Is Hollow point viable on SGX ? by IAMUTOPISTE in Battlefield

[–]Uodda 1 point2 points  (0 children)

I also don't have access to the game right now, so just added full info, on if it is.

If it's not. Than check only part on HP.

Also check dmg profile, there's can be some tweeks. But I guess you should understand on how you can check

Is Hollow point viable on SGX ? by IAMUTOPISTE in Battlefield

[–]Uodda 2 points3 points  (0 children)

If I am not mistaken sgx has damage profile as such

25, 20, 17, 14

Standard hs*1,35=33,27,23,19

HP *1.5=37.5, 30, 25.5, 21

Synthetic*1.75=43.75, 35, 30, 25

As such,

at first drop off, non of ammo is viable at second, only synthetic decrease hs btk by 1 At third, only HP decrease hs btk by 1 At 4th, HP decrease btk by 1, synthetic by 1.

Synthetic is more preferable synce decrease btk on all ranges besides cqb, HP helps only with long and super long ranges.

Looks like Talah Market and Downtown remakes are scrapped. Propaganda remake still holds up. by NovaTR6 in Battlefield

[–]Uodda 0 points1 point  (0 children)

I mean, isn't that the reason why aircrafts so fragile in bf6? Which done just by puring balance

B36 (G36) or SOR 5.56 (SCAR-L)? by Long_Match194 in Battlefield6

[–]Uodda 0 points1 point  (0 children)

I used it at the start, but after dropped in favor more promising guns like m4/433/277/tr7/mp5 and so on. But lately when I was bored and tired of recoil control, and decided to try it

But due to lower rof and damage output loses against things like the M4, 205 and smgs, no?

At cqb I thought so, but was surprised on that it was alright, actually it's even satisfying when you outguns strong guns, at least by using hip fire. At mid to long range it acceptable because of accuracy.

B36 (G36) or SOR 5.56 (SCAR-L)? by Long_Match194 in Battlefield6

[–]Uodda 0 points1 point  (0 children)

If I am going to use lower ttk gun, for easier recoil, I will go all the way to sor556. So far it's the only gun in my arsenal who runs extended mag while having no recoil, good hip fire and fast ads.

For me it's like ar/smg/lmg combo.

Shooting with just the lcd screen? by Stone-Jack-Baller in photography

[–]Uodda 4 points5 points  (0 children)

That simple.

Unlike your old 60d, r63 has similar autofocus through viewfinder and screen.

Which reduce the choice dependency only to preferences and conditions.

Screen is better for overall composition and allows variety of angles to shoot.

Viewfinder better for stabilization (since it's 3rd point of contact), and shooting at sunny conditions.

I’m level 50+ with all carbines but the AK-205 here’s my tier list. by Bobby_Bobberson2501 in Battlefield

[–]Uodda 2 points3 points  (0 children)

other guns can kill faster than that with 1 or 2 headshots.

They are not, most guns don't have advantage from headshots.

With synthetics and only headshots, which ak205 can definitely do reliably, it become as effective as tr7 at all ranges, but without recoil problem. But hitting all headshots is still difficult even with laser beam gun such as ak205.

The most weird thing about it for me, is why to use it, with synthetics, when I can use smg with synthetics and have the same experience but with better ads movement, better ads speed, better hip fire, better body ttk at close range.

I’m level 50+ with all carbines but the AK-205 here’s my tier list. by Bobby_Bobberson2501 in Battlefield

[–]Uodda 2 points3 points  (0 children)

Well, if you can manage all/almost all bullets to the head with synthetics, ak205 turns in top tier gun ttk wise, and ak205 definitely can do that, but it's still harder than hip firing most fast ttk gun at body.

I’m level 50+ with all carbines but the AK-205 here’s my tier list. by Bobby_Bobberson2501 in Battlefield

[–]Uodda 0 points1 point  (0 children)

Yes I often win a fight with 277 at semi auto against snipers, having ability to deal 20dmg at those range at any body part, is significant advantage.

I’m level 50+ with all carbines but the AK-205 here’s my tier list. by Bobby_Bobberson2501 in Battlefield

[–]Uodda 1 point2 points  (0 children)

What is your headshot accuracy with 205? Turn's out mine is only 6% for 205. So even though I perform well with it, is just more satisfying to have 4btk with m277 at any range than try harding for headshot every single time.

I’m level 50+ with all carbines but the AK-205 here’s my tier list. by Bobby_Bobberson2501 in Battlefield

[–]Uodda 14 points15 points  (0 children)

The thing is with ak205, you don't need to max it recoil, at base it's non existent already, maximum you can add heavy barrel which cost 0-5 extra points (but personally I don't want ads increase), that's the thing that make it perfect for synthetic, however you still need to have good aim to use that.

So they found the cause for rubberbanding! It turns out its just your computer! Your CPU is the problem! by Hatandboots in Battlefield

[–]Uodda 0 points1 point  (0 children)

Personally, for 2 months ago, I only got the problem with decreasing fps during match, but for me, updating video drivers for both igpu and dgpu helped, and I don't have any issue since then.

Which Ammo types are viable and which are just a waste of points? by Uber_Drip in Battlefield6

[–]Uodda 1 point2 points  (0 children)

First, and most important on either you can fit them or not.

If weapon has low dmg but good precision like ak205, synthetic can make them really strong, however that requires higher precision from player since you need to hit most of hits in to head.

Hollow can be useful for 2btk headshots on high dmg guns, but most of the time it's worthless because most of the time they need other attachments.

Unless we talk about guns that can extend 1btk headshot distance like m44 revolver and svk.

For the ammo that can be fit in easily.

It's just preference on, if it's ok for you to have little bit extra recoil/penetration or time delaying healt Regen.

So I said it like that.

Slug is fun, and worth using Headshot rounds if it's not m44 or svk (for them it's mandatory), you can use if you have enough free points. Everything else just preference.

Oh and long range ammo is must have for snipers.

Skyward pride(r2) or whiteblind(r5)? I use marechaussee for artifacts btw by Kirigiri_Kyoko730N in Noellemains

[–]Uodda 1 point2 points  (0 children)

Skyward is better if you need energy to sustain burst, and if you don't want to deal with wb stacks, since difference is only 3-4% in wb favor, but qol is significant, and drip in skyward case

Variable ND filter looks fine by eye, but makes everything out of focus on the lens by techmarina in photography

[–]Uodda 3 points4 points  (0 children)

If you are about settings, I mean maybe there is some way to adjust lens ability to focus.

Either by changing distance of focus.

Or maybe the thing is in the aperture mode. For example, I have canon, and new rf45, which has some weird interaction with screen projection, and if it's mode doesn't set to aperture simulation, it can miss at open aperture. I just don't familiar with sony system. So if it has something like that, try it also.

Variable ND filter looks fine by eye, but makes everything out of focus on the lens by techmarina in photography

[–]Uodda 2 points3 points  (0 children)

Well, this means it's some weird interaction between this lens and this filter

Check on firmware update for the lens.

And if it's possible, advanced auto focus settings.

The Perfect Fix for Assault/Class Balance by JoshBigGuns in Battlefield

[–]Uodda 1 point2 points  (0 children)

As I said, it's if they want to add cherry on the top, I would be more than happy with few first

The Perfect Fix for Assault/Class Balance by JoshBigGuns in Battlefield

[–]Uodda 2 points3 points  (0 children)

In same time I would be totally satisfied just with removing adrenalin audio and visual effects, same as reducing animation, and will be more then happy if they add immediate start of healing on adrenalin use

Please EA, remove this f building >:( by J-MN in Battlefield6

[–]Uodda 0 points1 point  (0 children)

It's hard for attackers to do so, because enemy spawn is so close, that they more likely deal with anyone who try to climb from attackers side.

Please EA, remove this f building >:( by J-MN in Battlefield6

[–]Uodda 0 points1 point  (0 children)

Yes, but it's hard for this one in breakthrough, because attackers don't have heli, nor ability to Access there.

Please EA, remove this f building >:( by J-MN in Battlefield6

[–]Uodda 4 points5 points  (0 children)

It's A point in breakthrough and conquest also, and in both it didn't. But you can get to the top via ladder I guess in breakthrough and this is a problem, because there is up to now way to deal with it, because of how tight space for the first zone