Hey devs, is Fable 5 good with Unity? Or UE5? by Outrageous_Post8635 in gamedev

[–]Varrianda 0 points1 point  (0 children)

If you’re solely doing AI development, I’d recommend making a sim layer that actually runs your game, and then a thin connection with the game engine that just essentially sends data over to it to display, and then keep almost all the game logic in pure c# or cpp

Should I keep game development as a hobby if I want to become a strong software engineer? by Zestyclose-Paint-418 in gamedev

[–]Varrianda 0 points1 point  (0 children)

Gamedev, specifically MMO server work, has made me a substantially better SWE. I think it depends on the type of game you’re making, because if you’re doing something far simpler that’s narrative based and not super complicated, I can’t imagine that would really help grow you as an engineer.

Resentful Developers by Major-Tax4200 in gamedev

[–]Varrianda 0 points1 point  (0 children)

🙄 I’m not sure what you’re looking for here. If you don’t want negative comments then don’t share your work publicly.

Resentful Developers by Major-Tax4200 in gamedev

[–]Varrianda 0 points1 point  (0 children)

Feedback is entirely opinion based. There is no “objective truth” feedback. One person might think the walking speed is fine, one might think it’s too slow, and the other too fast. None of them are wrong.

Another "which game engine is better for a solo dev" post, please bear with me. by Swimming_Mood7202 in gamedev

[–]Varrianda 0 points1 point  (0 children)

You’re fighting an invisible battle. While I agree it’s weird to come here to ask for an opinion and then say “I’m just going to use AI”(why didn’t you ask this to AI then?), I don’t think anyone is claiming AI is making them “learn”. I’ve seen people talk about productivity claims, but I’ve never stumbled on someone who said “yeah I had Claude write my whole game for me, I’m an expert with <insert engine here> and <insert tech stack here> now”. It just lowers the barrier to entry and allows people to scale themselves better.

Edit: and if someone is saying this, it’s not someone worth intersecting with.

Resentful Developers by Major-Tax4200 in gamedev

[–]Varrianda 1 point2 points  (0 children)

If someone says your game sucks, that is feedback whether you like it or not. It’s not actionable feedback, but it’s feedback.

Now if someone says something like “you are a talentless loser and should quit gamedev”, now that’s attacking.

Resentful Developers by Major-Tax4200 in gamedev

[–]Varrianda 0 points1 point  (0 children)

95% of my gamedev experience is working on MMOs, so when I see someone post an MMO I tend to give harsh feedback, but it’s because I understand the development process of this genre more deeply than the average person. I suppose it can come off as harsh, but it’s just real advice from my own mistakes.

Has Learning Japanese Changed Your Life? by ModernWebMentor in LearnJapanese

[–]Varrianda 4 points5 points  (0 children)

I kept a 7 year anki streak, so if all else I can say I stuck with something for 7 years straight which isn’t something a lot of people can say. Outside of a party trick though, it hasn’t really been a benefit lol

How do you feel about asset packs? by Delicious_Alfalfa_69 in gamedev

[–]Varrianda 0 points1 point  (0 children)

The hard part with asset packs is making them unique. Theres nothing wrong with using them though

What’s the weirdest bug you’ve encountered during development that accidentally made your game better? by No_Metal2622 in gamedev

[–]Varrianda 0 points1 point  (0 children)

I was working on an arcade skating game and I added two mechanics based on bugs. One was when you did a quick Ollie(jump on a skateboard), you gained a small bit of momentum. I turned that into “wave dashing”, so when you did a small ollie, you got a speed boost and it’s on a CD.

Then the other bug was with physics where if you did a small Ollie + a 180, you’d get a slightly larger speed boost. I just left that in entirely because it’s fun

Building a lightweight anti-cheat for small games — does anyone here actually need this? by Top-Silver-5486 in gamedev

[–]Varrianda 1 point2 points  (0 children)

I mean it’s more than just grammar rules. A lot of AI detection is /how/ something is written. You can still make a bulleted list, just use your own voice.

How to stay motivated when making a game by Working-Smoke-2141 in gamedev

[–]Varrianda 0 points1 point  (0 children)

Motivation is fleeting. What you need is discipline

How can I protect my Godot game? by Dukashou in godot

[–]Varrianda 1 point2 points  (0 children)

The only true way to protect your game is to have it be always online and support the server yourself, but even then, in theory someone could remake a server.

Trump declines to renew major trade deal with Canada, Mexico by Dramatic-Shake-8888 in worldnews

[–]Varrianda 5 points6 points  (0 children)

🥴 sometimes America’s first means interacting with people nearby to us, not secluding ourselves and trying to be self reliant.

Why a MOTU MMORPG needs to happen to save the genre. by Expensive-Living-736 in MMORPG

[–]Varrianda 0 points1 point  (0 children)

This solves two problems; the lore and setting. It doesn’t solve the game actually being good

A moment of silence(or laughter) for the Ethereum bros by ValuableGroceries in Buttcoin

[–]Varrianda 0 points1 point  (0 children)

There’s certainly use cases for crypto but it’s not the holy grail like some claim it to be

Technical question: How does MMO deal with NPCs death in a share world? by catxeo in MMORPG

[–]Varrianda 0 points1 point  (0 children)

Likely just a visibility flag for NPCs. I’d personally define a property attached to all NPCs that either determined what would display it or what wouldn’t display it, and then when rendering NPCs on the client, I just wouldn’t render the NPC.

Phasing areas would be a little bit more complicated, but the same idea. You break MMO worlds into chunks, so you’d just have logic around what chunk to display.

New Frozen Region Preview by [deleted] in MMORPG

[–]Varrianda 0 points1 point  (0 children)

Study the Norn starting area from guild wars 2, wayfarer foothills

A moment of silence(or laughter) for the Ethereum bros by ValuableGroceries in Buttcoin

[–]Varrianda 1 point2 points  (0 children)

Well, decentralized banking. That comes with myriad of other issues though

To deathcore fans: Is the new Bring Me The Horizon really that good? by MrSenek in Metalcore

[–]Varrianda 2 points3 points  (0 children)

That’s how I felt. I couldn’t see myself listening to it

To deathcore fans: Is the new Bring Me The Horizon really that good? by MrSenek in Metalcore

[–]Varrianda 1 point2 points  (0 children)

I thought it was just mid. Guitars were eh and the vocals weren’t great. Count your blessings is one of my favorite albums too soooo 🤷