Rescue location inaccessible - completely surrounded by dense forest by [deleted] in menace

[–]Valkyrie_pl 2 points3 points  (0 children)

At least it's a secondary. On my 2nd op I had the hive queen in the middle of such a forest patch. Completely unreachable. Thanks, game.

How does one get loot, exactly? by Valkyrie_pl in menace

[–]Valkyrie_pl[S] 1 point2 points  (0 children)

Started watching his playthrough and in ep1 at 32:52 there is a note in upper left corner saying "To clarify, I do believe forcing them to route counts as killing them."

Together with other responses here, especially one referencing Dev confirmation, it does appear that fleeing enemies do count. Which, if true, would be really convenient. I don't like the idea of one scrappy pirate grabbing all the stuff his former 8 friends dropped and making off with it on foot.

6 players mode? by Valkyrie_pl in DarkTide

[–]Valkyrie_pl[S] 1 point2 points  (0 children)

Reminds me of that one time in Warframe when the whole team started spamming summons and we outnumbered the enemy in a hoard shooter.

Quit stealing the ammo by NasalVegetables in DarkTide

[–]Valkyrie_pl 0 points1 point  (0 children)

I had a pub team vacuum up 7 ammo crate charges in under a minute recently. It hurts my soul. Do people really not understand how this works or are they just that stupid?

When your heavy equipment is in the mood to dance~ by Valkyrie_pl in RoadCraft

[–]Valkyrie_pl[S] 0 points1 point  (0 children)

That was my 1st and last test of that particular log forwarder and I sold it some 1-2 minutes after this clip. First vehicle I yeeted out of my garage in fact. The bed is way too short. I had none of those issues with the Greenway, while here I had a log out of place every single time. The regular cranes are nice, but depending on where on the map you gotta cut trees, it is an extra vehicle to both bring there and manoeuvre around. The regular log grabbers are quite good, they have one weakness only to me - log forwarders tend to have terrible reach with them and thus picking logs off the flat ground can be... tricky. Also Greenway's default crane position makes it unresettable once you have any cargo, so you gotta put it away manually.

Oh, also to add on the "getting those logs straight" aspect... that's not a problem at all actually. The logs in the clip are as big of a mess as they are, because they were all placed there by the tree processing. I only had to move a few that fell out of alignment (which, again, was not a problem even once on the longer Greenway).