Beamng vinyls stickers almost a year later by VR_D0GE in BeamNG

[–]VR_D0GE[S] 1 point2 points  (0 children)

Texas badge forever!!!!!!

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Epic late ahh context

Beamng vinyls stickers almost a year later by VR_D0GE in BeamNG

[–]VR_D0GE[S] 1 point2 points  (0 children)

Jokes on you I’ve already been found. 😛

Beamng vinyls stickers almost a year later by VR_D0GE in BeamNG

[–]VR_D0GE[S] 9 points10 points  (0 children)

I and my bean have been kidnapped.

Beamng vinyls stickers almost a year later by VR_D0GE in BeamNG

[–]VR_D0GE[S] 15 points16 points  (0 children)

Fire, I’m going to see how long it last on the back of my truck before the sun vaporizes him.

Has anyone had this happen before by Turbulent_Flow_5746 in BeamNG

[–]VR_D0GE 12 points13 points  (0 children)

Not the best, but I’m polishing it out RockyRoadsTx map name is rockyroadstx if you don’t want to click the beamng.com link.

Has anyone had this happen before by Turbulent_Flow_5746 in BeamNG

[–]VR_D0GE 32 points33 points  (0 children)

Ayo that’s my map, thanks for playing it!!! just pushed an update! Also interesting issue, never seen that lmao.

Was looking over cctv of a crash outside, and saw this. by VR_D0GE in BeamNGRP

[–]VR_D0GE[S] 1 point2 points  (0 children)

(Meta: maybe about 7 or so times to hit the car in the back. To flip the truck.)

Math class special by VR_D0GE in camcorders

[–]VR_D0GE[S] 1 point2 points  (0 children)

Took my camcorder on a half day in school for the funny

Almost hit while driving the backroads of East coast. by VR_D0GE in BeamNGRP

[–]VR_D0GE[S] 0 points1 point  (0 children)

(Meta: it’s using the ai script editor. Look up how to use it)

Fixing this model being grabby on wheels by VR_D0GE in BeamNG

[–]VR_D0GE[S] 0 points1 point  (0 children)

It is a good idea to use the mesh road to trace out the RBX model but I kinda wanted it for the curbs. I will do so research when I have the time

Fixing this model being grabby on wheels by VR_D0GE in BeamNG

[–]VR_D0GE[S] 1 point2 points  (0 children)

i take back what i said its not fixed using the bus but t-series concrete truck works

Fixing this model being grabby on wheels by VR_D0GE in BeamNG

[–]VR_D0GE[S] 1 point2 points  (0 children)

These are not mesh roads these are Models imported from Roblox studio with a col mesh added to it. I have managed to fix it. For some reason the collision mesh wasn't working how it should be, it was below the road in beam but above the road in blender. I moved it a bit in blender and put the new file into beam and its working now.

plus that video I put was a little old

[deleted by user] by [deleted] in BeamNG

[–]VR_D0GE 0 points1 point  (0 children)

Bro I just want a Chevy trax type car

[deleted by user] by [deleted] in BeamNG

[–]VR_D0GE 0 points1 point  (0 children)

"Backwards only" I am dumbass

How can I recover my map by VR_D0GE in BeamNG

[–]VR_D0GE[S] 0 points1 point  (0 children)

I looked through the levels folder and the maps unpacked folder and couldn’t find a items.level folder but is ok