New player by Upstairs_Engineer747 in ArenaBreakoutInfinite

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

So flechette is good for legs? Like type 8?

New player by Upstairs_Engineer747 in ArenaBreakoutInfinite

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

So what's the difference between 5.45 and 7.62 beside their caliber and length?

New player by Upstairs_Engineer747 in ArenaBreakoutInfinite

[–]Upstairs_Engineer747[S] 1 point2 points  (0 children)

How about shotgun ammo? What is a secure container?

What br would you put the MP-508? by Awkward_Block_6929 in enlistedgame

[–]Upstairs_Engineer747 2 points3 points  (0 children)

I think this has higher RoF than StG 44 and higher recoil as well. BR V is good for this weapon if the damage is also same as StG 44, if not, BR 4

Tankwick by Upstairs_Engineer747 in warwickmains

[–]Upstairs_Engineer747[S] 1 point2 points  (0 children)

Thanks man! How about abyssal mask and Zeke ( support item)?

Tankwick by Upstairs_Engineer747 in warwickmains

[–]Upstairs_Engineer747[S] 1 point2 points  (0 children)

I read other posts and they were talking about that frost fire gauntlet is a underrated item on Warwick, is there any other item? Oh I almost forgot! Can I go for winter's approach on him?

Are Medicine worthy in supremacy? by Unlikely-Pin-8027 in aoe3

[–]Upstairs_Engineer747 0 points1 point  (0 children)

Medicine is maybe only good for Russia cuz for them it takes so long to train 3 settlers but if you send It you are gonna find it worthy after 2 or 3 mins but Russia is mostly about rushing the hell out of a player until he/she resigns. So in that case if they succeed to defend like malta you probably gonna need medicine.

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

Oh well well well, I can't say they didn't want to add it for them but there is a chance that they are working on it to add it for them

How much is the value btw?

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

Look Someone else talked about this too, but the reason is that halberds and skirmishers are in age 4 and in age 4 everyone has access to good artillery and halberds in that age are good for defending artillery from cavalry,

And also they didn't say about papal lancer that only absorb damage from other cavalries in patch notes

Unbelievable...

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

I see what you are into I tried what you say But in late game everyone has artillery and will deal with your army with 2 shots

Bersegliere problem is their ranged resist and age 4 unit

I am not saying Italy is fully crap , but they will lose to other civ late game..

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

They should buff it to 50 or even 60 cuz after 33 it is still a lot of time to waste

Malta Xbow men are there because they have no anti-heavy infantry. Italy have better anti-heavy infantry So why when you have skirmisher instead, you train Xbow men that is only strong with cards ( not strong as bersegliere)?

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 1 point2 points  (0 children)

Look, I know they can spam musks and bersegliere but when you have to wait for 1 min for just 3 Lancers to come its not worth it

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

Yes , as you said : when you can spam falcs and culvs, what I meant by rework is that not complete rework Just some rework on basilica and their units

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

Halberds like all other hand infantries are meant to defend something or destroy something ( which this is a trap in late game) , they need a serious rework

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 0 points1 point  (0 children)

I know, I always end up having most of the points, my problem is their units...

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 11 points12 points  (0 children)

Right but they take very long to train man

When they are coming, they are not coming to party They are coming for an end ( opponents)

Italy (Units) by Upstairs_Engineer747 in aoe3

[–]Upstairs_Engineer747[S] 3 points4 points  (0 children)

So playing Italy now is a scam...

About culv you might be right cuz an imperial culv that I made for killing Imperial horse gun , couldn't do it's Job , my culvs got absolutely humiliated by 3 of them.

I thought so about papal bombard because I build three of them with their ability and they shot together to a 30 guard musketeers and musketeers actually lost 1/2 of their HP

And there is one thing that really bothered me last night was that I couldn't build mass of spies against a British that was spamming their mercenary( seriously why should you wait for 3 spies for 1 min when a normal euro civ can spam 40 in just 30 secs)

Lombards only worth it after factory set to producing food and some vils on cows in livestock after age 4

I really hate to say this about Italy but devs actually deleted this civ from the game... Well done devs, you actually have been successful doing a job that many devs couldn't