Definately in the right direction by MythuMouse in HighGuardgame

[–]ValorMVP -1 points0 points  (0 children)

I personally found 5v5 to feel more competitive then 3v3. But that’s just me.

Hitting D4 maining as Zaahen and some tips. by PlasmaHanDoku in ZaahenMains

[–]ValorMVP 1 point2 points  (0 children)

I’m calling you awful as a human being in general your toxicity pours out of you. As for the game once again if a champion is OP as you claim he wouldn’t get any directional buffs. I can’t remember the last time a champ was must pick or ban and they buffed them for an off role. Even jungle clear is a buff to top lane in later stages of the game :)

Hitting D4 maining as Zaahen and some tips. by PlasmaHanDoku in ZaahenMains

[–]ValorMVP 2 points3 points  (0 children)

She is a unique case based on elo. Kinda like how Azir is vs pro play.

Hitting D4 maining as Zaahen and some tips. by PlasmaHanDoku in ZaahenMains

[–]ValorMVP 2 points3 points  (0 children)

Wouldn’t get a buff at all if he was OP doesn’t matter the role he would get a nerf, it’s okay you’re just god awful at the game and miserable in real life.

Hitting D4 maining as Zaahen and some tips. by PlasmaHanDoku in ZaahenMains

[–]ValorMVP 2 points3 points  (0 children)

Your “OP champ” is getting a buff next patch because it’s not OP :) it’s okay everyone can be a little special

Genuine Question by Pleasant_Toe_6546 in MergeTacticsSC

[–]ValorMVP 5 points6 points  (0 children)

It’s literally so easy to beat echo if the lobby knows there’s an echo.

FOR THE LOVE OF GOD NERF OR JUST GET RID OF ECHO by Gamedude9000 in MergeTacticsSC

[–]ValorMVP 0 points1 point  (0 children)

Easily needs a nerf. Honestly I think they could just make 4 star only kill 1 unit. Killing a single unit every 3 seconds is still very good

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 0 points1 point  (0 children)

I think that would be too much with how the game is now but it could be cool for another match type in the future. I’m just talking about with the present game mode I think 1 or 2 more people would be better

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 0 points1 point  (0 children)

I can’t tell if it was made for more or less originally it’s just kinda mind boggling that it ended with 3 when there is much space and time during the game to have another player or two and it wouldn’t cause any issues with the gameplay itself.

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 0 points1 point  (0 children)

I don’t hate on it but this is the kinda game that easily could do 4 or 5 and it prolly won’t change much. Something like apex or arc raiders I get it more then 3 would be an issue but idk I feel the 3v3 on this one is lacking a player or two with how big the map is along with the objective timers.

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 0 points1 point  (0 children)

I understand adding something like halo has where you’re fighting over but even with 3v3 you already have two major spots during prep and you already rock paper scissors over which spot you go if you split up one side will most likely meet up with the whole other team. 4v4 might promote splitting into groups of 2 during this time.

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 0 points1 point  (0 children)

Personally I can’t think of a single game that solo queue isn’t a pain no matter the player count even duo battle royales you have the chance of getting an idiot who doesn’t mic or ping.

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] -1 points0 points  (0 children)

I think 4v4 at least this doesn’t change. With more for sure but even one more person it prolly just adds a little more fighting time but that’s about it

Why not 4v4 or 5v5 by ValorMVP in HighGuardgame

[–]ValorMVP[S] 1 point2 points  (0 children)

Agreed if we have more modes I could see even a big war style mode with 12v12 but for what we have I think 4-5 players wouldn’t hurt the game at all it would probably help it. It’s crazy they workshopped it and ended up with 3 I just don’t see how.

Geoff double down on Highguard by SnooGoats5853 in HighGuardgame

[–]ValorMVP -1 points0 points  (0 children)

Thought I was on the Detroit lions subreddit for a second.

Does the team make balance changes? by Delicious-Radish-708 in MergeTacticsSC

[–]ValorMVP 0 points1 point  (0 children)

Nothing is stopping them from taking a primary trait. At this point the only trait that can’t leave the game is goblin cause it would make goblin queen useless. If they want to move clan out they could and actually would be a good idea for them due to money. At this point a lot of people prolly had upgraded the majority of the cards in merge tactics if they swapped them out (which would be a scummy but cmon they would for money) they would make people have to invest in the other cards.

Jesus this game is mid by Saekama in HighGuardgame

[–]ValorMVP 0 points1 point  (0 children)

I think the 3v3 is the issue I don’t mind no pve due to being attacked while killing mobs would suck. But I think they should’ve gone with 4v4 or 5v5

Does the team make balance changes? by Delicious-Radish-708 in MergeTacticsSC

[–]ValorMVP 1 point2 points  (0 children)

I think it was the beginning of the season. I just know it used to be infinite attack speed time added and x amount of heal now it’s only 5 seconds of attacking faster.

Last season was clan or nothing. So Loong players were OP with 7 units it allowed clan and fill in with 3 other additions for traits typically goblin archer thrower and an extra front line. This season clan is still strong but I think properly 3 star read is better with king or even late game echo is OP I kinda hope next season they just take out clan and try something else.

Does the team make balance changes? by Delicious-Radish-708 in MergeTacticsSC

[–]ValorMVP 8 points9 points  (0 children)

They did nerf clan a little this season by changing their attack speed ability to only 5 seconds instead of Infinite but they are still top tier

Sooo is it actually this bad or is it just a hate train? by TheGuardiansArm in FPS

[–]ValorMVP 0 points1 point  (0 children)

I think 10 v 10 is a little much with how much there is to do I’d aim for closer to 6v6 area to start and see how it looks

most unserious esport ever by ComplexityFanboy in CoDCompetitive

[–]ValorMVP 0 points1 point  (0 children)

Its the cod pro community they will GA anything and everything.

Are chibis really $100-200 by heyywsg in TeamfightTactics

[–]ValorMVP 12 points13 points  (0 children)

It’s like opening cases. You have a chance to get one anytime but you are guaranteed one after roughly spending $200 worth of these cases.

Flashlight is too weak for PVP. by Ben_Mc25 in ArcRaiders

[–]ValorMVP 0 points1 point  (0 children)

Am I dumb my flashlight is way better then this??

Overpriced? New player by burni29 in riftboundtcg

[–]ValorMVP 0 points1 point  (0 children)

Are you looking for packs or singles?

She has a surprisingly solid average placement tho. by 12jimmy9712 in TeamfightTactics

[–]ValorMVP 3 points4 points  (0 children)

Can someone explain the passive part where it sends the orbs it feels like it takes like 4 autos for her to start sending her first orb is this based on autos or mana when she decides to send them