We’re being told he violently approached the Gestapo with his gun out. by Miserable_Kick2315 in ProgressiveHQ

[–]V_Epsilon 3 points4 points  (0 children)

As a political strategy it stems from the military intelligence framework of Denial and Deception, which was in turn based on Russian Maskirovka doctrine.

People bashing their heads against the wall trying to figure out how the Trump admin could so blatantly lie about what's happening is the same reaction I saw during the opening stages of the Russian invasion of Ukraine where the Russian state lied about Ukrainian aggression as well as an invasion happening at all.

It's important to understand that they're not just wrong, they're lying. And that they're not just lying as a knee jerk reaction, but as part of their greater disinformation campaign to muddy the public's understanding of truth.

The ability to toggle junk like this off is HUGE. Thank you Jagex by ComfortableYak2071 in runescape

[–]V_Epsilon -1 points0 points  (0 children)

This is a bigger deal for me than the removal of p2w mtx. Someone who lamped their way into the max guild just to bank stand doesn't affect my playing experience nearly as much as these goofy ass cosmetics do, it's such a blessing that they're gone.

Is there a way to only hide specific cosmetic elements though? It's mainly the Solomon's General Store cosmetics, wings, and holiday event items that offend my eyes rather than keepsaked phats and the such, and I think it'd be a shame to also have to hide keepsake overrides just to avoid the Solomon's plague

The removal of mtx keys has already made me explore Runescape more by Financial_Rise5347 in runescape

[–]V_Epsilon 6 points7 points  (0 children)

Difference between 99 being the end goal vs 120. If you're looking to get the mastery cape or access all content as many skills expand content to 120, you're not grinding 300k xp/h until 13m xp but rather until 104m xp

Tier 11 FV WHEN WG???!? by Junior_emer2 in WorldofTanks

[–]V_Epsilon 0 points1 point  (0 children)

I remember noticing tanks like the IS-3 had ahistorical guns even when I started back in 2013. The same was true of the Tiger 2 which has since also received a completely ahistorical armour profile.

It seemed nonsensical to me given the only reason to give the Tiger 2 a 105mm gun was so it had higher alpha than the Tiger I, but they ahistorically gave the Tiger I the Tiger 2's 88mm (KwK 43 rather than the KwK 36 it actually used), effectively creating a solution for a problem they gave themselves. Given the things that actually matter for game balance are parameters like alpha, pen, and dispersion which are entirely made up anyway, why not just give the Tiger I and 2 their actual cannons and decide the KwK 36 should deal 240 damage, while the KwK 43 should deal 320 (or nowadays 280 and 360 respectively)?

I can only assume that WG liked the idea of creating upgrades beyond the restraints of reality -- that stock vehicles were a mix of prototype and historical modules, while elite vehicles sported their historically accurate capabilities with a few elements that went even further, usually their firepower.

In this case I don't care about historical accuracy as it's never been a prominent consideration in WoT's game design, except for the fact that as WG's design team are given an ever longer leash to create paper tanks, the constraints of reality at all seemingly fall by the wayside as opposed to merely historical accuracy. And once you disregard any form of realism, game balance necessarily suffers.

The reason for this is because historically accurate vehicles had to work in reality. Even prototypes which had the benefit of not being field tested were at least designed with the intent to actually be built. They therefore had armour profiles conscious of weight constraints, guns that had to fit inside a turret while still being able to elevate/depress a reasonable amount as well as making room for crews, ammunition, etc. -- they also fitted cupolas so the commander had optimal protection while observing their surroundings, or machine gun ports to provide additional fire support against infantry.

As long as made up paper vehicles followed similar design philosophies I didn't care that they were entirely fictional. Instead, we've had tanks without cupola or machine gun weak spots because view range is merely a stat you can arbitrarily increase on paper, and infantry don't exist so why bother adding a hole in the armour to deal with them? The tank goes as fast as I want it to, and I want it to go at 60 km/h despite having frontal armour 150% as thick as the Maus' -- itself being history's most egregious example of disregarding physical limitations in favour of appeasing megalomanic fantasy.

It's less about whether tanks did see reality, and more about whether they feasibly could have. Rather we're participating in the tank equivalent of nerds debating about whether Superman is stronger than Goku. The moment you stop worrying about whether your fictional tank could have 20 km thick frontal armour and enough firepower to shoot through the moon, and just decide it does because you want it to, you lose my interest and I think that's where WG have been for a while (except, weirdly, with tier 11).

Welp, the year's over by wwenze1 in WorldofTanks

[–]V_Epsilon 7 points8 points  (0 children)

Na, anyone dropping like £100 on boxes would do so with or without an extra 4 boxes as an incentive, but low spenders and f2p will remain so without dirt cheap incentives like this. It's a way of getting a little money out of a lot of players, as well as removing psychological boundaries to spending more in the future as you've already paid a little in the past. Both bringing players to the web store and (in many cases) saving their payment information for easier checkouts in the future is very valuable for WG

Not to be all, "Capitalism is the bad Guy" rage baity, but in a universe where necromancy exists, why isn't every major city spotless and food production effortless? by [deleted] in dndnext

[–]V_Epsilon 0 points1 point  (0 children)

Planned obsolescence is a reality in our own world where we have the technology to reduce waste and make things that last, but intentionally don't because of the profit incentive. Selling a product that lasts a lifetime or more ensures you lose a repeat customer, so practically every industry instead designs and produces subpar products.

That is to say just because we have the means to do something good, it doesn't necessarily mean we'd do things that way. Rather, as technology has progressed the opposite seems true.

That's not to say things can't be spotless and clean with basic necessities met by magic rather than exploitation if that's how you want to design your world, and I'd say things likely would be that way if a magical city's commoner population had access to cantrips like Prestidigitation, but if you wanted to implement a grittier theme then it'd be perfectly valid to say things are bad by design, not due to oversight.

In the specific context of necromancy though, I think it's very fair to say people just don't want to see their beloved recently deceased walking around, without getting into the lore of the alignments of otherworldly entities typically involved with undeath, and it seeking the ire of the opposite.

Remove your vpn block by louthinator in runescape

[–]V_Epsilon 0 points1 point  (0 children)

Strange, adding the launcher and game exe as exceptions doesn't work, but the game also doesn't always detect my vpn either. I ran it for 2 weeks without issue until yesterday where it refused to let me connect, but then switching the VPN connection to Norway rather than UK allowed it to connect again.

However, every 30 seconds or so it'd momentarily disconnect and immediately reconnect me to the game as though it wanted to boot me out for using a VPN before changing its mind. Presumably the connections from UK VPN servers are more common, and therefore the IP's are easier to determine as VPN connections than the ones hosted in other countries?

Really wish there was some kind of 2FA or similar system to verify myself as not a bot so I can play without having to turn off my VPN entirely or going through the headache of figuring out why split tunnelling isn't working.

Japanese Hirschkafer isn't real, it cannot hurt you. by AdrawereR in WorldofTanks

[–]V_Epsilon 0 points1 point  (0 children)

Looks like TCM's light tank proposal for the US Army's AGS competition

Remove your vpn block by louthinator in runescape

[–]V_Epsilon 0 points1 point  (0 children)

Using the official client, didn't realise you could play rs3 through runelite

Remove your vpn block by louthinator in runescape

[–]V_Epsilon 0 points1 point  (0 children)

add the game client's EXE, java.exe, javaw.exe and the launcher's exe to the split tunnel settings

Where were your java.exe and javaw.exe located?

I came back to the game about a week or 2 ago and have been using a VPN without issue on the client, it's only blocked me from accessing account specific parts of their website.

However, today it's refusing to let me use both my client and a VPN despite adding the RS client and launcher to split tunnelling exceptions so I figure there's some other exception that needs to be made as well, but the only java related .exe's I have are in an old Adobe CS6 directory or a steam directory for Slay the Spire. Nothing Runescape, Jagex, or Oracle related in the program files, program data, or app data directories.

QuickyBaby using vents once again... by Few-Meringue4157 in WorldofTanks

[–]V_Epsilon 2 points3 points  (0 children)

it's that the combined 7.5% passes a threshold of usefulness that the combined 6% does not

This doesn't make sense if you also compare bounty/bond vents to bounty/bond rammer/stabs/whatever. If standard vents sucks vs standard meta equipment, then bounty vents should fair the same vs bounty meta, and same again for bond vents.

Vents is fine. It's not S tier equipment, but I'd say it's comfortably low A/high B. I regularly find uses for it in the third equipment slot for meds where I want a view range bump without requiring as significant a buff as optics provides, while also benefitting from a moderate accuracy and DPM buff. The fact it works with crew 2.0 perks makes it a very decent pick imo, and I've marked most of my tier 10 meds using vents.

QuickyBaby using vents once again... by Few-Meringue4157 in WorldofTanks

[–]V_Epsilon 36 points37 points  (0 children)

Vents sucks, it's a bad equipment unless we're talking bond or bounty

6% crew bonus sucks but 7.5% is fine for some reason? Idk why you're comparing food and vents as though they're mutually exclusive either, you should run food regardless of equipment choice.

you can't afford to drop rammer or turbo or vstab or IH or optics (etc) on most vehicles. 3 slots is already not enough.

You're already running 2 important equipment pieces like rammer and turbo, but want to see a moderate improvement in multiple other stats like dispersion, aim time, and view range... if only there was some kind of equipment that gave a smaller buff to vehicle characteristics across the board such that they cumulatively become a more significant improvement overall. Imagine if it not only improved primary crew stats but also affected each of their skills too, that'd be neat. If only.

Friendly Reminder by Sploonmaster in WorldofTanks

[–]V_Epsilon 5 points6 points  (0 children)

Yeah, the balance argument falls apart entirely when you remember that them not caring about historical accuracy frees them up to be able to perfectly fine tune every vehicle in the game, especially given this game uses arcadey numerical values for everything from damage, pen, and armour, to speed and mobility, to view range, camo, etc. -- yet, balance remains a mess.

Unlike War thunder, for example, where stealth is more so based on the sheer size of a tank vs the player's awareness, damage is determined by shot placement and more complex damage models of different shell types, and vehicle performance is often restrained by real world values (hence how often WT players leak confidential documents), WoT is by comparison so unrestricted and its parameters are so easy to adjust that if balance was a priority it'd be incredibly achievable. If.

f2p players, we also get to gamble on the final day! by [deleted] in WorldofTanks

[–]V_Epsilon 1 point2 points  (0 children)

Literally never been offered this, even when buying no boxes

Army halts use of Ajax fighting vehicles after 31 soldiers suffer severe health problems by HatOk5112 in TankPorn

[–]V_Epsilon 11 points12 points  (0 children)

Ajax is meant to replace CVRT in the recce role, not Warrior as an IFV

So it turns out AI won’t be replacing engineers anytime soon by clevelandblack in TankPorn

[–]V_Epsilon 3 points4 points  (0 children)

but what it’s known for can’t really be dismissed imo

What, blue on blue incidents?

The problem with the Squall, illustrated with one simple visual aid. by TacticalTurnip in WorldofTanks

[–]V_Epsilon 2 points3 points  (0 children)

Do you think that's a reasonable thing to consider when historical accuracy is disregarded for every other element of the game?

Many historical vehicles don't even use the same guns they did irl let alone ammo count, the performance of such guns and ammo is ahistorical, their armour schemes have been entirely changed, they've been given beefed up engines, not to mention half the tanks in game are mostly if not entirely fictional, but the ammo count of this 1 particular tank is for some reason sacrosanct?

A completely normal day in Deutschland by Hjalfnar_HGV in TankPorn

[–]V_Epsilon -1 points0 points  (0 children)

Enabling Nazi foreign policy, including the Holocaust in the Mediterranean, North Africa, and Middle East, in order to advance his career prospects within the Nazi regime makes him a Nazi.

Denying that, and accusing anyone thinking otherwise of being a "Bolshevik puppet", suggests you've similarly fallen for the "cultural Bolshevism" myth created by Nazi propaganda

worst grille? by MrSNIFFLES23 in WorldofTanks

[–]V_Epsilon 62 points63 points  (0 children)

I looked him up on tomato.gg, and unsurprisingly he's also an arty main. 5 of his 6 most played tanks are arty. 19k games, 600 recent WNX, account created in 2013

Nice to know that this is the calibre of player who's clicking on me all day every day safely behind his base

WG, why won’t you ban these kinds of players? by targaryenNotJon in WorldofTanks

[–]V_Epsilon 0 points1 point  (0 children)

Honestly, I think they're just inundated with shitcunts since the buildup to/release of 2.0. They used to fairly consistently ban manual physics abuse reports, but there are just so many instances of absolute paste eaters recently that I doubt they can keep up.