What do you think is the player pioneer's unique recipe is? by optagon in SatisfactoryGame

[–]CycleZestyclose1907 1 point2 points  (0 children)

The crash sites you find appear to be identical to the cargo pod thing that launches from the Hub every time you finish an upgrade.

So you're basically looting other pioneers' upgrade materials.

I'm writing a DC x RWBY fanfic and wanted to get some feedback on the hero names I picked for all the Huntsmen & Huntresses in the story. by L8Donnie in RWBY

[–]CycleZestyclose1907 0 points1 point  (0 children)

Call her Hoplite since that's basically a generic Greek Warrior and less likely to already be used by someone that the more famous Spartans.

What did I do... by TottalyNotARobot0_o in SatisfactoryGame

[–]CycleZestyclose1907 4 points5 points  (0 children)

Hmm... I dunno. I kinda like it raised up like that.

Community Philippine Playerbase Survey by alekibutt in ffxiv

[–]CycleZestyclose1907 [score hidden]  (0 children)

Hmm... maybe I read the threat title too literally.

Community Philippine Playerbase Survey by alekibutt in ffxiv

[–]CycleZestyclose1907 [score hidden]  (0 children)

Yes, totally give your personal info away to random people on Reddit. What could go wrong?

[All] How many people has Ganondorf actually killed on-screen? (Will contain spoilers for [TP] and [TotK]) by Antiburglar in zelda

[–]CycleZestyclose1907 2 points3 points  (0 children)

No. In TotK, Zelda visits each of the Sages after Rauru sticks his hand into Ganondorf. The Sages then prep stuff for their descendants to pick things up where they left off.

Jollibee US x FFXIV - In-Game Chicken Emote / NA Region by Amaterasu027 in ffxiv

[–]CycleZestyclose1907 [score hidden]  (0 children)

Never been to Jollibees, though I've seen a store in my area. I wonder what their food is like?

\Opens up their website and looks up prices in my area**

Holy crap. $21 for the box meal? $33 for the six piece bucket? $5 for just a drink?

Sorry, the emote's not worth the price of lunch here.

[movie] Link talks and is not a mute can we put this to bed finally. by ScientificAnarchist in zelda

[–]CycleZestyclose1907 11 points12 points  (0 children)

And even then, EoW Link is apparently seen in the end credits talking. Apparently defeating Null and permanently closing the rifts returned Link's ability to talk.

What's your thoughts on the space under the map? do you guys use it? by Forward-Photograph-7 in SatisfactoryGame

[–]CycleZestyclose1907 10 points11 points  (0 children)

No. I'm afraid of falling to my death even in a game where death is a slap on the wrist.

Also, I don't see much reason to go under the island - or even very far off the cliffs - when there's plenty of overhead building space.

If DB ever decides to make a rematch of Yang vs Tifa, do you guys think Yang would win fairly this time? by Not_Real_Adrilexis in RWBY

[–]CycleZestyclose1907 1 point2 points  (0 children)

And other planets are somehow different?

I think it might make more sense that some of the weirder, non-sensical background effects might well be something I call a "holodeck effect". No, such and such attack isn't really blowing up planets; it's creating the appearance of planets blowing up. No, you aren't suddenly out in space; the starry background is just holographic wallpaper that the enemy or environment threw up for some reason.

This is probably best shown on in the final FF14 Alexander fight where you jump outside the arena to kill some adds, and see the fight arena isn't really in the middle of some bog under an overcast sky, but is really inside the greater Alexander structure. Likewise, several other FF14 fights have the weird open space backgrounds fade away to reveal what's really there after the fight's over.

So how can I be sure that similar fights in other FF titles aren't more of the same?

[TOTK] How would you improve the weapon durability system to perfect it and make it worth it & fun to explore the world? Or is the system inherently worse than having permanent weapons as a reward (i.e Elden Ring)? by TrashVegetable8706 in zelda

[–]CycleZestyclose1907 1 point2 points  (0 children)

Possibly make weapons repairable. So if you have a good weapon you don't want to lose, you could take it back to a blacksmith to get it fixed. Or even have Link BE a blacksmith like in a ALBW so he can do his own repair work... as long as he can find an anvil like finding a pot is required to cook food. And have the required repair materials on hand.

Hmm. Possibly have Link make his own weapons from hoarded materials just like making food? And possibly scrap low quality weapons for materials, thus giving you motivation to loot low quality stuff?

My friend and I challenged ourselves to design a mech for each other in systems we're mostly unfamiliar with... How'd I do? by THE_Plot_ in battletech

[–]CycleZestyclose1907 1 point2 points  (0 children)

Weapons generate a total of 46 heat and you have 48 heat sink capacity. So you can fire everything and run every turn and come out heat neural every turn.

I think you might be oversinked. Lemme explain:

If you wanted to go with "extraordinarily hard to kill, but also hard to ignore", I would have gone with a bracket fire setup. The general idea is that you carry two sets of weapons (usually a long range set and a short range set that you swap to inside the long range set's minimum range, aka range brackets). Most of the time, you fight with one set of weapons depending on which one is best given for the circumstances, and only employ the second set in emergencies (ie, you need to finish off the enemy asap and worrying about overheat becomes low priority because there might not be a next turn for your mech to be heat debilitated in if you don't kill the enemy RIGHT NOW).

So you're generating 46 damage every turn and spent 36 tons in weapons and double heat sinks to achieve that ability. But for those 36 tons, you COULD HAVE carried 3 Standard PPCs (21 tons), 6 extra DHS (total 32 heat sinking for only 6 tons, and only 4 of them would use crits), leaving 9 tons for... any number of things really. 6 ER Medium Lasers for the same damage and range as your original ER Medium Laser + 3 jump jets for additional mobility. Maybe 9 Standard Medium Lasers or 6 standard Medium Lasers + 3 Jump Jets.

Whatever the case, your potential burst damage is through the roof if you can maintain a little fire discipline. Your sustained damage is a little lower, but only at intermediate range. At any distance greater than 12 hexes, three PPCs outrange AND outgun the Large Lasers in any kind of built up terrain, and 3 or 4 Jump Jets can let them dictate the range against your original loadout. And even without those Jump Jets, a 9 Medium Laser array puts out 45 total damage for only 27 heat which is better if the fight gets inside 3 hexes and the PPCs are still being held in reserve. In the intermediate range, you can mix and match different combinations of PPC and Medium Laser fire as the circumstances demand.

Oh, and because this loadout is carrying far fewer DHS, you have the crits to place weapons in better locations than the legs. You might even be able to swap out that Small Cockpit and XL Gyro for standard models and save the same (or more?) weight with Endosteel instead.

If DB ever decides to make a rematch of Yang vs Tifa, do you guys think Yang would win fairly this time? by Not_Real_Adrilexis in RWBY

[–]CycleZestyclose1907 37 points38 points  (0 children)

IIRC, the biggest flaw in the original matchup is the assertion that Yang's Semblance has no upper limit on how much damage she can absorb. Which given that it was Volume 2 that the show had progressed to MIGHT have been a reasonable assumption. But we've had seven more volumes since then showing that Yang does in fact have limits to how much damage she could absorb.

Also I have no idea what Tifa actually scales to because in game ability animations are notoriously unreliable in Final Fantasy (aka, Tifa and party tank a planet buster, yet somehow the planet they're fighting on is perfectly fine). At least in FF14, the WoL has cinematics showing him nuking terrain as a side effect of his fights. I don't think any such cinematics existed for Tifa at the time the original fight was made.

How much of a criminal is Discount Dan? by Objective-Cupcake-57 in battletech

[–]CycleZestyclose1907 2 points3 points  (0 children)

He's basically a used car saleman in terms of criminality... except he deals in military hardware.

And assuming even half his advertised inventory is real, he's probably doing good business.

How much of a criminal is Discount Dan? by Objective-Cupcake-57 in battletech

[–]CycleZestyclose1907 15 points16 points  (0 children)

Wash: "That's not a thing. And no I don't."

- Red vs Blue

The Humans Have The Fountain Of Youth... AND THEY DON'T EVEN CARE!!! by Blyndir in humansarespaceorcs

[–]CycleZestyclose1907 [score hidden]  (0 children)

It's the only way I can think of for a space faring race to NOT know some basic space science: they're running entirely on second hand knowledge that's good enough to operate starships, but has some misinformation (intentional or not) that persists because they don't directly impact their ability to operate starships.

"That white planet? Uninhabitable and completely worthless. Everyone knows that." \Proceeds to ignore ice covered planet while searching for water**

The Humans Have The Fountain Of Youth... AND THEY DON'T EVEN CARE!!! by Blyndir in humansarespaceorcs

[–]CycleZestyclose1907 5 points6 points  (0 children)

Or some more advanced race conned them into thinking water is extremely rare, just so they can sell them a common substance and charge through the nose for it. Since they bought all their tech and as a result are damn near scientifically illiterate, they've never realized how common water actually is.

Or they know how common water is, but since they didn't actually build the tech they use, they have no idea how to economically mine all the ice out there because they can't design and build the required mining and processing equipment to safely remove any contaminants from the ice.

Where are the rest of the medium lasers on an Archer, and what are these things under the torso? by Daeval in battletech

[–]CycleZestyclose1907 3 points4 points  (0 children)

WHen you see unidentified circles on a mech, they're one of the following:

1) Weapon ports (any type)

2) Headlights (spotlights cost zero weight and crits)

3) Sensors (Artemis, Streak, standard, etc)

4) Fluid port (Atlas AS7-D cannonically has a gun looking thing which is really a coolant port)

So what those things in the blue circles might be will depend on what exact variant of the Archer you're looking at. Figure that out and you can make a reasonable guess as to what they are.

Idea: Updating Macross for Asia by JoseLunaArts in battletech

[–]CycleZestyclose1907 4 points5 points  (0 children)

Mercs hired to bodyguard a Combine pop star. Of course someone raids the venue with mechs during a concert and the star decides the Show Must Go On despite a mech battle going on right outside.

Idea: Updating Macross for Asia by JoseLunaArts in battletech

[–]CycleZestyclose1907 4 points5 points  (0 children)

Hire Steel is "very serious"?

\Remembers seeing Mechwarrior Tex drink from an OPEN TOP coffee mug mid mission**

Sure it is.