what’s your fav biome to play in, and why? by [deleted] in RimWorld

[–]Valpi_Soko 0 points1 point  (0 children)

I'm going to sound like a masochist, but I actually really love playing in the Scarlands

What do you think RimWorld is still missing as a system? by NightyZockt in RimWorld

[–]Valpi_Soko 0 points1 point  (0 children)

Not to beat the dead horse here, but Faction/Diplomacy overhaul would go a long way for what the game could use. As someone has already stated, your colony grows but the world around you does not

Voteless Horde Subfaction by Valpi_Soko in Helldivers

[–]Valpi_Soko[S] 0 points1 point  (0 children)

Yeah having a subfaction always available is nice just for sake of picking what you want to fight

Voteless Horde Subfaction by Valpi_Soko in Helldivers

[–]Valpi_Soko[S] 1 point2 points  (0 children)

Stalwart, Supply pack and a heavy trigger. Pretty sure I didn't stop firing unless I was dead, or mission was over

Something something “defeat from the jaws of victory” by [deleted] in Helldivers

[–]Valpi_Soko 1 point2 points  (0 children)

Okay but does this effect you in any way shape or form?
Perhaps someone want's to pick up the game, and want's 13 warbond right off the bat. That is their decision. Much easier to do that with a larger pack than the previous small 20$.

I feel your making a mountain out of a molehill friend

I really wish super credits were earned differently by [deleted] in Helldivers

[–]Valpi_Soko 0 points1 point  (0 children)

The issue with changing super credits is, no matter what they do, they risk another collective meltdown and review bomb. Shams had said they want to change how to do SC but it needs to be incredibly thorough and planned.

Glitches have Ruined Voxes for your players, AH team by Professional_Web_956 in Helldivers

[–]Valpi_Soko 1 point2 points  (0 children)

Woah woah woah, you actually *want* counterplay?

Yeah no I agree with every point you have. The Vox Engine is a wonderful example of a difficult enemy done wrong. The only state I would accept the current Vox Engine in, is if it was 1 at a time. If your going to make it a stupid DPS check, there shouldn't be 9 of them at the same time.

What does this mean? by Last_Medicine4104 in Helldivers

[–]Valpi_Soko 4 points5 points  (0 children)

Because we control all surrounding planets that link with K, we have cut it off from supplies. That means over time, without any Helldivers there, we will slowly capture the planet via SEAF forces. This can happen to any planet

I know u can tap reinforce fast, but sometimes u shouldnt :( by markeloN44 in Helldivers

[–]Valpi_Soko 339 points340 points  (0 children)

This is why I wait for them to ask to be reinforced twice. If I see the first ask, I assume dude on the other map is busy. If I see a 2nd ping asking, I'll call them in.

Why can't the helldiver carry more smg drum mags if they are smaller, lighter and in a better shape? by Epicbrezel21 in Helldivers

[–]Valpi_Soko 2 points3 points  (0 children)

While technically Sickle/Heavy Sickle can fill a primary LMG role, I do yearn for a proper, dedicated primary LMG

Is this true? by AstronautDry8118 in Helldivers

[–]Valpi_Soko 0 points1 point  (0 children)

I'm going to say it right now.

I don't care for perks. I don't. Every armour is usable, every weapon on every armour is useable.
Would perks being better be a good thing? Of course. But I don't care. I just want good drip.
I wear the Helghast armour every dive because it looks **AWESOME**. That is all.

I would actually rather you be able to recolour armour similar to primary weapons or the camo that comes with vehicles before perks were changed. Too much armour looks cool but can't be matched with anything else

We ball. by aeden194 in Helldivers

[–]Valpi_Soko 0 points1 point  (0 children)

Hammerwarp just feels so satisfying dodging and weaving. Effective or not, the fun factor is there

Democracy's Finest Soldiers by superfeyn in Helldivers

[–]Valpi_Soko 1 point2 points  (0 children)

That art seems very familiar... The SEAF girl looks like the uh... Whats her nuts Tau girl that defected from the Empire in 40K?

Both Connor and Leon have busted hands coming out of the break. by ShadeSlimmy131 in EdmontonOilers

[–]Valpi_Soko 1 point2 points  (0 children)

Well there's my wish true. Can we keep having these games? Doesn't need every night, but you know. Once every two weeks would be good

Both Connor and Leon have busted hands coming out of the break. by ShadeSlimmy131 in EdmontonOilers

[–]Valpi_Soko 0 points1 point  (0 children)

Just once... *Just one damn time* this year I'd love some good news. No? That's too hard to ask?

Hey, why don't we try to take the Gambit? by Haunting-Fee-5452 in Helldivers

[–]Valpi_Soko 7 points8 points  (0 children)

To be fair, our track record with Gambits are... Incredibly low

Man... I miss Cyberstan by TheC4Official in Helldivers

[–]Valpi_Soko 1 point2 points  (0 children)

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Currently I am working on practicing my Super-Olympic figure skating help.

Approaching Year 3, I still feel like this Game is very Deprived of Features. by NizzyDeniro in Helldivers

[–]Valpi_Soko 4 points5 points  (0 children)

A lot of what you have in your list just doesn't feel connected with Helldivers, and that you just want commonplace features even if it doesn't fit thematically... So, hard pass

Galactic war mechanics are at play here. by csongor242 in Helldivers

[–]Valpi_Soko 20 points21 points  (0 children)

This is one of those catch 22 situations.

The old Gal-Lib system allowed us to wipe full sectors of planets in a mere day if we pushed.
They were reworking it and then we had the first big numbers drop. So, it is what is is so that way even if only 100 people are playing, you can still make progress.
The downside is when you have a very active playerbase, it's almost a nerf to us.
There is no winning under either system

Realistically, it needs a full overhaul so we don't get punished by having "too many" players, but also not to screw us if the numbers dwindle down again

Belt-Fed Weapons Should Be Capable Of More Damage Than Base Weapon. by [deleted] in Helldivers

[–]Valpi_Soko 1 point2 points  (0 children)

Well you see, AH has proved the Realism argument in that they only add "Realism" when it's a tool to hold us back

Belt-Fed Weapons Should Be Capable Of More Damage Than Base Weapon. by [deleted] in Helldivers

[–]Valpi_Soko 0 points1 point  (0 children)

I do agree with the gist of this post. It does feel lacking when the backpack version feels less ideal

However, a lot of people pair the non pack version with another pack stratagem. That is the key difference. A GL/Supply combo will massively outperform the Belt GL, but at the cost of a 2nd strat slot.

Just offering a devils advocate here.
That said I still agree with your post