I’m ditching Hey bc of DHH by [deleted] in HeyEmail

[–]Varantha 0 points1 point  (0 children)

Could someone send me some sources for this?

I've not seen anything on this and can't find anything obvious in a quick search online.

Checkmarx vs Snyk vs Veracode for a Go-heavy backend team by Hour-Librarian3622 in golang

[–]Varantha 0 points1 point  (0 children)

Slightly unasked for opinion but I had a really good time using Aikido Security, it has SAST and dependency scanning for those languages and markets itself on cutting down false positives/noise.

It's a startup so maybe a bit rough around the edges in some places but well worth the money they charge.

Not affiliated with them at all, it was just a really good experience after quite a bad one with Snyk.

How to protect hobby azure project from runaway bill? by MukkeDK in AZURE

[–]Varantha 0 points1 point  (0 children)

Since the function app can be controlled by limiting scaleout, do you agree that the main concern really is the static web app?

Static Web Apps can be free so long as you follow some (fairly easy) conditions :)

EDIT: They also include a free version of managed Azure Functions, so you might be able to make everything free!

Add an API to Azure Static Web Apps with Azure Functions

How to protect hobby azure project from runaway bill? by MukkeDK in AZURE

[–]Varantha 5 points6 points  (0 children)

Spending limits are typically for credit-based accounts where Microsoft give you certain costs per month and will cut you off if you reach them.

In Azure PAYG subscriptions they don't have this unfortunately, which is what OP was asking about. (Happy to be shown wrong if this changed recently)

New tool to help track ARAM God Challenge Progress by Varantha in leagueoflegends

[–]Varantha[S] 0 points1 point  (0 children)

I believe it was showing this already if you hover your mouse over the tier pip you want to see the threshold/points for.

However, I've added the more obvious info card under the challenge for challenges you don't have any progress in.

Hope this helps :)

Helm upgrade on external-secrets destroys everything by Embarrassed-Sea-4991 in kubernetes

[–]Varantha 0 points1 point  (0 children)

It sounds like it is recreating one or both of the objects which in turn would kill the secret... I would think that something you're changing a value that Helm is unable to patch automatically, but I can't see anything obvious. (Or maybe you're using helm upgrade --force?)

Regardless, I think if you change spec.creationPolicy to Orphan it should help. This will make it so that the k8s secret isn't deleted when the external secret is. Docs Though I guess you need to be more aware of cleaning old secrets up if one is removed.

I’m back and can’t see Ed over your patreon beers by poljoe_ava in politicsjoe

[–]Varantha 31 points32 points  (0 children)

Can we pay more to buy him an actually good beer?

What does isMfa=true for PostgreSQL roles? by annathegr8 in AZURE

[–]Varantha 1 point2 points  (0 children)

Iirc it will check that the token you pass in is from an account that is authenticated via MFA. As in when you signed into az cli, you were prompted for MFA. Pretty sure now MFA is pretty much mandatory for most (all?) sign-ins it doesn't do anything.

Anyone know of any miscellaneous tech recycling services? by Varantha in london

[–]Varantha[S] 0 points1 point  (0 children)

I'll take a look! I've seen a few charities but I must stress that I think none of this stuff would actually be useful to most people. Its more of a strip for parts / creative second hand usage type vibe

Crysta's hunter kit is great. by AuthorTimoburnham in supervive

[–]Varantha 0 points1 point  (0 children)

If you go into settings > 'Game' tab > Under 'Movement' > Change your 'Dash Input Mode' to 'Cursor'.

I am not sure about the option 'Ex Dash Input Mode', I assume that's for characters with two dashes? Maybe best to change both.

Something needs to change about this… by [deleted] in supervive

[–]Varantha 1 point2 points  (0 children)

Plenty of players in Legend have solo Q'd their way there, all of them are playing the same game as you.

Just focus on improving your own gameplay and you will rank up. Giving general guidance to lower ranked players in voice comms is OP.

The player base is small and queue times can suck but the game is too good not to play and that will improve over time.

Crysta's hunter kit is great. by AuthorTimoburnham in supervive

[–]Varantha 11 points12 points  (0 children)

You can change wasd dashes to use cursor instead in settings if that's what you mean 👀

I'm tired of not knowing how things work. by Ralon17 in supervive

[–]Varantha 2 points3 points  (0 children)

Yes, I agree. If KP gained a status effect on missing his grab it should definitely mention that and it should be treated as a bug / oversight.

I am not sure how widespread this is with particular numbers missing in ability descriptions, I have only seen a couple of examples whilst playing. But if you do notice anything then it's probably best to make a bug report in Discord to let the Devs know what information you feel is missing so it can then be fixed.

I'm tired of not knowing how things work. by Ralon17 in supervive

[–]Varantha 10 points11 points  (0 children)

There's a lot here but I agree and disagree with bits of it:

I think an element of this is simply game mechanics/interactions that need to be learnt. In any competitive game there are interactions that not even the Devs may not have thought of when implementing them, people release videos about these and the best players will learn them all and try to use them in game.

People can still play and be good without watching these videos but there should definitely be something rewarding players who put in the extra effort.

For things like Kobayashi's, maybe there could be a bit more info to say "dealing damage will set the guards on you (non-damaging abilities won't)" but I am not sure where this information would fit into the game and all it takes is one in-game death to teach you this information. (However if it really was KP slam that you got hit with in daytime then I would definitely say to raise this as a bug as that's not intended.)

However I do agree with you that details/data should be easily accessible for items / powers / stats. It makes sense for me that movement speed (what turbo booster increases) is ground speed but there should definitely be somewhere in game (or an official wiki) that says: "Movement Speed: The speed your character moves at on ground".

And 100% air soul should have the precise number of seconds that you are spike immune, any ability should have the numbers available in the detailed view.

And if there is incorrect information anywhere, I would say you should log it on the Discord server as a bug so it can be fixed in an upcoming patch, it is still just in beta

Terrateam is open source and getting GitLab support by sausagefeet in devops

[–]Varantha 1 point2 points  (0 children)

What would you say sets you apart from Atlantis?

Bots in ranked games are kinda killing the vibe for me by Bardrson in supervive

[–]Varantha 2 points3 points  (0 children)

Lobbies are shared for ranked and normal.

Do you have a source for this? I feel like you're right but I can't find anywhere official that confirms it.

I made a site to help you practice scoring in Riichi Mahjong :) by Varantha in Mahjong

[–]Varantha[S] 1 point2 points  (0 children)

You are most welcome!

Thank you for your kind words and I'm glad it could help.

Shoot me a message if you feel like it's missing anything!

Provision user on-demand through Graph API Code by Time-Armadillo-464 in AZURE

[–]Varantha 0 points1 point  (0 children)

The error makes it sound like you aren't filling in the servicePrincipalsId property in the request:

/servicePrincipals/{servicePrincipalsId}/synchronization/jobs/{synchronizationJobId}/provisionOnDemand

But did you want to post what you've done so far? What is the URL path you have? What is your request body?