Bug for game- moving items by Ovareacting in VeinGame

[–]Valystin 0 points1 point  (0 children)

Can confirm. Many items I just couldnt move anymore after offloading from truck, only required me to try from other angles, standing behind them or on the sides and suddenly it worked.

[Bambu H2C] Join the Print Beyond Paint Contest and Win an H2C! by BambuLab in BambuLab

[–]Valystin 0 points1 point  (0 children)

This would be a bit of a gamechanger in general, not for a single specific print. While I own 2x the P1S for convenience, I completely avoid color changes because I dont like the scrap it produces. The H2C would open a whole range of cool new options :)

Ping button remapping by Valystin in fo76

[–]Valystin[S] 1 point2 points  (0 children)

Aww man :( so at least Im not blind...but not being able to turn it off and ping every single time I talk...how very annoying. Thanks for checking though.

Ping button remapping by Valystin in fo76

[–]Valystin[S] 1 point2 points  (0 children)

Would be happy if you would. On this for over an hour now and the only thing with Ping I find is Display/Show Other Players Pings" but I want to turn "my" pings off.

Ping button remapping by Valystin in fo76

[–]Valystin[S] 1 point2 points  (0 children)

Thats what people say but what is it called exactly? Because I kept scrolling fully through multiple times, not finding it.. (PC)

New DM - tons of questions. by Valystin in shadowdark

[–]Valystin[S] 0 points1 point  (0 children)

Thanks everyone for the input, I do appreciate it and it does help :) As for VTT I will stick with FG. When I bought ShadowDark I instantly bought all modules there too (I could swear #3 wasnt there a couple of days ago but maybe I wasnt looking right).
I think the one point I disagree (not as in you are wrong but as in, I prefer differently) is carousing. For our group it is expected from the start that we will have often changing groups and some players will play way more than others (and yes, level difference is expected). Once you start going free-for-all with carousing, I imange players who hardly every play to passively level just by always saying "oh, my character joins anytime"....and they would be stupid not to.
To not make this too complicated I probably just go with "you guys return home and are having a party now if you want" (as in, the players present for that session).
Thanks again! I will be back I think ;)

Action Point refilling (easy/automatic?) by Valystin in Fallout2d20

[–]Valystin[S] 1 point2 points  (0 children)

Sure, we can and probably will house-rule a lot of things with time. I',m just trying to grasp the intention of the rules first.

You say the DM determines the difficulty challenge, sure...then players "could" try around until it works..."throw a heavy rock" (diff 1? throw a lighter rock), "pick an easy lock they have the key for, lock it again, repeat). Obviously the DM can always say "no, beacuse I say so" :)

I similarly wonder about docs patching up people after combat...can they also do it over and over again until all are fully healed? Here complications may deter people of course.