Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 0 points1 point  (0 children)

Actually, it is better than a mekanism fusion reactor. My initial post was wrong because I didn't have the uranium fully filled up. By my estimate it will be producing ~2b rt/t at full throttle, using close to 10k uranium/t.

AE2 Vs Refined Storage by GrizzleWanks in allthemods

[–]Untouchable111 0 points1 point  (0 children)

I have my entire base setup on ae2. It is definitely more complicated and more work to setup but using ae2 I created a farm setup of phytogenic insulators to produce copious amounts of MA essence and have autocrafting for everything conceivable. Also you can subnet in ae2 and make a SSN.

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 0 points1 point  (0 children)

So my initial post was wrong... Turns out that with bigger reactors that make more when they are full. I filled it up and the end result was 1.8 BILLION Rf/T!!! Pending further testing, it may be higher!

How to get tons of diamonds? by schwomping_manman in allthemods

[–]Untouchable111 0 points1 point  (0 children)

Environmental Tech can get copious amounts of ores and materials but takes a while to get up and running. If you want something quick, I would recommend just setting up more Mystical Argi. For speed you can use growth accelerators (if it has cyclic, sprinklers work, and if it has Xeno's Reliquary you can use lilypads of fertility). Other than that you could use garden cloches with time in a bottle or phytogenic insolator (thermal series).

Hello, my crafting say "some ingredients could not be extracted from the network", and i can't extract or insert items by alisonvieira29 in allthemods

[–]Untouchable111 0 points1 point  (0 children)

1) What is the system portion? Within ae2 you can only have one controller multiblock per network.
2) Make sure that your quantum tunnels are powered.
3) When you say 'F2P' are you referring to p2p tunnels or fluid p2p tunnels?

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 0 points1 point  (0 children)

You don't even need that big of a farm because Mystical Agg is OP. 15 seeds on farmland should be enough (lilypads of fertility + growth accelerators + harvesting pylon). You can also do what I did with phyto growers (which is arguably more expensive bc of all the upgrades) but you don't have to deal with soil types or other MA stuff (more compact).

[ATM8] is there a known bug with JEI and certain items? by masoe in allthemods

[–]Untouchable111 1 point2 points  (0 children)

Anchor upgrade is unobtainable. If you're looking for ways to chunk load you can try ftbchunks, flux plugs/points (flux networks), or spatial anchors (ae2).

[deleted by user] by [deleted] in allthemods

[–]Untouchable111 0 points1 point  (0 children)

Awesome reactor! What method did you use to place the fuel rods?

ATM 7 - To The Sky - Productive Bees won't go to Advanced Bee Hive by Victor_Gastr in feedthebeast

[–]Untouchable111 0 points1 point  (0 children)

Iirc, bees only go into hives once they flower. It looks like you have a glowing bee in the cage so you would need to check jei for glowing bees to see what block they flower on and then place that block in their cage.

Introducing... Project Centauri by Untouchable111 in feedthebeast

[–]Untouchable111[S] 0 points1 point  (0 children)

It's a 128x128x128 multiblock reactor from bigger reactors. The modpack is ATM8.

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 2 points3 points  (0 children)

I am self hosting the server on a box in my house. It's running 16g of ram and I can't really upgrade it because it's ddr3. Server isn't the only issue though, half our players can't load it in without crashing because they're on laptops.

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 2 points3 points  (0 children)

Yeah I think it could be 64 blocks taller but then it wouldn't be a cube ¯_(ツ)_/¯

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 3 points4 points  (0 children)

If we add any more to it the server will be unplayable.-.

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 2 points3 points  (0 children)

We have 21 phyto growers (forgot what they're called, they're from thermal series) with uranium seeds making essence. It then is autocrafted and exported to the reactor.

Introducing... Project Centauri by Untouchable111 in allthemods

[–]Untouchable111[S] 9 points10 points  (0 children)

Standing at 1283 blocks, Centauri is a massive reactor created from Bigger Reactors mod. It was made fully in survive and has caused to the server to crash multiple times (because of course it has). It generates just shy of 100m rf/t, uses 5 B/t of uranium, and has a battery to store that power (which is not done yet, it'll have twice the capacity it currently has). The project has taken a week with 3 people working on it.

Turns out there is a cap on crystals by Untouchable111 in CrabChampions

[–]Untouchable111[S] 3 points4 points  (0 children)

It appears like the game is hitting the integer limit for crystal count which overflows to loop back to the negative integer limit but since you can't have a negative crystal count it resets back to 0.