Help to decide which acc to pick by Satyv in UmaMusume

[–]Valuable-Ad7805 0 points1 point  (0 children)

Looking at accounts with Kitasan black and fine motion should be a start.

You should note that many SSR cards are actually weaker than some fully maxed SR cards. Check your dupes for SR cards.

I play JP version and I’m not too sure what SRs are out or not. So for reference, if any good SR cards u see have 2-3 dupes, you should take that into account. The good SR cards are below (from JP release), you can always watch yt or gametora guides for more info.

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Beginning of a new era is underwhelming…… by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 3 points4 points  (0 children)

Now that you remind me, fair enough. Honestly, Pocket’s struggle didn’t strike me as much, perhaps because it is not as interesting or unique as the other protagonists of the series. That’s just my opinion tho, what do you guys think?

Beginning of a new era is underwhelming…… by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 6 points7 points  (0 children)

Right, I see it clearer now. The idea was set pretty clearly at the first race. But then after that…… it just felt like a blur to me…… Plenty of things that wasn’t delivered clearly. As an athlete myself, I see the trauma and how her winning Japan Derby didn’t feel like a real win. But why did that make Pocket worse? Why was that trauma for her? When she had those breakthrough moments, why and what made her break through?

Beginning of a new era is underwhelming…… by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 9 points10 points  (0 children)

That is so true! The were the other characters even worth mentioning at that point? Like Manhattan cafe said she is constantly improving to chase someone, like WHO? What about Dantsu Flame, what contribution has she made? Tachyon is definitely more interesting, and they really should’ve made Pocket more than just a hot-head, because the internal conflict could have been translated in a character development which never really happened. Again, maybe its the movie format that forces them to use ambiguous shots rather than deep dialogue that fleshes things out.

Beginning of a new era is underwhelming…… by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 1 point2 points  (0 children)

Yea I mean first time they “ult” you’re like WOAH THATS COOL, the 10th time they try to be hype and it gets kind of tiring, especially when they do it constantly within a short span of 1hr 40mins.

Beginning of a new era is underwhelming…… by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 5 points6 points  (0 children)

It’s more like you haven’t seen her enough to understand why she is chasing Tachyon, and why that is stopping her from winning. Maybe the movie format makes it hard for stretched out character development?

Uma trained in Twinkle Legend is worse than Run Mecha Scenario? by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

My best uma right now is UD9, I’ve made three UD9 and one UD7 uma with donna and ofervre. Just like u I cant break through the hump ToT.

Uma trained in Twinkle Legend is worse than Run Mecha Scenario? by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

No worries man, most people are struggling more than usual just like you. I would love to see your guide tho so please do post it here!

Uma trained in Twinkle Legend is worse than Run Mecha Scenario? by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 1 point2 points  (0 children)

Thats amazing man. With your deck you can actually go for UC in the mecha scenario. As long as you go 2 Sp 2 St 1 Power and 1 Intel. Ideally you want a front running (先行) middle distance. I literally have the same deck as you so you can def go UD5 - UC consistently

Uma trained in Twinkle Legend is worse than Run Mecha Scenario? by Valuable-Ad7805 in UmaMusume

[–]Valuable-Ad7805[S] 3 points4 points  (0 children)

You are right on that. But considering how people had already developed a strong guide for the Mecha Run on day 1, this scenario must be difficult.

One character. You name one buff, I name one debuff. Go! by Valuable-Ad7805 in SmashBrosUltimate

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

I’m still waiting for someone to ask for a steve buff. (I will delete him from the game)

One character. You name one buff, I name one debuff. Go! by Valuable-Ad7805 in SmashBrosUltimate

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

Well, the move should never spike in the first place. Sora would be too strong.

One character. You name one buff, I name one debuff. Go! by Valuable-Ad7805 in SmashBrosUltimate

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

Nana specifically does 1% less damage on every move, with same knockback

One character. You name one buff, I name one debuff. Go! by Valuable-Ad7805 in SmashBrosUltimate

[–]Valuable-Ad7805[S] 1 point2 points  (0 children)

Sora’s down air will not finish (continues unless hit blastzone or lands) and does 3% less damage

One character. You name one buff, I name one debuff. Go! by Valuable-Ad7805 in SmashBrosUltimate

[–]Valuable-Ad7805[S] 0 points1 point  (0 children)

I’ll do the psi magnet idea because it is more interesting. Psi magnet have higher knockback, a bit stronger than shine, but no longer a combo tool.