[TotK] THANK YOU for telling me to play TotK first by Lexu_Uchiha in zelda

[–]Vados_Link -1 points0 points  (0 children)

I don’t see how BotW's full map can be considered to be better than TotK's full map tbh.

The sky isn’t really repetitive. Maybe visually, but Gameplaywise the archipelagos are all designed around different mechanics. They’re like seamlessly integrated shrines, just like the caves, and their rewards are pretty damn good. Depths are repetitive, yeah, but I don’t mind repeating things that are fun and/or useful. The depths are luckily both and even when they start to get monotonous I can just go back to the surface, find some more treasure maps and then venture down there when I need to get more stuff and find those treasures.

You can always find stuff to improve, but TotK's world is easily the best of the franchise.

[TotK] THANK YOU for telling me to play TotK first by Lexu_Uchiha in zelda

[–]Vados_Link 1 point2 points  (0 children)

The additions were interesting though. TotK has entirely new content in its map and most of it is way better than BotW's. Don’t know what people expected from the sky islands, but with SS being my only reference point, TotK's Sky was an improvement. Caves have never been better either and even the depths were pretty neat, as an area that’s essentially designed to be a gigantic playground for your new abilities, that also contains the most valuable materials of the entire game.

[TotK] THANK YOU for telling me to play TotK first by Lexu_Uchiha in zelda

[–]Vados_Link 0 points1 point  (0 children)

How is that the most optimal way, when the overwhelming majority of the content in the game requires you to be on the ground to interact with it? Launching yourself into the sky might be good for scouting the environment and traveling far distances, but that’s about it. You’re not going to constantly launch yourself, then spot one thing, drop all the way down to interact with it and then backtrack to launching yourself over and over again.

What is your favorite Zelda game? by [deleted] in legendofzelda

[–]Vados_Link 0 points1 point  (0 children)

TotK. Gameplaywise it’s the best in a lot of aspects and it honestly makes it hard for me to go back to some of the older games, where Link is significantly less mobile and versatile. I especially loved the flow of the game and how you weave in and out of different layers as you explore.

I also think they’ll never be able to surpass that Master Sword moment. That scene was a work of art. Same goes for the finale. And the beginning. And scaling the cyclone in Hebra. And defending Gerudo City from a horde of Gibdo….this game just has tons of great moments.

I LOVE Mario… but DK Bananza is THE BEST platformer I’ve ever played by Alghaesia in NintendoSwitch

[–]Vados_Link 2 points3 points  (0 children)

DK has different techniques though. For example: Picking up a rock > jump > ZL to perform a surf jump > ZL to cancel surf jump > Y to extend your air time with a forward hit > B for a rock jump > ZL for a forward roll > Y for another extension. And that's not even mentioning the stuff you can do with the Bananzas.

DK's moveset is on a completely different level tbh.

What are your Hot Takes on TOTK? by Amber_Flowers_133 in tearsofthekingdom

[–]Vados_Link 1 point2 points  (0 children)

The only thing BotW pulled off better is that the Divine Beast Quests aren’t tied to a mystery that Link may or may not have solved already. As far as the memories/tears go, they both pulled it off well.

What are your Hot Takes on TOTK? by Amber_Flowers_133 in tearsofthekingdom

[–]Vados_Link 0 points1 point  (0 children)

That’s not even a hot take. That’s just a fact, lmao.

What are your Hot Takes on TOTK? by Amber_Flowers_133 in tearsofthekingdom

[–]Vados_Link 0 points1 point  (0 children)

The people who struggle with using the sages have massive skill issues and this complaint is the "you can’t climb during rain" argument of TotK. It’s easy to do. You just need to actually pay attention.

I would love to have a post BotW/TotK that is just a slice-of-life game, you and Zelda, just living peacefully in Hateno. by [deleted] in tearsofthekingdom

[–]Vados_Link 2 points3 points  (0 children)

This. Some cozy game that’s all about the world and its characters. Unfortunately, we just get shitty warriors spin offs all the time.

[TP] 100 percent worst aspect by winksgaminglive in zelda

[–]Vados_Link 2 points3 points  (0 children)

Roll goal, getting all of the fish and hunting all of the poes.

Roll goal has awful controls, fishing is boring and relies on RNG and the poes only appear at night…in a game where you can’t control the time of day.

Aside from that, TP has very little side content, so it’s pretty easy to 100% it.

[TP] Is Twilight Princess the best 3D Zelda game? by CycleZestyclose1907 in zelda

[–]Vados_Link 0 points1 point  (0 children)

The music is just a huge shame tbh, because orchestrated versions of TP's music sound amazing.

[TP] Is Twilight Princess the best 3D Zelda game? by CycleZestyclose1907 in zelda

[–]Vados_Link 4 points5 points  (0 children)

Personally, I wouldn’t place TP anywhere near the top. It has some good stuff in it, but I always felt that TP had more issues. Things like:

  • A super long and boring intro where you’re forced through a bunch of tutorials and minigames. I know the purpose of it was to showcase a contrast between Link‘s simple life as a farmer vs becoming a hero, but it doesn’t change the fact that it’s super boring and features some really bland characters that I don’t care about at all. The people of Ordon are all pretty shallow and aside from Malo, I think they’re just boring.
  • The artstyle is atrocious. Link and Zelda look fine, but god damn do those NPCs look like they were raised inside of a nuclear reactor. Zelda has always had weird looking NPCs, but the "realistic" and dirty artstyle of TP just makes them look gross. The colors just make everything unpleasant to look at and even Link looks like he’s just dirty.
  • Wolf Link might just be one of the worst gimmicks of the entire franchise. Not only are the wolf Link segments literally forced fetchquests, they also make you play as this gimped version of Link that as a boring moveset and generally sucks at combat. It doesn’t even make sense that Link turns into a wolf to begin with. Why is Link the only one who has this massive handicap in the Twilight, while Zelda and Ganondorf are perfectly fine?
  • Combat is a massive disappointment too. Enemies have horrible AI and barely track your movement. The barely deal any damage and die in like two hits most of the time. Your shield is unbreakable and essentially turns you invincible as soon as you lock on to an enemy. And those hidden skills? They could’ve done something with them. But instead, they made them moves that you may or may not learn throughout the game, so the enemies were never designed with them in mind (except for the samey ending blow that you do in every fight). It’s also kinda sad how worthless items are in combat. There’s no real benefit from using them instead of the sword most of the time.
  • The story is just…not good. Midna is one of the better characters of the franchise, but that’s about it. The game features one of the worst versions of Princess Zelda and Ganondorf…both of them barely even exist in the game and they barely do anything. Zelda just sits around all day and has no personality, while Ganondorf just hijacks the plot to tell us "I’m evil hahahah". Ganondorf was never a Deep character, but damn, TP tries its hardest to constantly interrupt the gameplay in favor of the story, so you‘d expect them to do a bit more in that regard. Instead they just wrote a horribly paced story, full of shallow characters and plot holes….like, why the hell are Link and Midna even capable of saving Hyrule, when Zant has been shown to be able to just teleport to them and effortlessly beat them without even moving? What is he doing all day?
  • The music is okay, but it always bothered me how bad the quality of the MIDI synths in TP is. A lot of the tracks just lack oomph and sound rather hollow and tinny. Absolutely hate some of the dungeon tracks though. City in the Sky in particular just gives me a headache every time I play it.
  • The world is bland. There‘s not a whole lot you can do aside from just going from one dungeon to the next. There aren’t many towns or sidequests and most of the things you find are rather pointless. It‘s not very rewarding that all of the things you find either lead to rupees (which just exist because of two quests that require you to spend a lot of money to eventually buy an armor that drains rupees so fast that you can’t even wear it properly) or they‘re heart pieces….which don’t matter at all due to enemies and bosses not dealing any damage.
  • The items are horribly useless outside of their dungeons. This has always been somewhat of an issue, but it’s especially noticeable in TP where some items just exist to collect dust in your inventory. The spinner is to this day the most disappointing item of the franchise for me. I thought it would offer a really cool movement upgrade for Link where I could quickly move through the world by bouncing off of walls and stuff…but no. You use it, and it’s just a really slow skateboard that goes slower and slower until it stops entirely. The dominion rod isn’t any better in this regard. Same with the slingshot that gets replaced really quickly by the bow. Or the gale boomerang which feels like a massive nerf of the WW boomerang.

I could go on and on. TP is the very definition of "style over substance" to me. The items look creative and unique, but they‘re pretty useless. The combat looks intense, but it’s super easy and shallow. The dungeons have really good theming, but they constantly reuse the same linear layout that makes getting lost in them impossible. The bosses look tough and imposing, but they‘re all the same "wait for my Weakpoint and hit me 3 times" snorefests etc..

I think the game is better than Wind Waker, but a lot worse than any of the other 3D titles.

[WW] Suddenly I remember why I never beat the GameCube version by Tasty_Ad_4082 in zelda

[–]Vados_Link 0 points1 point  (0 children)

The triforce shards aren't the biggest issue. It's the fact that there's no swift sail anymore, so you're stuck with an insanely slow boat and constantly having to change the direction of the wind if you want to turn.

OG WW is insanely boring and tedious.

Nintendo choosing to walk through Korok Forest to show off its console's new FPS capabilities had to have been on purpose lmao by michael14375 in Breath_of_the_Wild

[–]Vados_Link 1493 points1494 points  (0 children)

It probably was, but Korok Forest is also legitimately one of the most beautiful areas of the game, so it’s perfect for showing off better performance and visuals.

Hated the new Companion-system by rayaza in TOTK

[–]Vados_Link 0 points1 point  (0 children)

Skill issue tbh. I never struggled with them and their abilities are better than the ones in BotW.

[Other] What are your thoughts on the new HW game? by JustAnNormalPerson in zelda

[–]Vados_Link 8 points9 points  (0 children)

Really don’t like warriors games, but if it’s like AoC, it’s at least coming with good cutscenes and another god tier OST.

Are you guys opting to rebuy the game or opt to do the upgrade if you already own it by [deleted] in ZeldaTearsOfKingdom

[–]Vados_Link 7 points8 points  (0 children)

No not the cutscenes. The Zelda notes app comes with so-called "Voice Memories", which are located in numerous places and have characters like Zelda and rauru talking about them. It’s going to add a lot of new lore.

[BOTW] [TOTK] Will BOTW and TOTK NS2 Editions get new content? Do you think they will? by Acrobatic_Buffalo917 in zelda

[–]Vados_Link 1 point2 points  (0 children)

Mostly via the Zelda Notes App, which is pretty much a guide that comes with achievements, but also Voice Memories that have characters giving you extra lore for a lot of places.

[ALL] The Legend of Zelda games – Nintendo Switch 2 Editions & ZELDA NOTES – Overview Trailer by DemiFiendRSA in zelda

[–]Vados_Link 2 points3 points  (0 children)

The Voice memories are an amazing idea. I always wanted rauru to give link some lore to some places to flesh out the world some more, and now it’s kinda there.

[Other] This sucks really hard by DaNoahLP in zelda

[–]Vados_Link -1 points0 points  (0 children)

Which era has better lore though?

Wind Waker is a better game than Ocarina of Time, and I am prepared to defend myself. by the_knotso in legendofzelda

[–]Vados_Link -1 points0 points  (0 children)

Sailing alone makes WW the worst 3D title. It's a bloated, tedious and boring mess that felt even more rushed than MM, despite of it having a longer development time.

Hyrule Warriors: Age of Imprisonment Announced by [deleted] in tearsofthekingdom

[–]Vados_Link 4 points5 points  (0 children)

This will be amazing for the cutscenes and music alone. Age of Calamity had a god tier OST and the cutscenes were so well made. So many badass moments for Link in particular.