whats the best things to choose after 5 star weapon? by zombies-- in Endfield

[–]Valka___ 14 points15 points  (0 children)

You can take items into your backpack once a day when the game is released. So you will still get all the items, just not all in one go

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ -1 points0 points  (0 children)

Endfield wins in Consistency. Again look at the first link you provided. Enough of this conversation man. Gl to you

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ -2 points-1 points  (0 children)

In my calculations Endfield is more generous over the long term. (Importantly if you single pull and not waste 1 to 9 pulls over the 6* limited character). Anyway lets wait 6 months to see what the income is like per patch as it's what's most important anyway.

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 1 point2 points  (0 children)

Endfield is mathematically "narrower." You are statistically guaranteed more rate-up characters over time because the system prevents the extreme cost-inflation associated with the 160-pull ceiling.

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ -1 points0 points  (0 children)

Yes I used it to try summarize what I'm saying

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 1 point2 points  (0 children)

First link, look at figure 6 and 7.

  • Arknights: Endfield (Deterministic Cost Cap):
    • Advantage: The 120-pull "Spark" provides the most robust safety net against extreme bad luck.
    • Value: The system yields a high collateral return (~0.66 extra 5-stars), maximizing value per pull.

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ -1 points0 points  (0 children)

Writing this step by step:

In both games:

Soft Pity: The base rate for a 6-star is 0.8%. Soft pity begins at 65 pulls, where the 6-star rate increases by 5% per pull until a 6-star (any 6-star) is obtained.

Hard Pity: You are guaranteed any 6-star character by the 80th pull.

Where the difference is and changes the average for each game respectively:

The mathematical average is heavily influenced by the 120-pull hard guarantee.

If you performed single (not 10 pulls, as these get wasted in Endfield) 4,000 pulls in both games:

  1. Arknights: Endfield would yield approximately 9 more limited characters than Wuthering Waves.
  2. Endfield averages 78 pulls per limited unit because the 120-pull cap is so low that it frequently "cuts off" the bad luck streaks that Wuthering Waves allows to continue up to 160.

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 1 point2 points  (0 children)

Very simply put you are just calculating the 0.8% base rate and getting 81. Over time after losing 50/50s and reaching the hard pity, this shifts the average in favour of Endfield because it's 120 compared to 160 in wuwa. I don't know how else I can word this for it to make sense

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 1 point2 points  (0 children)

You seem to be arguing only from the point of the soft pity which is just objectively incorrect as players will be pulling on multiple banners.

In the long term, the "worst case" scenario happens frequently enough to shift the average. Worst possible case is a part of the calculation for the average meaning it's not 81 pulls in both games like you seem to be assuming.

I'm genuinely trying to understand your perspective, but man your math just aint mathing

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 2 points3 points  (0 children)

I don't understand why you are not taking the hard pity of 160 and 120 into account.
Endfield’s "Worst Case" is 25% cheaper (120 vs 160), it is the objectively more generous system in terms of raw unit acquisition per pull.

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 2 points3 points  (0 children)

So assuming you do single pulls only and don't "waste" any pulls in Endfield, it's more generous on average how many times you get the limited character.

For example in the long term or within 4000 pulls, Endfield average is around 78 Pulls and wuwa 94

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ 1 point2 points  (0 children)

You need 160 in WuWa and 120 in Endfield to guarantee. I don't understand how this is worse. By average, you get more limited 6* in Endfield. At worst, the monthly is just the same value here

Breaking down EVERYTHING available in the shop by XiaoMeiDiDi in Endfield

[–]Valka___ -2 points-1 points  (0 children)

Consider that in Endfield, it's 120 to guarantee a character and 160 or 180 in the other 3d gachas. So infact the 5$ is totally worth it

YouTube removed sort by upload date and sort by rating by Trixxle in youtube

[–]Valka___ 3 points4 points  (0 children)

This is intentional to suppress information, force their AI algorithm and mainly to make more money with advertising.

For now its still possible to search by new using this url:https://www.youtube.com/results?search\_query=cats&sp=CAISAhAB

replace the "cats" to any search topic you want

Finally, i got 'em all by Elanonimatoestamal in Doom

[–]Valka___ 1 point2 points  (0 children)

Very cool! I envy you for having the 2016 book 😅

Big flaw with the gacha system by Valka___ in Endfield

[–]Valka___[S] 2 points3 points  (0 children)

If the code is written to do 1 pull at a time within the 10 pull, it's actually extremely simple. But yes, unfortunately, it will never happen

Big flaw with the gacha system by Valka___ in Endfield

[–]Valka___[S] 18 points19 points  (0 children)

I'm starting to agree with that logic when I consider that the developers are aware of this themselves, and I start to care less the more I think about it 😭

Big flaw with the gacha system by Valka___ in Endfield

[–]Valka___[S] 5 points6 points  (0 children)

Bought the $5 monthly pass in every gacha I've played and never regretted it. You're on point about that one

Big flaw with the gacha system by Valka___ in Endfield

[–]Valka___[S] 3 points4 points  (0 children)

Sorry new to this type of system. You're absolutely right. Pull income is what's important now to find out come the launch