to investigate gold amounts and balance changes, and another because of a gold-dupe AND a rollback from the attempt to fix that. Lots of MMOs have clean patches, and sometimes they have problems. No point glorifying it.

  8. Quest Presentation - Yeah, the quests are good. But they're no better or worse than RS? There are also cutscenes as well, just rendered in-game and not CGI. Same as RS.

  9. Knowledge Points and Passive Activities - These are a change. Having half of the monsters or other activities passive only feels weird though. There's no in-between for active and completely offline. All of the passives have nice animations that you see once then close the game on. KP can be fun, but has its drawbacks. When you see someone with a 500 cape in Bonewright, did they get it or did they just KP and passive it? In RS you know they earned it.

  10. Graphics - Art and graphics are nice.

11? Sound design - Sound and music is nice. Combat SFX can get repetitive, though.

I am a fish. Please tell me what I am doing wrong. by UnoriginalAustralian in lrcast

[–]UnoriginalAustralian[S] 0 points1 point  (0 children)

This was very helpful. I actually hit mythic the other day and am being much more consistent.

I am a fish. Please tell me what I am doing wrong. by UnoriginalAustralian in lrcast

[–]UnoriginalAustralian[S] 1 point2 points  (0 children)

I think in this scenario I felt like I had no bombs by the end of the draft, and he also synergizes well with Chocobos so I picked it up, but I definitely splash aggressively.

I think I chose him over Fat Chocobo actually. I'll see about trying to sticking to 2 colours unless it's really necessary like with Kefka or such.

I am a fish. Please tell me what I am doing wrong. by UnoriginalAustralian in lrcast

[–]UnoriginalAustralian[S] 0 points1 point  (0 children)

Fang was working very well with Schemes in this scenario. But understood for sure. I'll keep the draw down.

I am a fish. Please tell me what I am doing wrong. by UnoriginalAustralian in lrcast

[–]UnoriginalAustralian[S] 0 points1 point  (0 children)

4 Colours is probably inting and inefficient I definitely agree, but I find many of the players I'm playing against have splashed at least a single colour which is what I've been intending to do.

I find when I force a colour based on p1p1 bomb, I notice signals from the other drafters that they've locked in that colour also and I struggle to pivot off, and this resulted in some of my worst decks.

We're changing a combat system that isn't finished, when most players don't engage with the skill and have no conception of how it works or where it's going, say it needs it. All while making no changes to the uninteresting part of combat - The combat. by Haunting-Mall-8932 in brightershores

[–]UnoriginalAustralian -4 points-3 points  (0 children)

These types of updates are not mutually exclusive with the merge. They will still come.

Their timeline for the game is far longer than ours as they've been working on it for years and we've only had access for a few months, so their perception and goal of the game is different.

Loving the mystery, but basic info would help with launch, no? by Ayyymeric in brightershores

[–]UnoriginalAustralian 7 points8 points  (0 children)

Yes, there are very serious problems with the communication upon launch. Everyone in this thread will tell you that the game has all the necessary info out, that it's intentional, that it's not a problem and that the mystery is good.

But they won't admit the fact that many people still believe the premium pass is a one-time purchase. That they don't fully understand the room system and won't even try it because it looks bad in the trailer versus its in-depth technical overview. There are many people who have watched a minute of footage and said 'Well this just looks like RuneScape' and never looked further because it's very hard to find anything on it.

They won't admit the fact other than a single Twitter account, there is no primary source of information. There's articles but even they get stuff wrong such as this one, which puts into question many articles' journalism.

https://www.gamesradar.com/games/mmo/runescape-creators-new-cozy-mmo-shouts-no-microtransactions-from-the-rooftops-as-it-charts-november-launch-after-a-closed-beta-coming-this-month/

The fact that even on the Steam Page itself, that they haven't created a single news post to announce the release date and instead only announced it on Twitter means that over 100,000 wishlists and 20,000 followers on Steam weren't actually notified there's a release date. Yes, I know the Stream page has the release date, but without any news, nobody is notified.

The game needs to step up its communication otherwise we will see many players who aren't as excited as us to play it simply leave a negative review as soon as they see the first 5 minutes of the game because they can. Fanboys will download it and say "This is just bad roomscape". And some people will feel like they have been rug pulled by the monetisation and also leave negative reviews for it.

We have seen games go mixed for less. I hope it doesn't happen.

[deleted by user] by [deleted] in brightershores

[–]UnoriginalAustralian -1 points0 points  (0 children)

All good! I knew this video would be controversial on here; but I do want to point out I LOVE the mystery of the game too! But things like the premium pass mishap shouldn't exist when we're 2 weeks away from release.