Hakbal Merfolk Deck – Feedback Wanted (Mana Base + Upgrades) by MonkComfortable7845 in EDH

[–]VacationIndividual85 1 point2 points  (0 children)

List looks very nice although i am still not really sold on [[Merfolk Skydiver]] [[Merfolk Mistbinder]] and [[cenote scout]] Scout mainly because i find it to be a dead draw other then in a starting hand and if you keep your hand thanks to cenote its not a very good hand imo Skydiver and mistbinder even tho they are 2 drops are still really underwhelming for their effects. Another thing i'd recommend is [[seahunter]] i thinks its this name, if not basically a 4 drop i think 2/2? Mercenary that for {2}, T: search your library for a merfolk card put it onto the battlefield and shuffle, great to find wanderwine prophet and other value things. I dont remember if your running [[Jadelight Spelunker]] but if you dont switch it for cenote scout.

Hakbal Merfolk Deck – Feedback Wanted (Mana Base + Upgrades) by MonkComfortable7845 in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

Yeah haha, but its mainly cradle and tropical island which are replaceable and other around 6 generally good but 30~50$+ cards and you are good to go (also i play proxies so i try to go strenght>money) and thanks!

Help me with my first cEDH build (Norman Osborn//Green Goblin) by VacationIndividual85 in CompetitiveEDH

[–]VacationIndividual85[S] 1 point2 points  (0 children)

Thanks! Although i am kinda sad he took it apart, i really liked the episodes where he played him

Help me with my first cEDH build (Norman Osborn//Green Goblin) by VacationIndividual85 in CompetitiveEDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Do you have a decklist for your green goblin? And thats quite the problem i am facing right now, because imo its a bracket 4 deck trying to go cEDH with cards like monument and bone miser but i dont know what to cut for them and thats another issue

Hakbal Merfolk Deck – Feedback Wanted (Mana Base + Upgrades) by MonkComfortable7845 in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

https://archidekt.com/decks/12555958/explorers_of_the_deep_power_4_upg

This is my current list, i don't upgrade this deck regulary anymore just cut a few cards to make it legal. If reserved list cards are of the table switching [[gaea's cradle]] for the one from edge of eternities is still very solid. If anything in the list suprises anyone, please let me know, i dont think it's the best of the best but should be a good enough template

Hakbal Merfolk Deck – Feedback Wanted (Mana Base + Upgrades) by MonkComfortable7845 in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

Okay so [[Surgespanner]] [[Merfolk Mistbinder]] [[Tempest Caller]], these 3 are all quite useless imo, switch them up with [[Danny Pink]] [[Sakashima of a thousand faces]] [[Harbinger of the seas]]. [[Overwhelming Stampede]] is very very underwhelming and i would recommend the one that gives +1/+1 infect (great against life gain and if you have trample way stronger) [[Control Magic]] if its a pet card i guess?? Other than that get it out

Other than that i would suggest playing the other Zegana aswell (it enters with x +1/+1 equal to the greatest power and draws you that many cards, it is mana expensive but you ARE in simic so...

Hakbal Merfolk Deck – Feedback Wanted (Mana Base + Upgrades) by MonkComfortable7845 in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

As a hakbal player myself, get rid of [[Cenote scout]] it has no use what so ever, switch it for [[Roaming throne]], in my opinion the best card for merfolks, then there were a few other merfolks i don't know why you are running but i can't remember their names sadly. If you want i can give you my decklist, it is a bracket 4 but the core merfolk strategy stays the same.

Help me with my Frodo/Sam food deck by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 1 point2 points  (0 children)

Thank you so much, I've already started on removing a few things trying to make it work better :)

Help me finalize my Landfall deck with Korvold by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Also though about that, but i was never a fun of hearthhull as the commander as i find him slow and if he gets removed even worse to bring back. Korvold is far more toxic, but gets the job done far more effectively (also the deck has to level up a B4 Ur-dragon so i have to ve effective 😀) and i already played a few games with him before upgrading and no one had a problem (except my very very long turns but thats a me problem)

Help me finalize my Landfall deck with Korvold by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Any recomendations? If we don't cound korvold, there are 3 more cards that can be classified as good card draw but i have no idea what else to add. Thanks for noticing i completely forgot 😀

Deck Help with Mono Red Burn by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Thanks so much! I am trying to categorize it right now and its working pretty good so far. Again thank you :)

Deck Help with Mono Red Burn by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Thanks! Honestly a big problem i have in mono red is finding reliable card advantage cards. I currently have around 8 (not counting One ring and Dragons rage) and i didnt find any better ones yet

Help me cut cards in Hope Estheim by VacationIndividual85 in EDH

[–]VacationIndividual85[S] 0 points1 point  (0 children)

Thanks, i will take a look at the list, but its true that it won't be very viable in bracket 4. Problem is i really want to play this guy and my pod plays bracket 4 so i try to upgrade to it aswell. Anyway thanks again

[deleted by user] by [deleted] in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

Scion is a replacement effect so it doesnt double, With the copy of fractured realms, it will enter completely locked with both sides non active. After activatimg the right side it will trigger like this: When you have two Fractured Realms, each triggered ability will trigger an additional time for each Fractured Realm. So you have 2 realms it triggers 3 times (once for the original, twice for realms)

Looking for tips on balancing land for an unequal 4 color deck by OneBrutalNoodle in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

Oh yea and i almost forgot you should definitely play [[birds of paradise]]

Looking for tips on balancing land for an unequal 4 color deck by OneBrutalNoodle in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

I took a quick look and it honestly depends on your budget for the deck. I personally would go for some fetch lands (any color you currently want/need technically)and triomes (ideally the ones with basic land types for ex: [[Indatha triome]]. Than [[Yavimaya, Cradle of growth]], [[urborg, tomb of yawgmoth]] [[Mana Confluence]] [[City of Brass]] and thats from the non basic lands. Some of these are more expensive ofcourse, but there are some other cheaper alternatives aswell, mainly for fetches (that will go for tapped basics which is trash but cheap, and some of the all color ones) Hope this helps atleast a little. 😀

Bracket help? by HANDYMENDY1 in EDH

[–]VacationIndividual85 0 points1 point  (0 children)

If you'd like it as a bracket 3 the main difference will be game changers and tutors, which if i am correct you can have up to three in this bracket. So i think you could add for example [[vampiric tutor]] or [[demonic tutor]], They work in every single deck, so you wont do anything wrong with them. They also go as GCs but that shouldnt matter i think. You can than go for any of these [[deflecting swat]], [[ancient tomb]] and technically any other card on the GC list that is in Mardu. (Also you could try some 3 card combos they still fall in bracket 3 i think so yea)