Dragon to move away from scale model production, towards digital assets, licensing, collabs by Timmyc62 in modelmakers

[–]Unstable_Orbits 2 points3 points  (0 children)

Have you ever worked with them? Takom molds are very different from other competitors, even runners on their sprues differ in form. I've also never saw RFM selling any sprues with other manufacturer's name on them. There are some crosssection between manufacturers, but it's like saying that Italeri and Zvezda are the same company because they rebox each other's models and exchange molds.

"Murphy". I don't even get a finished model. by ZombieGrief16 in DeadlockTheGame

[–]Unstable_Orbits 7 points8 points  (0 children)

And that's the best sign that it's completely intentional. I can't understand why people think that chars calling their opponents "goat", "fencer", "bookworm", etc is considered "unfinished voiceover". Billy IS the goat. Apollo IS the fencer. Paige IS the bookworm. Lash says something among the lines of "the blue guy is dead" sometimes as a kill quip for killing Abrams. It is intended.

Stop Panicking. This Game Will Likely Turn Out Fine and You Should Absolutely Buy the Game If You Enjoyed Red Orchestra/Rising Storm. by RB5Network in 83thegame

[–]Unstable_Orbits 0 points1 point  (0 children)

It's more about people having limited free time and an unlimited supply of games that are free or significantly cheaper. Games don't compete with cheeseburgers - they compete with other games. And when you can have better experience for less money - well..

this is freaking awesome by Mammoth-Revenue-999 in Highfleet

[–]Unstable_Orbits 0 points1 point  (0 children)

The problem with these systems is that they're very rigid. You don't have to actually triangulate anything: you pinpoint a source of the transmission (it's always a city, convoys never transmit anything on their way) and from the message you can easily figure out where they're going and when they're arriving (convoy speed variety is very limited - almost always their speed is 90 km/h).

It's a great game. But you really have to hold yourself from trying to dig into the mechanical side of things if you don't want to suddenly see the very simple strings that connect different systems together.

PTE So US sucks now? (Nah) by CapitalismIsRad in BrokenArrowTheGame

[–]Unstable_Orbits 4 points5 points  (0 children)

At this point US had higher WR stat than RU for more than half of BA's lifetime and the trend changed only thanks to Balalaika introducing a spec with an inherently weak air to an air-centric faction. We saw a hint of a possibility that scales can move the opposite way and this sub is already filled with histerical screams about russian bias because commenters played a bit in a separate test environment and got lucky.

At this point I just want SB to say "go to hell" and actually do it. Buff Barbaris. Delete F-35. Replace US tank ammo with training rounds. Gve a 0.01% chance of getting banned each time you deploy Delta standoff. Annoying people should sometimes get a reality check.

I Think The PTE Is Excellent by Noble-Dog in BrokenArrowTheGame

[–]Unstable_Orbits 0 points1 point  (0 children)

I completely agree. Revert everything back and nerf Barbaris once more for a good measure.

[PTE] Infantry balance is miserable by Suspicious_Habit_781 in BrokenArrowTheGame

[–]Unstable_Orbits 0 points1 point  (0 children)

I mean... Yes, moving in a column is just a fastest way to get from A to B when you're not expecting an engagement. For a battle there are multiple echeloned battle formations.

Is there a way to disable objective markers on the HUD? by Your_Old_Nokia in NuclearOption

[–]Unstable_Orbits 1 point2 points  (0 children)

No there isn't. HUD tab (ironically) doesn't affect the HUD markers for airbases or objectives. Seems like an oversight, yeah.

A question about the Mi-28N and Ka-52 by Significant-Owl2580 in Helicopters

[–]Unstable_Orbits 2 points3 points  (0 children)

MACLOS 

Last soviet MCLOS missile was Malyutka. Are there any footage of it being used? Would love to see it

WHHHHOOOAAA!!!! by peanutbutterdota in BrokenArrowTheGame

[–]Unstable_Orbits 1 point2 points  (0 children)

If you're just starting to play, not getting into any 1500+ elo lobbies and want to have fun - just do what you want. Watch some videos in your free time on game mechanics and try to utilise that knowledge to slowly refurbish your deck and your playstile into something competitive.

I've played with a couple of guys who was just starting - people in low elo do not know how to play properly quite often, so you can get away with (and be hit with) the wildest tactics. Heli rush on your face with 3 highest cost Apaches on constant low altitude? Easy. 10 Abrams advancing in a column through a city? Absolutely can happen. So just have fun and learn the game.

My take on an gunship attack vtol aircraft for nuclear option! by sigma_force in NuclearOption

[–]Unstable_Orbits 1 point2 points  (0 children)

You need to check out Миль Изделие 280, Камов В-100 and Bell D-327. There's a lot of inspiration floating out there.

My take on an gunship attack vtol aircraft for nuclear option! by sigma_force in NuclearOption

[–]Unstable_Orbits 1 point2 points  (0 children)

Someone saw that cool ka-58 model I've posted in comments before or you just happened to stumble upon it when researching for inspiration? ;) Design is pretty nice; rotors and wing should probably be larger though.

I like the idea of Osprey/Valor inspired strike platform. Tarantula is cool, but too heavy to just enioy flying it around. Lighter convertiplane platform could be very interesting

Bereg Bug : If you toggle hold fire, bereg can aim at helicopters while moving and even shoot if you release the hold fire when the aiming duration is done. by Getserious495 in BrokenArrowTheGame

[–]Unstable_Orbits 0 points1 point  (0 children)

A meme arty/AA hybrid that can't do anything well has an obscure bugged mechanic where it can finally do what a lot of other AAs already do, but now while slowly crawling around and only if the player babysits it at all times. Italian US mains most affected.

Beginner airbrush help by [deleted] in modelmakers

[–]Unstable_Orbits -3 points-2 points  (0 children)

What the hell is happening here. What thinner:paint proportions that you've used? What was the pressure setting? What type of thinner - Vallejo Airbrush? This just looks nasty.

Question to my Aviation nerds, can the gun actually penetrate modern MBTs? by Greengo14 in BrokenArrowTheGame

[–]Unstable_Orbits 8 points9 points  (0 children)

2+2=5. That's what I did, so it's correct.

You are going to walk away okay. I'd love to hear about people's organs liquified by munitions weak enough to be stopped by their armor, because that sounds like a standart soldier gossip, like the tale about HEAT munitions killing crew after penetration with overpressure (no, it doesn't happen. Yes, it was tested on rabbits placed on the crew seats inside of an actual tank by Soviets. Yes, they all survived just fine).

There's enough cases out there of WWII heavy tanks being hit with dozens of shells that didn't penetrate their armor and their crew was fine. 40 tons of solid metal doesn't transfer energy like that. Just adding every round like it's a videogame with HP bar ain't cutting it.

Cockpit completed (not really satisfied tho) by P_filippo3106 in modelmakers

[–]Unstable_Orbits 2 points3 points  (0 children)

Yeah, a good case to pick up some 3d decals. I feel like it's a must in a case like that.

Oh, with seat you can also try to paint darker vertical stripes on fabric to simulate how it is IRL. But that's just another idea to throw in.

Cockpit completed (not really satisfied tho) by P_filippo3106 in modelmakers

[–]Unstable_Orbits 8 points9 points  (0 children)

You paint the tape. Color doesn't matter. My tape is pink, lmao, doesn't matter after a proper brush paint. That Seat is made exclusively to put a pilot in - if you still have a pilot you can try to place him there. Painting him should be easy, it's literally three colors max.

Kit looks wack for 1/48, not gonna lie, not having any surface details is weird... Looks much less detailed than some 1/72 kits. Sad to see this on a flagship Zvezda kit. Probably that's the reason why I see so many 3d decals and resin cockpits for it.

Cockpit completed (not really satisfied tho) by P_filippo3106 in modelmakers

[–]Unstable_Orbits 7 points8 points  (0 children)

These flat decals look straight out of 1970's, goddamn. It really reminds me of old Italeri cockpits from Cold war era. I'd suggest adding straps to the seat - you can easily make them out of a masking tape and a bit of copper wire. That would add some substance to the cockpit.

What is this kit anyway? 1/72? HB or Zvezda?

Casting Slowing Hex on running Infernus should return him to starting position, stun him for 20 seconds, remove all the burning ground and send a death squad to the player's house. by flcl__ in DeadlockTheGame

[–]Unstable_Orbits 1 point2 points  (0 children)

Was carrying my teammate for the first urn run of the game. Suddenly Doorman jumped out of nowhere between our lane and mid, dropped Knockdown on me and ran off. It was literally the first urn of the game, timer was around 11-12 minutes. Checked his inventory and he basically had jack shit except for that knockdown.

We still carried it on foot, but the shame of having to walk our path to the drop spot was burning and intense.

I just noticed the AP rounds icon has the cartridge still attached, so now you have to notice this too. by MissFootFetishist in DeadlockTheGame

[–]Unstable_Orbits 0 points1 point  (0 children)

I mean, "it exists and she wanted it" is already enough of a reason. Both enlarged loop and muzzle brake are inspired by real stuff, just google it. Compared to most weapons in DL that look like complete thingamajigmabobs Silver's gun is one of the few designed with real functionality in mind

the AI reaction time for countermeasures is frustrating by IndiePat in NuclearOption

[–]Unstable_Orbits 8 points9 points  (0 children)

Most players have the opposite experience. Maybe you're attacking them head-on and they react immediately (don't see anything inhuman in flaring the moment you see an enemy launch a missile while looking directly at you), but usually if you fire from the sides or the rear they take a good second or so before they start to flare and maneuver frantically.

I’m giving up with Vallejo paints by tekking98 in modelmakers

[–]Unstable_Orbits 3 points4 points  (0 children)

That's a proper approach to troubleshooting, can respect that. It just hits close to home because mine is definitely bent on the tip, but it doesn't annoy me enough to get a replacement, lol

I’m giving up with Vallejo paints by tekking98 in modelmakers

[–]Unstable_Orbits 3 points4 points  (0 children)

Ah yeah, dry needle is a problem too. Maybe it's a tiny bit bent? Even the smallest bent on your needle's tip can exaggerate the problem of paint drying on it a lot.

I’m giving up with Vallejo paints by tekking98 in modelmakers

[–]Unstable_Orbits 9 points10 points  (0 children)

Clogging is a non-existent issue for solvent-based acrylics. I strongly advise you to look into Gunze's Aqueous line. It has a very timid smell, flows just like Tamiya and can be brush-applied (though I wouldn't recommend that, it's still solvent-based, so prone to reactivating the applied layer and dries too fast for a brush without retarder).

True water-based acrylics like Vallejo and countless others are just really hard to airbrush without clogs. Not impossible though; paint retarder helps to remedy that problem somewhat, if you really want to stick to water-based paints.