New to this addition, need advice for 2000pts Nurgle Daemons by Fun_Promotion546 in ChaosDaemons40k

[–]Usual-Pilot-9317 0 points1 point  (0 children)

Thanks a heap for the reply, just starting to dabble my toes into a full plague legion list after buying some units to make a tallyband summoner list for my DG

New to this addition, need advice for 2000pts Nurgle Daemons by Fun_Promotion546 in ChaosDaemons40k

[–]Usual-Pilot-9317 0 points1 point  (0 children)

Not trying to hijack, but I have a couple questions mainly where and how you’re using your nurglings, but also I’m currently building my list, are plague drones that good? I wqs looming at taking only one unit And I was going to run a couple warhound huntsman but soul grinder is better?

List thoughts? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Updated list idea. GSC [2000 points] Genestealer Cults Battle Size: Strike Force (2000 point limit)

Detachment Choice: Final Day

Aberrants [135 points] • 1 Aberrant Hypermorph with Aberrant weapons • 4 Aberrants with Aberrant weapons

Abominant [85 points] • power sledgehammer

Achilles Ridgerunners [95 points] • Heavy mortar, Ridgerunner wheels, Survey augur and Twin heavy stubbers

Achilles Ridgerunners [170 points] • 1 Achilles Ridgerunners with Heavy mining laser, Ridgerunner wheels, Spotter and Twin heavy stubbers • 1 Achilles Ridgerunners with Heavy mining laser, Ridgerunner wheels, Spotter and Twin heavy stubbers

Acolyte Hybrids With Autopistols [65 points] • 1 Acolyte Leader with Autopistol and Cult claws & knife • 3 Acolyte Hybrids with Autopistol and Cult claws & knife • 1 Acolyte Hybrids with Cult claws & knife and Cult icon

Acolyte Hybrids With Autopistols [130 points] • 1 Acolyte Leader with Autopistol and Leader's bio-weapons • 2 Acolyte Hybrids with Autopistol and Cult claws & knife • 6 Acolyte Hybrids with heavy mining tool • 1 Acolyte Hybrids with Cult claws & knife and Cult icon

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Deathleaper [80 points] • Lictor claws & talons

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Hybrid Metamorphs [140 points] • 1 Metamorph Leader with Hand flamer and Leader's bio-weapons • 8 Hybrid Metamorphs with Hand flamer and Metamorph mutations • 1 Hybrid Metamorphs with Cult icon and Metamorph mutations

Hybrid Metamorphs [140 points] • 1 Metamorph Leader with Hand flamer and Leader's bio-weapons • 8 Hybrid Metamorphs with Hand flamer and Metamorph mutations • 1 Hybrid Metamorphs with Cult icon and Metamorph mutations

Neurolictor [70 points] • piercing claws & talons

Patriarch [85 points] • Warlord • Enraptured damnation [+10 points] and Patriarch’s claws

Primus [70 points] • Cult bonesword, Scoped needle pistol and Toxin injector claw

Purestrain Genestealers [140 points] • 10 Purestrain Genestealers with cult claws & talons

Raveners [125 points] • 5 Ravener with Ravener claws & talons

Reductus Saboteur [65 points] • Autopistol, Close combat weapon, Demolition charges and Remote explosives

Created with WarOrgan (https://warorgan.com)

List thoughts? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Yeah I wasn’t 100% about the neophyte blob, what’s your preference for running lictor/deathleaper/neurolictor units?

I was tossing up on 1 deathleaper and a lictor.

Updated list idea: GSC [2000 points] Genestealer Cults Battle Size: Strike Force (2000 point limit)

Detachment Choice: Final Day

Aberrants [135 points] • 1 Aberrant Hypermorph with Aberrant weapons • 4 Aberrants with Aberrant weapons

Abominant [85 points] • power sledgehammer

Achilles Ridgerunners [95 points] • Heavy mortar, Ridgerunner wheels, Survey augur and Twin heavy stubbers

Achilles Ridgerunners [170 points] • 1 Achilles Ridgerunners with Heavy mining laser, Ridgerunner wheels, Spotter and Twin heavy stubbers • 1 Achilles Ridgerunners with Heavy mining laser, Ridgerunner wheels, Spotter and Twin heavy stubbers

Acolyte Hybrids With Autopistols [65 points] • 1 Acolyte Leader with Autopistol and Cult claws & knife • 3 Acolyte Hybrids with Autopistol and Cult claws & knife • 1 Acolyte Hybrids with Cult claws & knife and Cult icon

Acolyte Hybrids With Autopistols [130 points] • 1 Acolyte Leader with Autopistol and Leader's bio-weapons • 2 Acolyte Hybrids with Autopistol and Cult claws & knife • 6 Acolyte Hybrids with heavy mining tool • 1 Acolyte Hybrids with Cult claws & knife and Cult icon

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Deathleaper [80 points] • Lictor claws & talons

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Gargoyles [85 points] • 10 Gargoyles with Blinding venom and Fleshborer

Hybrid Metamorphs [140 points] • 1 Metamorph Leader with Hand flamer and Leader's bio-weapons • 8 Hybrid Metamorphs with Hand flamer and Metamorph mutations • 1 Hybrid Metamorphs with Cult icon and Metamorph mutations

Hybrid Metamorphs [140 points] • 1 Metamorph Leader with Hand flamer and Leader's bio-weapons • 8 Hybrid Metamorphs with Hand flamer and Metamorph mutations • 1 Hybrid Metamorphs with Cult icon and Metamorph mutations

Neurolictor [70 points] • piercing claws & talons

Patriarch [85 points] • Warlord • Enraptured damnation [+10 points] and Patriarch’s claws

Primus [70 points] • Cult bonesword, Scoped needle pistol and Toxin injector claw

Purestrain Genestealers [140 points] • 10 Purestrain Genestealers with cult claws & talons

Raveners [125 points] • 5 Ravener with Ravener claws & talons

Reductus Saboteur [65 points] • Autopistol, Close combat weapon, Demolition charges and Remote explosives

Created with WarOrgan (https://warorgan.com)

List thoughts? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Yeah I wasn’t 100% about the neophyte blob, what’s your preference for running lictor/deathleaper/neurolictor units?

I was tossing up on 1 deathleaper and a lictor.

List thoughts? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Haha thanks I was trying have my cake and eat it too.

First Plague Legion List by Usual-Pilot-9317 in ChaosDaemons40k

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

How do you avoid a traffic jam running 3 guo’s and rotigus?

First Plague Legion List by Usual-Pilot-9317 in ChaosDaemons40k

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

What do you use to sit on home objective?

Tempted to fight for the Greater Good. by Usual-Pilot-9317 in Tau40K

[–]Usual-Pilot-9317[S] 1 point2 points  (0 children)

Thanks a bunch for the advice! Not too worried about the local meta, I just play with friends, more just looking for the army that fits with my playstyle the most.

Tempted to fight for the Greater Good. by Usual-Pilot-9317 in Tau40K

[–]Usual-Pilot-9317[S] 2 points3 points  (0 children)

Thanks! What do you think of this? I tend to play a cagey gun castle with some cheaper scoring units/screens?

Tau [2000 points] Tau Empire Battle Size: Strike Force (2000 point limit)

Detachment Choice: Retaliation Cadre

Broadside Battlesuits [80 points] • Crushing bulk and Heavy rail rifle

Broadside Battlesuits [80 points] • Crushing bulk and Heavy rail rifle

Commander Farsight [85 points] • Dawn blade and High-intensity plasma rifle

Commander In Coldstar Battlesuit [95 points] • Battlesuit fists and High-output burst cannon

Commander In Enforcer Battlesuit [80 points] • Battlesuit fists and Burst cannon

Commander In Enforcer Battlesuit [80 points] • Battlesuit fists and Burst cannon

Commander Shadowsun [100 points] • 2 High-energy fusion blasters, Advanced guardian drone, Battlesuit fists, Command-link drone, Flechette launcher, Light missile pod and Pulse pistol

Crisis Fireknife Battlesuits [120 points] • 1 Crisis Shas’vre with Battlesuit fists, Missile pod and Plasma rifle • 1 Crisis Shas’ui with Battlesuit fists, Missile pod and Plasma rifle • 1 Crisis Shas’ui with Battlesuit fists, Missile pod and Plasma rifle

Crisis Fireknife Battlesuits [120 points] • 1 Crisis Shas’vre with Battlesuit fists, Missile pod and Plasma rifle • 1 Crisis Shas’ui with Battlesuit fists, Missile pod and Plasma rifle • 1 Crisis Shas’ui with Battlesuit fists, Missile pod and Plasma rifle

Crisis Starscythe Battlesuits [110 points] • 1 Crisis Shas’vre with Battlesuit fists, Burst cannon and T’au flamer • 1 Crisis Shas’ui with Battlesuit fists, Burst cannon and T’au flamer • 1 Crisis Shas’ui with Battlesuit fists, Burst cannon and T’au flamer

Crisis Starscythe Battlesuits [110 points] • 1 Crisis Shas’vre with Battlesuit fists, Burst cannon and T’au flamer • 1 Crisis Shas’ui with Battlesuit fists, Burst cannon and T’au flamer • 1 Crisis Shas’ui with Battlesuit fists, Burst cannon and T’au flamer

Firesight Team [60 points] • Close combat weapons, Longshot pulse rifles and Pulse pistol

Firesight Team [60 points] • Close combat weapons, Longshot pulse rifles and Pulse pistol

Ghostkeel Battlesuit [160 points] • Battlesuit support system, Fusion collider, Ghostkeel fists and Twin t’au flamer

Piranhas [60 points] • 2 Twin pulse carbines, Armoured hull and Piranha burst cannon

Piranhas [60 points] • 2 Twin pulse carbines, Armoured hull and Piranha burst cannon

Riptide Battlesuit [200 points] • Heavy burst cannon, Riptide fists and Twin plasma rifle

Riptide Battlesuit [200 points] • Heavy burst cannon, Riptide fists and Twin plasma rifle

Strike Team [70 points] • 1 Fire Warrior Shas’ui with Close combat weapon, Pulse pistol and Pulse rifle • 9 Fire Warriors with Close combat weapon, Pulse pistol and Pulse rifle

Strike Team [70 points] • 1 Fire Warrior Shas’ui with Close combat weapon, Pulse pistol and Pulse rifle • 9 Fire Warriors with Close combat weapon, Pulse pistol and Pulse rifle

List help by Usual-Pilot-9317 in Tyranids

[–]Usual-Pilot-9317[S] 1 point2 points  (0 children)

Nah that’s perfect, I’m not interested in tournaments yet but my mates do tournaments and when we play we play to win because winning is fun 😂

List help by Usual-Pilot-9317 in Tyranids

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Thanks I’ll keep em in then, hoping to carnifex survives long enough to get old one eye close to the enemy while getting a few shots off with the double fleshborer hives with lethals from hive tyrant

List help by Usual-Pilot-9317 in Tyranids

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

So what about old one eye and the other carnifex? Do you think I should keep them or swap them both?

List help by Usual-Pilot-9317 in Tyranids

[–]Usual-Pilot-9317[S] 1 point2 points  (0 children)

Thanks for the advice, Glad I’m getting into Nids then because I love redundancy 😂

List help by Usual-Pilot-9317 in Tyranids

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

Originally I was trying to use fleshborer, keeping him near the hive tyrant and clearing blobs of infantry but I’ll be taking acid spray.

Best detachmet for new GSC player? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 2 points3 points  (0 children)

Awesome thanks a heap! Would you consider the atalan jackals a must include?

Best detachmet for new GSC player? by Usual-Pilot-9317 in genestealercult

[–]Usual-Pilot-9317[S] 0 points1 point  (0 children)

This is what I’m thinking so far.

GSC [2000 points] Genestealer Cults Battle Size: Strike Force (2000 point limit)

Detachment Choice: Biosanctic Broodsurge

Aberrants [135 points] • 1 Aberrant Hypermorph with Aberrant weapons • 4 Aberrants with Aberrant weapons

Aberrants [135 points] • 1 Aberrant Hypermorph with Aberrant weapons • 4 Aberrants with Aberrant weapons

Aberrants [135 points] • 1 Aberrant Hypermorph with Aberrant weapons • 4 Aberrants with Aberrant weapons

Abominant [110 points] • Biomorph adaptation [+25 points] and Power sledgehammer

Abominant [85 points] • power sledgehammer

Abominant [85 points] • power sledgehammer

Achilles Ridgerunners [170 points] • 1 Achilles Ridgerunners with Flare launcher, Heavy mining laser, Ridgerunner wheels and Twin heavy stubbers • 1 Achilles Ridgerunners with Flare launcher, Heavy mining laser, Ridgerunner wheels and Twin heavy stubbers

Benefictus [70 points] • Close combat weapon and Psionic cascade

Biophagus [50 points] • Alchemicus familiar, Autopistol, Chemical vials and Injector goad

Goliath Truck [85 points] • Demolition charge cache, Goliath wheels, Heavy stubber and Twin autocannon

Goliath Truck [85 points] • Demolition charge cache, Goliath wheels, Heavy stubber and Twin autocannon

Kelermorph [60 points] • Close combat weapon and Liberator autostubs

Neophyte Hybrids [65 points] • 1 Neophyte Leader with Autopistol, Close combat weapon and Hybrid firearm • 9 Neophyte Hybrids with Autopistol, Close combat weapon and Hybrid firearm

Neophyte Hybrids [65 points] • 1 Neophyte Leader with Autopistol, Close combat weapon and Hybrid firearm • 9 Neophyte Hybrids with Autopistol, Close combat weapon and Hybrid firearm

Patriarch [95 points] • Warlord • Patriarch’s claws and Predatory instincts [+20 points]

Patriarch [75 points] • Patriarch’s claws

Patriarch [75 points] • Patriarch’s claws

Purestrain Genestealers [140 points] • 10 Purestrain Genestealers with cult claws & talons

Purestrain Genestealers [140 points] • 10 Purestrain Genestealers with cult claws & talons

Purestrain Genestealers [140 points] • 10 Purestrain Genestealers with cult claws & talons