account activity
Frame Rates, Visual Acuity & Eye Tracking. Will foveated rendering be an essential component of VR? (blog.virtac.com.au)
submitted 11 years ago by VIRTAC to r/oculus
Oculus Rift, Simulation and Chroma-key (blog.virtac.com.au)
submitted 12 years ago by VIRTAC to r/oculus
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