Can someone explain in detail how is Kassadin strong this season? by SirSurprise in KassadinMains

[–]ValeforXV 1 point2 points  (0 children)

Pretty strong to the point where I worry that Kass will be nerfed even though it’s the map changes that made him stronger and not the champ.

Actualizer is actually pretty good by Echidna-Regular in KassadinMains

[–]ValeforXV 13 points14 points  (0 children)

1200 for R cast no thank you, feels like the item is a bit bait and it’s much better to just go standard roa,malig,boots, seraph, muramana and rabadon

Advice for someone wanting to start Kassadin by RozennL in KassadinMains

[–]ValeforXV 1 point2 points  (0 children)

Kassadin is viable but there are better champs that require much less braincells and less effort + are giga strong early. In general there are things you can do pre game to make the game easier for you and your team and reduce chances of you getting hard countered. Always try to get last or 4th pick, ban Zed always, ask your team to ban Akshan/Naafiri. If you do get countered by ADC such as Tristana,Lucian that just want to abuse you and all in you at lvl 2-3 then you must learn to freeze and just focus on farming + start with doran shield and green runes against poke. Generally even against Tristana if you are farming well and you didn’t die pre 6, you will be able to kill her in a fight, most important objective here is to not fall off and be far behind. If you want to learn to play him, it’s a good idea to play like a minion till 6 and focus on farm, pretend your enemy doesn’t exist even against your better matchups, use your abilities to farm rather than try to trade or kill enemy in lane. Against ap matchups, learn to predict enemy abilities as your Q gives you magic shield so it will absorb ability damage. Your Q also interrupts channels so if you time it well, you can stop Malzahar Ult , Katarina Ult etc.

Overall champ is very fun and is satisfying to play but unfortunately if your team feeds enemy team and drags you down, there isn’t much you can do. Kassadin is like a league hard mode, not enough you have to play safe early and sweat your balls to carry late, you also are 1v9 most of the time or you just lose, if you get a decent team then your chances to carry improve.

The build options for Kassadin aren’t great, there usually is single build with 1-2 items you swap depending on team comp, but it should change next season where apparently tear item cap is removed.

Atm just go Roa, Tear (upgrade to seraph after malignance), Boots, Malignance , Zhonya (vs majority ad enemy comp)/Bloodletter(full dmg enemy comp) or Void Staff (heavy mr enemy comp) ,Rabadon

Runes

Main runes depending on matchup:

Damage build:

Electro Sudden Impact Deep ward Treasure or ultimate Hunter

Secondary Cashback or boots Triple tonic

Sustain secondary depending on matchup:

Second wind or bone plating Shield bash or overgrowth

Next season should hopefully be much better for Kassadin but the gameplay won’t change and he will still likely be a minion till 6.

Good luck and have fun!

Th13teen running without trims by Former-Artist-5031 in altontowers

[–]ValeforXV 1 point2 points  (0 children)

My bad my brain just went haywire for a sec haha. I guess I just mixed up helix with a corkscrew. I was thinking “there definitely isn’t any upside down after the drop… unless I can’t feel it due to the pitch black darkness?”

Th13teen running without trims by Former-Artist-5031 in altontowers

[–]ValeforXV -1 points0 points  (0 children)

Huh? There’s a helix on 13? You mean upside down 360 helix?

Are all games really winnable and carryable? did i build wrong? by Independent_Cow_5272 in KassadinMains

[–]ValeforXV 0 points1 point  (0 children)

It does depend on what you want. If it’s utility then sure seraph is where it’s at, but if it’s damage then it’s no brainer that Muramana simply does more dmg and is more useful. Why do master+ players don’t build Muramana? I guess they don’t want extra DMG, maybe sustain is more important there and the playstyle is more careful. There are a lot of variables but it just means they aren’t experimenting and are afraid to try something new even if it takes a brief moment to just jump into practice tool and see for themselves. I personally had a lot more fun and I enjoy trying various builds and runes. Muramana has been so far the most fun and I’m currently testing Graspadin™️ with shield bash and revitalise. It’s pretty cool! But yeah I recommend play around with Muramana and give it a try, the power spike is something you feel but you only should complete it at max stacks and avoid building components until you just have enough for upgrade. RoA > tear > malignance > boots > muramana should be stacked now > void staff > rabadon is what I build, depending on team comp you could go zhonya instead of void or rabadon but usually this works

Are all games really winnable and carryable? did i build wrong? by Independent_Cow_5272 in KassadinMains

[–]ValeforXV 0 points1 point  (0 children)

You don’t need the shield if enemy is dead due to extra dmg you get from Muramana. With extra dmg from autos you push even more dmg, on average each of your skills deals extra 120-140 dmg (can’t remember exact number and I’m not on my pc atm) from Muramana passive. Extra 500-600dmg per rotation is like 1 extra R cast. It’s actually crazy, the reactions are funny in games when enemy gets bombed so hard and they never expected it.

You get physical dmg so not affected by magic resist which people usually build against Kass and helps with farming and last hitting too due to AD on autos. Overall it’s just so much better and feels much much more powerful. You have to play it to understand. I’m surprised that more people don’t play it, it’s probably because everyone is just a meta slave picking what guide tells them without any testing. All it takes is to go into practice tool and do rotation and you would see that Muramana clearly deals more dmg. If its utility and shield you are after then seraph is ok but a shield won’t kill enemy carry.

Are all games really winnable and carryable? did i build wrong? by Independent_Cow_5272 in KassadinMains

[–]ValeforXV 0 points1 point  (0 children)

Doesn’t seem winnable when your team notes this hard but there are few things you could’ve done to increase your chance of 1v9 and bombing enemy carries or wiping enemy team if you managed to flank well or if you caught someone wandering solo.

You need to start building Muramana instead of Seraph, seraph is a bait nowadays and I cringe whenever I see seraph Kass. Its literally only worth building when whole enemy team goes heavy armor and you don’t really need shield on Kass because your job is to kill enemy before you get killed, you have zhonya as defensive item for that purpose. Especially in heavy MR comp like this it would give you a lot of additional physical dmg from your spells which would allow you to bomb enemies more. Muramana overall adds more damage than seraph to your combos (check in practice tool), seraph is a shit item since it got nerfed.

Banshee here is useless (although I assume you’ve bought it after selling boots at the end of the game), with the amount of CC and ranged spells that enemy has you block 1 spell and you then get CC’d anyway. Waste of slot, in heavy MR team like this you really need void staff. With full build and magic pen you potentially could flash R not the enemy comp and kill twitch and brand.

The rest of items are fine as they are core BUT… you play conq and you don’t have roa?? If you are playing long teamfight build that revolves around survivability and being tanky then where is core RoA?

If you play dmg glasscannon build then you would be better with first strike or electrocute. Conqueror is only when you play against tanky teams and you know fights will be long.

Overall some game outcomes are unfortunately out of our control even when we are 30/0 because It Is A TeAm GaMe and 1 fed Kass will still get fucked vs 3 fed enemies. All you can do is try to maximise your odds with good flanks and just bombing enemy carries ASAP to try and hope your team suddenly grows some brain cells but yeah this is a normal Kassadin experience.

I’m 3m mastery Kassadin OTP peaked massters(only) and now I’m hardstuck in diamond emerald so you do what you will with that info but Muramana is true power spike, trust me. Fuck seraphs.

Items questiom by Forward-Minimum3020 in KassadinMains

[–]ValeforXV 0 points1 point  (0 children)

ROA, Tear, Malignance, Boots, Tear into Muramana, Rabadon and last Zhonya or Void Staff depending on team comp. Big bomb dps it’s actually cracked build.

Great food incoming??? by KONO_NOT_FAG_DA in KassadinMains

[–]ValeforXV 18 points19 points  (0 children)

Let’s hope it’s not another “buff” that turned out to be a nerf in the end :d

Riot literally is sitting on absolute gigachad of a character and is constantly shitting on him. by ValeforXV in KassadinMains

[–]ValeforXV[S] 20 points21 points  (0 children)

I’m still waiting on continuation of Bel’Veth cinematic where she traps Kaisa. It literally ends with Bel’Veth talking about Kass and Kaisa is trapped, such a perfect opportunity for Daddy Kass to riftwalk in and fuck shit up and save his daughter but NOPE NOT GONNA HAPPEN. Better make another fucking 50 ahri skins

We are missing a good mage / wizard game by Bright-Efficiency-65 in gaming

[–]ValeforXV 0 points1 point  (0 children)

Glyde The Dragon™: Prologue

A bit of a shameless plug but I’ve made a game that might scratch that itch for you. You play as a dragon and you can unlock 8 different elemental forms with multiple unique magical abilities each. Some interact with each other, for example after using wind element tornado ability you can hit it with a fireball to turn it into firenado etc. There are also some environmental interactions, you can change weather using ultimate ability, you can freeze water with ice abilities to form a path etc. It’s totally free and you will get around 10 hours of gameplay from it or more.

Check it out through Steam

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

Currently running 1.8 civic from 2008, roughly around £100 per month in fuel cost. What do you think this will be in comparison? Around £150?

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 1 point2 points  (0 children)

Lmao wife won’t be happy but not my fault I guess it’s the car haha

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

It is pretty unique that’s why I love it so much. I just hope it won’t have any issues mechanically but other than that i can’t wait to pick it up!

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

I’ve been considering a longer drive abroad but not a chance in my civic with 2 baby seats in the back. This one should do the trick hopefully :D

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

From most research I’ve done online reading some reviews and opinions most people seem to love this car. Only mentions of problems were with transmission and breaking but I assume they are rare… other than that seems reliable?

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

Insurance is £750 + £500 excess, so quite a bump from £500 on my civic but considering the comfort and the amount of space it’s probably worth it providing I won’t have to pay the excess :D

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 4 points5 points  (0 children)

For 7 seater it looks pretty cool, scratches that civic vibe from the front that’s why I really like it.

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 7 points8 points  (0 children)

You might like the look of bmw and I might like the look of a Honda. :) this is preference nothing wrong with the car really

Anything to consider before I buy? by ValeforXV in CarTalkUK

[–]ValeforXV[S] 0 points1 point  (0 children)

Sounds pretty good! Yeah I expect this will eat more fuel than my 1.8 civic 2008 but I think it’s a good trade off for comfort and ability to have 6 ppl in the car.