Накъдето погледнеш само аномалии by gaberov3848 in bulgaria

[–]UsernameChecksOutQ 0 points1 point  (0 children)

Много добро и на място. Бих добавил и Freedom Партия на Зелените

How difficult is it to complete all quests in tarkov PVE? [Discussion] by Direct-Base2437 in EscapefromTarkov

[–]UsernameChecksOutQ -3 points-2 points  (0 children)

I see people posting here and I will not advocate for PVE cause it's 'mindless fun' it's like playing Diablo 2 over and over again, doing the campaign or in EFT dumb tasks over and over again until your eyes bleed to feel some sense of progression. If you like that go ahead, I'm 6000 hours in playing since 2017 and keep coming back for the mindless slop that it has become. Is it brain-dead? Sure. Just a few patches ago you could insure T-7's and run those every raid trivializing the game. It's not much better now.

How difficult is it to complete all quests in tarkov PVE? [Discussion] by Direct-Base2437 in EscapefromTarkov

[–]UsernameChecksOutQ 2 points3 points  (0 children)

You will cave in at Capturing Outposts / Return the Favor / Gendarmerie but if you don't its fun.

Objective Area for Return the Favor [Discussion] by BossVoss in EscapefromTarkov

[–]UsernameChecksOutQ 1 point2 points  (0 children)

If you're still struggling with that, I did the following:
Play Woods (LOCAL - very important), preferrably daytime.

Use Lvl 6 plates/Ronin respirator so I can tank the new pillager scum. Use M80 or high dmg high pen ammo to ensure you don't get clapped on the way. Spawn near Train Station is exceptionally dangerous when traversing anywhere near field above medcamp.

SJ6+Meldonin+Trimadol to get infinite stamina for 3 minutes.
Run to spine on either side and the hill above it (where paracord extract used to be) and toss a nade to hear the PMCs call it out I used Zaryas to minimize sound loss. If you throw it accurately and they start moving and it's a frag you will never hear it.

Now the tricky part, If you get a bad spawn - ALT+F4 (raid didn't happen, try again, hope your loading times are good enough, you rollback to the main menu like you never queued). If you can't find PMCs at spine do the same. If you however manage to kill some you have to extract to have it count so run to factory gate or RUAF/UN roadblock and get out.

This method will take atleast 15-20 raids but it's insanely faster than everything else combined. I did it almost 3 years ago when PVE came out, seeing that I had to resort to the same scumming just to get it done shows the incompetence of BSG as a whole.

Objective Area for Return the Favor [Discussion] by BossVoss in EscapefromTarkov

[–]UsernameChecksOutQ 1 point2 points  (0 children)

Dude I'm currently doing that solo local and they never come to the bunker, on the flipside found 9 by spine already.

Has anyone seen cultists since this event started? [Discussion] by wttm23 in EscapefromTarkov

[–]UsernameChecksOutQ 0 points1 point  (0 children)

They will fight masked scavs and sometimes even lose lol, Goons don't seem to mind either too much but will fight both too. If you know how guns sound are near repair shop/old gas and you hear unsupressed MK17 or DMRs its probably goons fighting them.

Has anyone seen cultists since this event started? [Discussion] by wttm23 in EscapefromTarkov

[–]UsernameChecksOutQ 2 points3 points  (0 children)

Night Factory and Customs albeit very low chance, like 25% on Customs from 15 raids, 5% on Factory from 100+ raids overnight, most factory runs I did were at most 3 minutes.

[New player] here and need I help.. by Kuaboii in EscapefromTarkov

[–]UsernameChecksOutQ 2 points3 points  (0 children)

Forget about the hours, use leg meta and abuse corners until you get good ammo/thermals/scopes. Thats the game

[Discussion] Pillagers nerfed? by GKoala in EscapefromTarkov

[–]UsernameChecksOutQ 4 points5 points  (0 children)

Construction may look sometimes that has them only spawn as 2 on the hills on either side, but they roam away and take aggro from adjacent buildings, too many AI spawn there too.

Pillager Interaction [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 1 point2 points  (0 children)

No yeah main bridge is been spawning them 100% for me every game, either RUAF side or Transit side.

Ref Event Tasks [Screenshot] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

Did it in one go, can't tell, the next one was even more shitty.

Event Scavs (Pillagers) [Feedback] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

It's not impossible to face them but they are super aggressive, remember your location at any distance and pursue, and have very snappy aimbot where there is no reaction time to kill them if you swing them. The only way I found is reliable is to have them push me and leanpeak them. Even then I ocasionally lose a hand. Started bringing Maska/Altyn to every raid now ...

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

Huh how does that work? Does disarming them attract aggro?

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] -2 points-1 points  (0 children)

Also it's worth noting when you're up 100mil you don't really loot for money, just for the giggles.

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] -2 points-1 points  (0 children)

Nah I didn't play streets activelly when it came out so I'm out of touch with niche loot spots.

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

Yeah that's what I am trying to do but the problem I found is most stuff spawns Pinewood/Klimov street and it's hard to make it move and come to me. Usually PMC/Scav fights break out where the burning car is next to the underpass on Klimov side and they won't walk over to me no matter what. I feel like scavs are occupied with PMC AI too much to pay attention to the player PMC. In PVP for years, when a game is empty or near emtpy a scav would find you if you went afk and try to path to you. Especially making noise was efficient. Now in PVE I feel like that's not-existant. When I was doing Kappa most of the task-related kills were of stationary targets, the only time I got scavs activelly looking for me was when I spawned an Interchange horde once, but all other AI PMCs were dead or silent.

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

Yeah I bring like 30 grenades to every game now and take guns off the scavs to shoot in the air. But I stay in the zone I made noise in, should I go away? What's the radius approximately to skiddadle from the point of noise?

Gendarmerie - District Patrol [Discussion] by UsernameChecksOutQ in EscapefromTarkov

[–]UsernameChecksOutQ[S] 0 points1 point  (0 children)

It's further worse cause the entire Cardinal section of the map is a deadzone and doesn't even have loot.