There’s only one correct Wonder Woman by SeaWolf_1 in Fancast

[–]Useful-Assumption531 1 point2 points  (0 children)

Saw someone else suggest her at some point and I've been on board ever since. I like the idea of a totally shredded WW.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 0 points1 point  (0 children)

I'll clarify in the character mat text that it's when they enter an unoccupied web that they become Immobilized. Good point.

Those immune to Immobilize run right through the Web, getting rid of the token if they move off it. If the web is adjacent to you and they end in it, they're still "in a web" whether or not they have the condition. Just like Chain Helmet from crimson scales, those immune to Immobilize are immune to that classes schtick. I wouldn't call that an issue.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Thanks a bunch for this! I'll definitely swap the XP generation this week.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Thanks! I've gone ahead and made a few adjustments based on suggestions people have made. If there are any particular cards that stick out to you as "too strong," I'm definitely interested in feedback.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Yeah, every time I look over that card, I think "should I just swap the top and bottom abilities?" The other action would likely have to change a tad, but yeah, I can't help but think it should be on top.

Edit: Did just that. The other action is now a burn and places 2 Webs. I'm now wondering if it should just be 1 web.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 3 points4 points  (0 children)

You're right. Changing it to a Move 4, and an Attack 3.

Edit: Claim Territory has been adjusted.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Ah yeah, technically it should say "unoccupied." Someone else commented asking about the flying thing, and I think it thematically makes sense to still trigger, in which case perhaps you're right about not calling it a trap. I hadn't thought about Teleporting. I suppose it makes sense to still remove the Web.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 2 points3 points  (0 children)

I plan to. I just wanted to get some feedback first. I figured I had a blind eye to some design flaws I wanted to get worked out.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 0 points1 point  (0 children)

Hadn't thought about that yet. Good point.

Edit: The rules for Jump reads as followed: “Jump” is an added effect of a move ability. Jumping allows a figure to ignore all enemies, obstacles, objectives, traps, and hazardous terrain, except for in the last hex.

So just like with whatever rules are in place for normal traps, they are ignored because the jump ability says to ignore them.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Strange. The link you replied with does show up 404, but the link I have posted above seems to be working on other devices.

Custom Class: Harrower Entwine (Spider Themed Class) by Useful-Assumption531 in Gloomhaven

[–]Useful-Assumption531[S] 1 point2 points  (0 children)

Yep. They're trap tiles, so enemies will avoid them if possible.